3 research outputs found

    Preserving designer input on concrete user interfaces using constraints while maintaining adaptive behavior

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    User interface (UI) adaptation is applied when a single UI design might not be adequate for maintaining usability in multiple contexts-of-use that can vary according to the user, platform, and environment. Fully-automated UI generation techniques have been criticized for not matching the ingenuity of human designers and manual UI adaptation has also been criticized for being time consuming especially when it is necessary to adapt the UI for a large number of contexts. This paper presents a work-in-progress approach that uses constraints for preserving designer input on concrete user interfaces upon applying adaptive behavior. The constraints can be assigned by the UI designer using our integrated development environment Cedar Studio

    Adaptive model-driven user interface development systems

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    Adaptive user interfaces (UIs) were introduced to address some of the usability problems that plague many software applications. Model-driven engineering formed the basis for most of the systems targeting the development of such UIs. An overview of these systems is presented and a set of criteria is established to evaluate the strengths and shortcomings of the state-of-the-art, which is categorized under architectures, techniques, and tools. A summary of the evaluation is presented in tables that visually illustrate the fulfillment of each criterion by each system. The evaluation identified several gaps in the existing art and highlighted the areas of promising improvement
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