409 research outputs found

    Advanced information processing system: The Army fault tolerant architecture conceptual study. Volume 1: Army fault tolerant architecture overview

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    Digital computing systems needed for Army programs such as the Computer-Aided Low Altitude Helicopter Flight Program and the Armored Systems Modernization (ASM) vehicles may be characterized by high computational throughput and input/output bandwidth, hard real-time response, high reliability and availability, and maintainability, testability, and producibility requirements. In addition, such a system should be affordable to produce, procure, maintain, and upgrade. To address these needs, the Army Fault Tolerant Architecture (AFTA) is being designed and constructed under a three-year program comprised of a conceptual study, detailed design and fabrication, and demonstration and validation phases. Described here are the results of the conceptual study phase of the AFTA development. Given here is an introduction to the AFTA program, its objectives, and key elements of its technical approach. A format is designed for representing mission requirements in a manner suitable for first order AFTA sizing and analysis, followed by a discussion of the current state of mission requirements acquisition for the targeted Army missions. An overview is given of AFTA's architectural theory of operation

    Provision Quality-of-Service Controlled Content Distribution in Vehicular Ad Hoc Networks

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    By equipping vehicles with the on-board wireless facility, the newly emerged vehicular networking targets to provision the broadband serves to vehicles. As such, a variety of novel and exciting applications can be provided to vehicular users to enhance their road safety and travel comfort, and finally raise a complete change to their on-road life. As the content distribution and media/video streaming, such as Youtube, Netflix, nowadays have become the most popular Internet applications, to enable the efficient content distribution and audio/video streaming services is thus of the paramount importance to the success of the vehicular networking. This, however, is fraught with fundamental challenges due to the distinguished natures of vehicular networking. On one hand, the vehicular communication is challenged by the spotty and volatile wireless connections caused by the high mobility of vehicles. This makes the download performance of connections very unstable and dramatically change over time, which directly threats to the on-top media applications. On the other hand, a vehicular network typically involves an extremely large-scale node population (e.g., hundreds or thousandths of vehicles in a region) with intense spatial and temporal variations across the network geometry at different times. This dictates any designs to be scalable and fully distributed which should not only be resilient to the network dynamics, but also provide the guaranteed quality-of-service (QoS) to users. The purpose of this dissertation is to address the challenges of the vehicular networking imposed by its intrinsic dynamic and large-scale natures, and build the efficient, scalable and, more importantly, practical systems to enable the cost-effective and QoS guaranteed content distribution and media streaming services to vehicular users. Note that to effective- ly deliver the content from the remote Internet to in-motion vehicles, it typically involves three parts as: 1.) an infrastructure grid of gateways which behave as the data depots or injection points of Internet contents and services to vehicles, 2.) protocol at gateways which schedules the bandwidth resource at gateways and coordinates the parallel transmissions to different vehicles, and 3.) the end-system control mechanism at receivers which adapts the receiver’s content download/playback strategy based on the available network throughput to provide users with the desired service experience. With above three parts in mind, the entire research work in this dissertation casts a systematic view to address each part in one topic with: 1.) design of large-scale cost-effective content distribution infrastructure, 2.) MAC (media access control) performance evaluation and channel time scheduling, and 3.) receiver adaptation and adaptive playout in dynamic download environment. In specific, in the first topic, we propose a practical solution to form a large-scale and cost-effective content distribution infrastructure in the city. We argue that a large-scale infrastructure with the dedicated resources, including storage, computing and communication capacity, is necessary for the vehicular network to become an alternative of 3G/4G cellular network as the dominating approach of ubiquitous content distribution and data services to vehicles. On addressing this issue, we propose a fully distributed scheme to form a large-scale infrastructure by the contributions of individual entities in the city, such as grocery stores, movie theaters, etc. That is to say, the installation and maintenance costs are shared by many individuals. In this topic, we explain the design rationale on how to motivate individuals to contribute, and specify the detailed design of the system, which is embodied with distributed protocols and performance evaluation. The second topic investigates on the MAC throughput performance of the vehicle-to- infrastructure (V2I) communications when vehicles drive through RSUs, namely drive-thru Internet. Note that with a large-scale population of fast-motion nodes contending the chan- nel for transmissions, the MAC performance determines the achievable nodal throughput and is crucial to the on-top applications. In this topic, using a simple yet accurate Marko- vian model, we first show the impacts of mobility (characterized by node velocity and moving directions) on the nodal and system throughput performance, respectively. Based on this analysis, we then propose three enhancement schemes to timely adjust the MAC parameters in tune with the vehicle mobility to achieve the maximal the system throughput. The last topic investigates on the end-system design to deliver the user desired media streaming services in the vehicular environment. In specific, the vehicular communications are notoriously known for the intermittent connectivity and dramatically varying throughput. Video streaming on top of vehicular networks therefore inevitably suffers from the severe network dynamics, resulting in the frequent jerkiness or even freezing video playback. To address this issue, an analytical model is first developed to unveil the impacts of network dynamics on the resultant video performance to users in terms of video start-up delay and smoothness of playback. Based on the analysis, the adaptive playout buffer mechanism is developed to adapt the video playback strategy at receivers towards the user-defined video quality. The proposals developed in the three topics are validated with the extensive and high fidelity simulations. We believe that our analysis developed in the dissertation can provide insightful lights on understanding the fundamental performance of the vehicular content distribution networks from the aspects of session-level download performance in urban vehicular networks (topic 1), MAC throughput performance (topic 2), and user perceived media quality (topic 3). The protocols developed in the three topics, respectively, offer practical and efficient solutions to build and optimize the vehicular content distribution networks

    A Framework For Workforce Management An Agent Based Simulation Approach

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    In today\u27s advanced technology world, enterprises are in a constant state of competition. As the intensity of competition increases the need to continuously improve organizational performance has never been greater. Managers at all levels must be on a constant quest for finding ways to maximize their enterprises\u27 strategic resources. Enterprises can develop sustained competitiveness only if their activities create value in unique ways. There should be an emphasis to transfer this competitiveness to the resources it has on hand and the resources it can develop to be used in this environment. The significance of human capital is even greater now, as the intangible value and the tacit knowledge of enterprises\u27 resources should be strategically managed to achieve a greater level of continuous organizational success. This research effort seeks to provide managers with means for accurate decision making for their workforce management. A framework for modeling and managing human capital to achieve effective workforce planning strategies is built to assist enterprise in their long term strategic organizational goals

    Working Notes from the 1992 AAAI Spring Symposium on Practical Approaches to Scheduling and Planning

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    The symposium presented issues involved in the development of scheduling systems that can deal with resource and time limitations. To qualify, a system must be implemented and tested to some degree on non-trivial problems (ideally, on real-world problems). However, a system need not be fully deployed to qualify. Systems that schedule actions in terms of metric time constraints typically represent and reason about an external numeric clock or calendar and can be contrasted with those systems that represent time purely symbolically. The following topics are discussed: integrating planning and scheduling; integrating symbolic goals and numerical utilities; managing uncertainty; incremental rescheduling; managing limited computation time; anytime scheduling and planning algorithms, systems; dependency analysis and schedule reuse; management of schedule and plan execution; and incorporation of discrete event techniques

    Army-NASA aircrew/aircraft integration program (A3I) software detailed design document, phase 3

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    The capabilities and design approach of the MIDAS (Man-machine Integration Design and Analysis System) computer-aided engineering (CAE) workstation under development by the Army-NASA Aircrew/Aircraft Integration Program is detailed. This workstation uses graphic, symbolic, and numeric prototyping tools and human performance models as part of an integrated design/analysis environment for crewstation human engineering. Developed incrementally, the requirements and design for Phase 3 (Dec. 1987 to Jun. 1989) are described. Software tools/models developed or significantly modified during this phase included: an interactive 3-D graphic cockpit design editor; multiple-perspective graphic views to observe simulation scenarios; symbolic methods to model the mission decomposition, equipment functions, pilot tasking and loading, as well as control the simulation; a 3-D dynamic anthropometric model; an intermachine communications package; and a training assessment component. These components were successfully used during Phase 3 to demonstrate the complex interactions and human engineering findings involved with a proposed cockpit communications design change in a simulated AH-64A Apache helicopter/mission that maps to empirical data from a similar study and AH-1 Cobra flight test

    The Sixth Annual Workshop on Space Operations Applications and Research (SOAR 1992)

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    This document contains papers presented at the Space Operations, Applications, and Research Symposium (SOAR) hosted by the U.S. Air Force (USAF) on 4-6 Aug. 1992 and held at the JSC Gilruth Recreation Center. The symposium was cosponsored by the Air Force Material Command and by NASA/JSC. Key technical areas covered during the symposium were robotic and telepresence, automation and intelligent systems, human factors, life sciences, and space maintenance and servicing. The SOAR differed from most other conferences in that it was concerned with Government-sponsored research and development relevant to aerospace operations. The symposium's proceedings include papers covering various disciplines presented by experts from NASA, the USAF, universities, and industry

    1992 NASA/ASEE Summer Faculty Fellowship Program

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    For the 28th consecutive year, a NASA/ASEE Summer Faculty Fellowship Program was conducted at the Marshall Space Flight Center (MSFC). The program was conducted by the University of Alabama and MSFC during the period June 1, 1992 through August 7, 1992. Operated under the auspices of the American Society for Engineering Education, the MSFC program, was well as those at other centers, was sponsored by the Office of Educational Affairs, NASA Headquarters, Washington, DC. The basic objectives of the programs, which are the 29th year of operation nationally, are (1) to further the professional knowledge of qualified engineering and science faculty members; (2) to stimulate and exchange ideas between participants and NASA; (3) to enrich and refresh the research and teaching activities of the participants' institutions; and (4) to contribute to the research objectives of the NASA centers

    Unified modelling of aerospace systems: a bond graph approach

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    Systems Integration is widely accepted as the basis for improving the efficiency and performance of many engineering products. The aim is to build a unified optimised system not a collection of subsystems that are combined in some ad hoc manner. This moves traditional design boundaries and, in so doing, enables a structured evolution from an integrated system concept to an integrated system product. It is recognised that the inherent complexity cannot be handled effectively without mathematical modelling. The problem is not so much the large number of components but rather the very large number of functional interfaces that result. The costs involved are high and, if the claims of improved efficiency and performance are to be affordable (or even achievable), predictive modelling and analysis will play a major role in reducing risk. A modelling framework is required which can support integrated system development from concept through to certification. This means building a 'system' inside a computer and demonstrating the feasibility of an entire development cycle. The objective is to provide complete coverage of system functionality so as to gain confidence in the design before becoming locked into a full development programme with associated capital investment and contractual arrangements. With these points in mind the purpose of this thesis is threefold. First, to demonstrate the application of bond graphs as a unified modelling framework for aerospace systems. Second, to review the main principles involved with the modelling of engineering systems and to justify the selection of the bond graph notation as a suitable means of representing the power flow (i.e. the dynamics) of physical systems. Third, to present an exposition of the bond graph method and to evolve it into a versatile notation for integrated systems. The originality of the work is based on the recognition that systems integration is a relatively new field of interest without a mature body of academic literature or reported research. Apparently, there is no open literature on the modelling of complete air vehicles plus their embedded vehicle systems which deals with issues of integrated dynamics and control. To this end, bond graph concepts need to be developed and extended in new direction in order to facilitate an intuitive approach to the modelling of integrated systems
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