5,619 research outputs found

    Design exploration and performance strategies towards power-efficient FPGA-based achitectures for sound source localization

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    Many applications rely on MEMS microphone arrays for locating sound sources prior to their execution. Those applications not only are executed under real-time constraints but also are often embedded on low-power devices. These environments become challenging when increasing the number of microphones or requiring dynamic responses. Field-Programmable Gate Arrays (FPGAs) are usually chosen due to their flexibility and computational power. This work intends to guide the design of reconfigurable acoustic beamforming architectures, which are not only able to accurately determine the sound Direction-Of-Arrival (DoA) but also capable to satisfy the most demanding applications in terms of power efficiency. Design considerations of the required operations performing the sound location are discussed and analysed in order to facilitate the elaboration of reconfigurable acoustic beamforming architectures. Performance strategies are proposed and evaluated based on the characteristics of the presented architecture. This power-efficient architecture is compared to a different architecture prioritizing performance in order to reveal the unavoidable design trade-offs

    A Comparative Study of Scheduling Techniques for Multimedia Applications on SIMD Pipelines

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    Parallel architectures are essential in order to take advantage of the parallelism inherent in streaming applications. One particular branch of these employ hardware SIMD pipelines. In this paper, we analyse several scheduling techniques, namely ad hoc overlapped execution, modulo scheduling and modulo scheduling with unrolling, all of which aim to efficiently utilize the special architecture design. Our investigation focuses on improving throughput while analysing other metrics that are important for streaming applications, such as register pressure, buffer sizes and code size. Through experiments conducted on several media benchmarks, we present and discuss trade-offs involved when selecting any one of these scheduling techniques.Comment: Presented at DATE Friday Workshop on Heterogeneous Architectures and Design Methods for Embedded Image Systems (HIS 2015) (arXiv:1502.07241

    Lessons learned from the design of a mobile multimedia system in the Moby Dick project

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    Recent advances in wireless networking technology and the exponential development of semiconductor technology have engendered a new paradigm of computing, called personal mobile computing or ubiquitous computing. This offers a vision of the future with a much richer and more exciting set of architecture research challenges than extrapolations of the current desktop architectures. In particular, these devices will have limited battery resources, will handle diverse data types, and will operate in environments that are insecure, dynamic and which vary significantly in time and location. The research performed in the MOBY DICK project is about designing such a mobile multimedia system. This paper discusses the approach made in the MOBY DICK project to solve some of these problems, discusses its contributions, and accesses what was learned from the project

    The Design of a System Architecture for Mobile Multimedia Computers

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    This chapter discusses the system architecture of a portable computer, called Mobile Digital Companion, which provides support for handling multimedia applications energy efficiently. Because battery life is limited and battery weight is an important factor for the size and the weight of the Mobile Digital Companion, energy management plays a crucial role in the architecture. As the Companion must remain usable in a variety of environments, it has to be flexible and adaptable to various operating conditions. The Mobile Digital Companion has an unconventional architecture that saves energy by using system decomposition at different levels of the architecture and exploits locality of reference with dedicated, optimised modules. The approach is based on dedicated functionality and the extensive use of energy reduction techniques at all levels of system design. The system has an architecture with a general-purpose processor accompanied by a set of heterogeneous autonomous programmable modules, each providing an energy efficient implementation of dedicated tasks. A reconfigurable internal communication network switch exploits locality of reference and eliminates wasteful data copies

    Optimizing for confidence - Costs and opportunities at the frontier between abstraction and reality

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    Is there a relationship between computing costs and the confidence people place in the behavior of computing systems? What are the tuning knobs one can use to optimize systems for human confidence instead of correctness in purely abstract models? This report explores these questions by reviewing the mechanisms by which people build confidence in the match between the physical world behavior of machines and their abstract intuition of this behavior according to models or programming language semantics. We highlight in particular that a bottom-up approach relies on arbitrary trust in the accuracy of I/O devices, and that there exists clear cost trade-offs in the use of I/O devices in computing systems. We also show various methods which alleviate the need to trust I/O devices arbitrarily and instead build confidence incrementally "from the outside" by considering systems as black box entities. We highlight cases where these approaches can reach a given confidence level at a lower cost than bottom-up approaches.Comment: 11 pages, 1 figur
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