2,806 research outputs found

    Review of Machine Vision-Based Electronic Travel Aids

    Get PDF
    Visual impaired people have navigation and mobility problems on the road. Up to now, many approaches have been conducted to help them navigate around using different sensing techniques. This paper reviews several machine vision- based Electronic Travel Aids (ETAs) and compares them with those using other sensing techniques. The functionalities of machine vision-based ETAs are classified from low-level image processing such as detecting the road regions and obstacles to high-level functionalities such as recognizing the digital tags and texts. In addition, the characteristics of the ETA systems for blind people are particularly discussed

    Low-cost portable text recognition and speech synthesis with generic software, l

    Get PDF
    The final publication is available at link.springer.comBlind persons or people with reduced eyesight could benefit from a portablesystem that can interpret textual information in the surrounding environment and speakdirectly to the user. The need for such a system was surveyed with a questionnaire, and aprototype system was built using generic, inexpensive components readily available. Thesystem architecture is component-based so that every module can be replaced with anothergeneric module. Even though the system makes partly incorrect recognition of text in aversatile environment, the evaluation of the system with five actual users suggested that thesystem can provide genuine additional value in coping with everyday issues outdoors.Peer reviewe

    Vision-Based Tactile Paving Detection Method in Navigation Systems for Visually Impaired Persons

    Get PDF
    In general, a visually impaired person relies on guide canes in order to walk outside besides depending only on a tactile pavement as a warning and directional tool in order to avoid any obstructions or hazardous situations. However, still a lot of training is needed in order to recognize the tactile pattern, and it is quite difficult for persons who have recently become visually impaired. This chapter describes the development and evaluation of vision-based tactile paving detection method for visually impaired persons. Some experiments will be conducted on how it works to detect the tactile pavement and identify the shape of tactile pattern. In this experiment, a vision-based method is proposed by using MATLAB including the Arduino platform and speaker as guidance tools. The output of this system based on the result found from tactile detection in MATLAB then produces auditory output and notifies the visually impaired about the type of tactile detected. Consequently, the development of tactile pavement detection system can be used by visually impaired persons for easy detection and navigation purposes

    A new direction for applied geography

    Get PDF

    Wearable obstacle avoidance electronic travel aids for blind and visually impaired individuals : a systematic review

    Get PDF
    Background Wearable obstacle avoidance electronic travel aids (ETAs) have been developed to assist the safe displacement of blind and visually impaired individuals (BVIs) in indoor/outdoor spaces. This systematic review aimed to understand the strengths and weaknesses of existing ETAs in terms of hardware functionality, cost, and user experience. These elements may influence the usability of the ETAs and are valuable in guiding the development of superior ETAs in the future. Methods Formally published studies designing and developing the wearable obstacle avoidance ETAs were searched for from six databases from their inception to April 2023. The PRISMA 2020 and APISSER guidelines were followed. Results Eighty-nine studies were included for analysis, 41 of which were judged to be of moderate to high quality. Most wearable obstacle avoidance ETAs mainly depend on camera- and ultrasonic-based techniques to achieve perception of the environment. Acoustic feedback was the most common human-computer feedback form used by the ETAs. According to user experience, the efficacy and safety of the device was usually their primary concern. Conclusions Although many conceptualised ETAs have been designed to facilitate BVIs' independent navigation, most of these devices suffer from shortcomings. This is due to the nature and limitations of the various processors, environment detection techniques and human-computer feedback those ETAs are equipped with. Integrating multiple techniques and hardware into one ETA is a way to improve performance, but there is still a need to address the discomfort of wearing the device and the high-cost. Developing an applicable systematic review guideline along with a credible quality assessment tool for these types of studies is also required. © 2013 IEEE

    IOT Bracelets for Guiding Blind People in an Indoor Environment

    Get PDF
    Every day, we engage in a variety of activities such as shopping, reading, swimming, and so on. Many people in our community, however, are unable to participate in such activities, due to a variety of eye problems. Directing a blind person to the optimal position (the center of a spot where there is enough space in all directions such that a blind person avoids various obstacles) is a challenge. This paper proposes wireless bracelets that are able to guide a blind person to the optimal position. The proposed system employs ultrasonic sensors in order to detect various obstacles in an indoor environment. It also makes use of the Firebase database and NodeMCU WiFi module to enable real-time communication with a blind individual. Furthermore, the suggested system includes a novel fall-detection mechanism. The proposed Internet of Things (IoT) system is evaluated in an indoor environment. Experiment results showed that the proposed system could efficiently direct a blind person to the optimal position. In comparison to the current state of the art, the proposed system is simpler, less expensive, and more efficient in determining the optimal position to which a blind person must navigate

    Image recognition-based architecture to enhance inclusive mobility of visually impaired people in smart and urban environments

    Get PDF
    The demographic growth that we have witnessed in recent years, which is expected to increase in the years to come, raises emerging challenges worldwide regarding urban mobility, both in transport and pedestrian movement. The sustainable development of cities is also intrinsically linked to urban planning and mobility strategies. The tasks of navigation and orientation in cities are something that we resort to today with great frequency, especially in unknown cities and places. Current navigation solutions refer to the precision aspect as a big challenge, especially between buildings in city centers. In this paper, we focus on the segment of visually impaired people and how they can obtain information about where they are when, for some reason, they have lost their orientation. Of course, the challenges are different and much more challenging in this situation and with this population segment. GPS, a technique widely used for navigation in outdoor environments, does not have the precision we need or the most beneficial type of content because the information that a visually impaired person needs when lost is not the name of the street or the coordinates but a reference point. Therefore, this paper includes the proposal of a conceptual architecture for outdoor positioning of visually impaired people using the Landmark Positioning approach.5311-8814-F0ED | Sara Maria da Cruz Maia de Oliveira PaivaN/

    Navigation-by-music for pedestrians: an initial prototype and evaluation

    Get PDF
    Digital mobile music devices are phenomenally popular. The devices are becoming increasingly powerful with sophisticated interaction controls, powerful processors, vast onboard storage and network connectivity. While there are ‘obvious’ ways to exploit these advanced capabilities (such as wireless music download), here we consider a rather different application—pedestrian navigation. We report on a system (ONTRACK) that aims to guide listeners to their destinations by continuously adapting the spatial qualities of the music they are enjoying. Our field-trials indicate that even with a low-fidelity realisation of the concept, users can quite effectively navigate complicated routes
    • 

    corecore