7,329 research outputs found

    A Tutorial on Clique Problems in Communications and Signal Processing

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    Since its first use by Euler on the problem of the seven bridges of K\"onigsberg, graph theory has shown excellent abilities in solving and unveiling the properties of multiple discrete optimization problems. The study of the structure of some integer programs reveals equivalence with graph theory problems making a large body of the literature readily available for solving and characterizing the complexity of these problems. This tutorial presents a framework for utilizing a particular graph theory problem, known as the clique problem, for solving communications and signal processing problems. In particular, the paper aims to illustrate the structural properties of integer programs that can be formulated as clique problems through multiple examples in communications and signal processing. To that end, the first part of the tutorial provides various optimal and heuristic solutions for the maximum clique, maximum weight clique, and kk-clique problems. The tutorial, further, illustrates the use of the clique formulation through numerous contemporary examples in communications and signal processing, mainly in maximum access for non-orthogonal multiple access networks, throughput maximization using index and instantly decodable network coding, collision-free radio frequency identification networks, and resource allocation in cloud-radio access networks. Finally, the tutorial sheds light on the recent advances of such applications, and provides technical insights on ways of dealing with mixed discrete-continuous optimization problems

    Optimality of Treating Interference as Noise: A Combinatorial Perspective

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    For single-antenna Gaussian interference channels, we re-formulate the problem of determining the Generalized Degrees of Freedom (GDoF) region achievable by treating interference as Gaussian noise (TIN) derived in [3] from a combinatorial perspective. We show that the TIN power control problem can be cast into an assignment problem, such that the globally optimal power allocation variables can be obtained by well-known polynomial time algorithms. Furthermore, the expression of the TIN-Achievable GDoF region (TINA region) can be substantially simplified with the aid of maximum weighted matchings. We also provide conditions under which the TINA region is a convex polytope that relax those in [3]. For these new conditions, together with a channel connectivity (i.e., interference topology) condition, we show TIN optimality for a new class of interference networks that is not included, nor includes, the class found in [3]. Building on the above insights, we consider the problem of joint link scheduling and power control in wireless networks, which has been widely studied as a basic physical layer mechanism for device-to-device (D2D) communications. Inspired by the relaxed TIN channel strength condition as well as the assignment-based power allocation, we propose a low-complexity GDoF-based distributed link scheduling and power control mechanism (ITLinQ+) that improves upon the ITLinQ scheme proposed in [4] and further improves over the heuristic approach known as FlashLinQ. It is demonstrated by simulation that ITLinQ+ provides significant average network throughput gains over both ITLinQ and FlashLinQ, and yet still maintains the same level of implementation complexity. More notably, the energy efficiency of the newly proposed ITLinQ+ is substantially larger than that of ITLinQ and FlashLinQ, which is desirable for D2D networks formed by battery-powered devices.Comment: A short version has been presented at IEEE International Symposium on Information Theory (ISIT 2015), Hong Kon

    Beyond Geometry : Towards Fully Realistic Wireless Models

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    Signal-strength models of wireless communications capture the gradual fading of signals and the additivity of interference. As such, they are closer to reality than other models. However, nearly all theoretic work in the SINR model depends on the assumption of smooth geometric decay, one that is true in free space but is far off in actual environments. The challenge is to model realistic environments, including walls, obstacles, reflections and anisotropic antennas, without making the models algorithmically impractical or analytically intractable. We present a simple solution that allows the modeling of arbitrary static situations by moving from geometry to arbitrary decay spaces. The complexity of a setting is captured by a metricity parameter Z that indicates how far the decay space is from satisfying the triangular inequality. All results that hold in the SINR model in general metrics carry over to decay spaces, with the resulting time complexity and approximation depending on Z in the same way that the original results depends on the path loss term alpha. For distributed algorithms, that to date have appeared to necessarily depend on the planarity, we indicate how they can be adapted to arbitrary decay spaces. Finally, we explore the dependence on Z in the approximability of core problems. In particular, we observe that the capacity maximization problem has exponential upper and lower bounds in terms of Z in general decay spaces. In Euclidean metrics and related growth-bounded decay spaces, the performance depends on the exact metricity definition, with a polynomial upper bound in terms of Z, but an exponential lower bound in terms of a variant parameter phi. On the plane, the upper bound result actually yields the first approximation of a capacity-type SINR problem that is subexponential in alpha

    Wireless Scheduling with Power Control

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    We consider the scheduling of arbitrary wireless links in the physical model of interference to minimize the time for satisfying all requests. We study here the combined problem of scheduling and power control, where we seek both an assignment of power settings and a partition of the links so that each set satisfies the signal-to-interference-plus-noise (SINR) constraints. We give an algorithm that attains an approximation ratio of O(lognloglogΔ)O(\log n \cdot \log\log \Delta), where nn is the number of links and Δ\Delta is the ratio between the longest and the shortest link length. Under the natural assumption that lengths are represented in binary, this gives the first approximation ratio that is polylogarithmic in the size of the input. The algorithm has the desirable property of using an oblivious power assignment, where the power assigned to a sender depends only on the length of the link. We give evidence that this dependence on Δ\Delta is unavoidable, showing that any reasonably-behaving oblivious power assignment results in a Ω(loglogΔ)\Omega(\log\log \Delta)-approximation. These results hold also for the (weighted) capacity problem of finding a maximum (weighted) subset of links that can be scheduled in a single time slot. In addition, we obtain improved approximation for a bidirectional variant of the scheduling problem, give partial answers to questions about the utility of graphs for modeling physical interference, and generalize the setting from the standard 2-dimensional Euclidean plane to doubling metrics. Finally, we explore the utility of graph models in capturing wireless interference.Comment: Revised full versio

    Algorithmic Aspects of Energy-Delay Tradeoff in Multihop Cooperative Wireless Networks

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    We consider the problem of energy-efficient transmission in delay constrained cooperative multihop wireless networks. The combinatorial nature of cooperative multihop schemes makes it difficult to design efficient polynomial-time algorithms for deciding which nodes should take part in cooperation, and when and with what power they should transmit. In this work, we tackle this problem in memoryless networks with or without delay constraints, i.e., quality of service guarantee. We analyze a wide class of setups, including unicast, multicast, and broadcast, and two main cooperative approaches, namely: energy accumulation (EA) and mutual information accumulation (MIA). We provide a generalized algorithmic formulation of the problem that encompasses all those cases. We investigate the similarities and differences of EA and MIA in our generalized formulation. We prove that the broadcast and multicast problems are, in general, not only NP hard but also o(log(n)) inapproximable. We break these problems into three parts: ordering, scheduling and power control, and propose a novel algorithm that, given an ordering, can optimally solve the joint power allocation and scheduling problems simultaneously in polynomial time. We further show empirically that this algorithm used in conjunction with an ordering derived heuristically using the Dijkstra's shortest path algorithm yields near-optimal performance in typical settings. For the unicast case, we prove that although the problem remains NP hard with MIA, it can be solved optimally and in polynomial time when EA is used. We further use our algorithm to study numerically the trade-off between delay and power-efficiency in cooperative broadcast and compare the performance of EA vs MIA as well as the performance of our cooperative algorithm with a smart noncooperative algorithm in a broadcast setting.Comment: 12 pages, 9 figure
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