6,130 research outputs found
Learning Replanning Policies with Direct Policy Search
Direct policy search has been successful in learning challenging real world robotic motor skills by learning open-loop movement primitives with high sample efficiency. These primitives can be generalized to different contexts with varying initial configurations and goals. Current state-of-the-art contextual policy search algorithms can however not adapt to changing, noisy context measurements. Yet, these are common characteristics of real world robotic tasks. Planning a trajectory ahead based on an inaccurate context that may change during the motion often results in poor accuracy, especially with highly dynamical tasks. To adapt to updated contexts, it is sensible to learn trajectory replanning strategies. We propose a framework to learn trajectory replanning policies via contextual policy search and demonstrate that they are safe for the robot, that they can be learned efficiently and that they outperform non-replanning policies for problems with partially observable or perturbed contex
Learning and Transfer of Modulated Locomotor Controllers
We study a novel architecture and training procedure for locomotion tasks. A
high-frequency, low-level "spinal" network with access to proprioceptive
sensors learns sensorimotor primitives by training on simple tasks. This
pre-trained module is fixed and connected to a low-frequency, high-level
"cortical" network, with access to all sensors, which drives behavior by
modulating the inputs to the spinal network. Where a monolithic end-to-end
architecture fails completely, learning with a pre-trained spinal module
succeeds at multiple high-level tasks, and enables the effective exploration
required to learn from sparse rewards. We test our proposed architecture on
three simulated bodies: a 16-dimensional swimming snake, a 20-dimensional
quadruped, and a 54-dimensional humanoid. Our results are illustrated in the
accompanying video at https://youtu.be/sboPYvhpraQComment: Supplemental video available at https://youtu.be/sboPYvhpra
Self-organization of action hierarchy and compositionality by reinforcement learning with recurrent neural networks
Recurrent neural networks (RNNs) for reinforcement learning (RL) have shown
distinct advantages, e.g., solving memory-dependent tasks and meta-learning.
However, little effort has been spent on improving RNN architectures and on
understanding the underlying neural mechanisms for performance gain. In this
paper, we propose a novel, multiple-timescale, stochastic RNN for RL. Empirical
results show that the network can autonomously learn to abstract sub-goals and
can self-develop an action hierarchy using internal dynamics in a challenging
continuous control task. Furthermore, we show that the self-developed
compositionality of the network enhances faster re-learning when adapting to a
new task that is a re-composition of previously learned sub-goals, than when
starting from scratch. We also found that improved performance can be achieved
when neural activities are subject to stochastic rather than deterministic
dynamics
Deep Predictive Policy Training using Reinforcement Learning
Skilled robot task learning is best implemented by predictive action policies
due to the inherent latency of sensorimotor processes. However, training such
predictive policies is challenging as it involves finding a trajectory of motor
activations for the full duration of the action. We propose a data-efficient
deep predictive policy training (DPPT) framework with a deep neural network
policy architecture which maps an image observation to a sequence of motor
activations. The architecture consists of three sub-networks referred to as the
perception, policy and behavior super-layers. The perception and behavior
super-layers force an abstraction of visual and motor data trained with
synthetic and simulated training samples, respectively. The policy super-layer
is a small sub-network with fewer parameters that maps data in-between the
abstracted manifolds. It is trained for each task using methods for policy
search reinforcement learning. We demonstrate the suitability of the proposed
architecture and learning framework by training predictive policies for skilled
object grasping and ball throwing on a PR2 robot. The effectiveness of the
method is illustrated by the fact that these tasks are trained using only about
180 real robot attempts with qualitative terminal rewards.Comment: This work is submitted to IEEE/RSJ International Conference on
Intelligent Robots and Systems 2017 (IROS2017
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