290 research outputs found

    A Survey on Aerial Swarm Robotics

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    The use of aerial swarms to solve real-world problems has been increasing steadily, accompanied by falling prices and improving performance of communication, sensing, and processing hardware. The commoditization of hardware has reduced unit costs, thereby lowering the barriers to entry to the field of aerial swarm robotics. A key enabling technology for swarms is the family of algorithms that allow the individual members of the swarm to communicate and allocate tasks amongst themselves, plan their trajectories, and coordinate their flight in such a way that the overall objectives of the swarm are achieved efficiently. These algorithms, often organized in a hierarchical fashion, endow the swarm with autonomy at every level, and the role of a human operator can be reduced, in principle, to interactions at a higher level without direct intervention. This technology depends on the clever and innovative application of theoretical tools from control and estimation. This paper reviews the state of the art of these theoretical tools, specifically focusing on how they have been developed for, and applied to, aerial swarms. Aerial swarms differ from swarms of ground-based vehicles in two respects: they operate in a three-dimensional space and the dynamics of individual vehicles adds an extra layer of complexity. We review dynamic modeling and conditions for stability and controllability that are essential in order to achieve cooperative flight and distributed sensing. The main sections of this paper focus on major results covering trajectory generation, task allocation, adversarial control, distributed sensing, monitoring, and mapping. Wherever possible, we indicate how the physics and subsystem technologies of aerial robots are brought to bear on these individual areas

    A generalized laser simulator algorithm for optimal path planning in constraints environment

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    Path planning plays a vital role in autonomous mobile robot navigation, and it has thus become one of the most studied areas in robotics. Path planning refers to a robot's search for a collision-free and optimal path from a start point to a predefined goal position in a given environment. This research focuses on developing a novel path planning algorithm, called Generalized Laser Simulator (GLS), to solve the path planning problem of mobile robots in a constrained environment. This approach allows finding the path for a mobile robot while avoiding obstacles, searching for a goal, considering some constraints and finding an optimal path during the robot movement in both known and unknown environments. The feasible path is determined between the start and goal positions by generating a wave of points in all directions towards the goal point with adhering to constraints. A simulation study employing the proposed approach is applied to the grid map settings to determine a collision-free path from the start to goal positions. First, the grid mapping of the robot's workspace environment is constructed, and then the borders of the workspace environment are detected based on the new proposed function. This function guides the robot to move toward the desired goal. Two concepts have been implemented to find the best candidate point to move next: minimum distance to goal and maximum index distance to the boundary, integrated by negative probability to sort out the most preferred point for the robot trajectory determination. In order to construct an optimal collision-free path, an optimization step was included to find out the minimum distance within the candidate points that have been determined by GLS while adhering to particular constraint's rules and avoiding obstacles. The proposed algorithm will switch its working pattern based on the goal minimum and boundary maximum index distances. For static obstacle avoidance, the boundaries of the obstacle(s) are considered borders of the environment. However, the algorithm detects obstacles as a new border in dynamic obstacles once it occurs in front of the GLS waves. The proposed method has been tested in several test environments with different degrees of complexity. Twenty different arbitrary environments are categorized into four: Simple, complex, narrow, and maze, with five test environments in each. The results demonstrated that the proposed method could generate an optimal collision-free path. Moreover, the proposed algorithm result are compared to some common algorithms such as the A* algorithm, Probabilistic Road Map, RRT, Bi-directional RRT, and Laser Simulator algorithm to demonstrate its effectiveness. The suggested algorithm outperforms the competition in terms of improving path cost, smoothness, and search time. A statistical test was used to demonstrate the efficiency of the proposed algorithm over the compared methods. The GLS is 7.8 and 5.5 times faster than A* and LS, respectively, generating a path 1.2 and 1.5 times shorter than A* and LS. The mean value of the path cost achieved by the proposed approach is 4% and 15% lower than PRM and RRT, respectively. The mean path cost generated by the LS algorithm, on the other hand, is 14% higher than that generated by the PRM. Finally, to verify the performance of the developed method for generating a collision-free path, experimental studies were carried out using an existing WMR platform in labs and roads. The experimental work investigates complete autonomous WMR path planning in the lab and road environments using live video streaming. The local maps were built using data from live video streaming s by real-time image processing to detect the segments of the lab and road environments. The image processing includes several operations to apply GLS on the prepared local map. The proposed algorithm generates the path within the prepared local map to find the path between start-to-goal positions to avoid obstacles and adhere to constraints. The experimental test shows that the proposed method can generate the shortest path and best smooth trajectory from start to goal points in comparison with the laser simulator

    Data-Driven Architecture to Increase Resilience In Multi-Agent Coordinated Missions

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    The rise in the use of Multi-Agent Systems (MASs) in unpredictable and changing environments has created the need for intelligent algorithms to increase their autonomy, safety and performance in the event of disturbances and threats. MASs are attractive for their flexibility, which also makes them prone to threats that may result from hardware failures (actuators, sensors, onboard computer, power source) and operational abnormal conditions (weather, GPS denied location, cyber-attacks). This dissertation presents research on a bio-inspired approach for resilience augmentation in MASs in the presence of disturbances and threats such as communication link and stealthy zero-dynamics attacks. An adaptive bio-inspired architecture is developed for distributed consensus algorithms to increase fault-tolerance in a network of multiple high-order nonlinear systems under directed fixed topologies. In similarity with the natural organisms’ ability to recognize and remember specific pathogens to generate its immunity, the immunity-based architecture consists of a Distributed Model-Reference Adaptive Control (DMRAC) with an Artificial Immune System (AIS) adaptation law integrated within a consensus protocol. Feedback linearization is used to modify the high-order nonlinear model into four decoupled linear subsystems. A stability proof of the adaptation law is conducted using Lyapunov methods and Jordan decomposition. The DMRAC is proven to be stable in the presence of external time-varying bounded disturbances and the tracking error trajectories are shown to be bounded. The effectiveness of the proposed architecture is examined through numerical simulations. The proposed controller successfully ensures that consensus is achieved among all agents while the adaptive law v simultaneously rejects the disturbances in the agent and its neighbors. The architecture also includes a health management system to detect faulty agents within the global network. Further numerical simulations successfully test and show that the Global Health Monitoring (GHM) does effectively detect faults within the network

    MAR-CPS: Measurable Augmented Reality for Prototyping Cyber-Physical Systems

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    Cyber-Physical Systems (CPSs) refer to engineering platforms that rely on the inte- gration of physical systems with control, computation, and communication technologies. Autonomous vehicles are instances of CPSs that are rapidly growing with applications in many domains. Due to the integration of physical systems with computational sens- ing, planning, and learning in CPSs, hardware-in-the-loop experiments are an essential step for transitioning from simulations to real-world experiments. This paper proposes an architecture for rapid prototyping of CPSs that has been developed in the Aerospace Controls Laboratory at the Massachusetts Institute of Technology. This system, referred to as MAR-CPS (Measurable Augmented Reality for Prototyping Cyber-Physical Systems), includes physical vehicles and sensors, a motion capture technology, a projection system, and a communication network. The role of the projection system is to augment a physical laboratory space with 1) autonomous vehicles' beliefs and 2) a simulated mission environ- ment, which in turn will be measured by physical sensors on the vehicles. The main focus of this method is on rapid design of planning, perception, and learning algorithms for au- tonomous single-agent or multi-agent systems. Moreover, the proposed architecture allows researchers to project a simulated counterpart of outdoor environments in a controlled, indoor space, which can be crucial when testing in outdoor environments is disfavored due to safety, regulatory, or monetary concerns. We discuss the issues related to the design and implementation of MAR-CPS and demonstrate its real-time behavior in a variety of problems in autonomy, such as motion planning, multi-robot coordination, and learning spatio-temporal fields.Boeing Compan

    Intelligent Feature Extraction, Data Fusion and Detection of Concrete Bridge Cracks: Current Development and Challenges

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    As a common appearance defect of concrete bridges, cracks are important indices for bridge structure health assessment. Although there has been much research on crack identification, research on the evolution mechanism of bridge cracks is still far from practical applications. In this paper, the state-of-the-art research on intelligent theories and methodologies for intelligent feature extraction, data fusion and crack detection based on data-driven approaches is comprehensively reviewed. The research is discussed from three aspects: the feature extraction level of the multimodal parameters of bridge cracks, the description level and the diagnosis level of the bridge crack damage states. We focus on previous research concerning the quantitative characterization problems of multimodal parameters of bridge cracks and their implementation in crack identification, while highlighting some of their major drawbacks. In addition, the current challenges and potential future research directions are discussed.Comment: Published at Intelligence & Robotics; Its copyright belongs to author

    Mission programming for flying ensembles: combining planning with self-organization

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    The application of autonomous mobile robots can improve many situations of our daily lives. Robots can enhance working conditions, provide innovative techniques for different research disciplines, and support rescue forces in an emergency. In particular, flying robots have already shown their potential in many use-cases when cooperating in ensembles. Exploiting this potential requires sophisticated measures for the goal-oriented, application-specific programming of flying ensembles and the coordinated execution of so defined programs. Because different goals require different robots providing different capabilities, several software approaches emerged recently that focus on specifically designed robots. These approaches often incorporate autonomous planning, scheduling, optimization, and reasoning attributable to classic artificial intelligence. This allows for the goal-oriented instruction of ensembles, but also leads to inefficiencies if ensembles grow large or face uncertainty in the environment. By leaving the detailed planning of executions to individuals and foregoing optimality and goal-orientation, the selforganization paradigm can compensate for these drawbacks by scalability and robustness. In this thesis, we combine the advantageous properties of autonomous planning with that of self-organization in an approach to Mission Programming for Flying Ensembles. Furthermore, we overcome the current way of thinking about how mobile robots should be designed. Rather than assuming fixed-design robots, we assume that robots are modifiable in terms of their hardware at run-time. While using such robots enables their application in many different use cases, it also requires new software approaches for dealing with this flexible design. The contributions of this thesis thus are threefold. First, we provide a layered reference architecture for physically reconfigurable robot ensembles. Second, we provide a solution for programming missions for ensembles consisting of such robots in a goal-oriented fashion that provides measures for instructing individual robots or entire ensembles as desired in the specific use case. Third, we provide multiple self-organization mechanisms to deal with the system’s flexible design while executing such missions. Combining different self-organization mechanisms ensures that ensembles satisfy the static requirements of missions. We provide additional self-organization mechanisms for coordinating the execution in ensembles ensuring they meet the dynamic requirements of a mission. Furthermore, we provide a solution for integrating goal-oriented swarm behavior into missions using a general pattern we have identified for trajectory-modification-based swarm behavior. Using that pattern, we can modify, quantify, and further process the emergent effect of varying swarm behavior in a mission by changing only the parameters of its implementation. We evaluate results theoretically and practically in different case studies by deploying our techniques to simulated and real hardware.Der Einsatz von autonomen mobilen Robotern kann viele Abläufe unseres täglichen Lebens erleichtern. Ihr Einsatz kann Arbeitsbedingungen verbessern, als innovative Technik für verschiedene Forschungsdisziplinen dienen oder Rettungskräfte im Einsatz unterstützen. Insbesondere Flugroboter haben ihr Potenzial bereits in vielerlei Anwendungsfällen gezeigt, gerade wenn mehrere in Ensembles eingesetzt werden. Das Potenzial fliegender Ensembles zielgerichtet und anwendungsspezifisch auszuschöpfen erfordert ausgefeilte Programmiermethoden und Koordinierungsverfahren. Zu diesem Zweck sind zuletzt viele unterschiedliche und auf speziell entwickelte Roboter zugeschnittene Softwareansätze entstanden. Diese verwenden oft klassische Planungs-, Scheduling-, Optimierungs- und Reasoningverfahren. Während dies vor allem den zielgerichteten Einsatz von Ensembles ermöglicht, ist es jedoch auch oft ineffizient, wenn die Ensembles größer oder deren Einsatzumgebungen unsicher werden. Die genannten Nachteile können durch das Paradigma der Selbstorganisation kompensiert werden: Falls Anwendungen nicht zwangsläufig auf Optimalität und strikte Zielorientierung ausgelegt sind, kann so Skalierbarkeit und Robustheit im System erreicht werden. In dieser Arbeit werden die vorteilhaften Eigenschaften klassischer Planungstechniken mit denen der Selbstorganisation in einem Ansatz zur Missionsprogrammierung für fliegende Ensembles kombiniert. In der dafür entwickelten Lösung wird von der aktuell etablierten Ansicht einer unveränderlichen Roboterkonstruktion abgewichen. Stattdessen wird die Hardwarezusammenstellung der Roboter als zur Laufzeit modifizierbar angesehen. Der Einsatz solcher Roboter erfordert neue Softwareansätze um mit genannter Flexibilität umgehen zu können. Die hier vorgestellten Beiträge zu diesem Thema lassen sich in drei Punkten zusammenfassen: Erstens wird eine Schichtenarchitektur als Referenz für physikalisch konfigurierbare Roboterensembles vorgestellt. Zweitens wird eine Lösung zur zielorientierten Missions-Programmierung für derartige Ensembles präsentiert, mit der sowohl einzelne Roboter als auch ganze Ensembles instruiert werden können. Drittens werden mehrere Selbstorganisationsmechanismen vorgestellt, die die autonome Ausführung so erstellter Missionen ermöglichen. Durch die Kombination verschiedener Selbstorganisationsmechanismen wird sichergestellt, dass Ensembles die missionsspezifischen Anforderungen erfüllen. Zusätzliche Selbstorganisationsmechanismen ermöglichen die koordinierte Ausführung der Missionen durch die Ensembles. Darüber hinaus bietet diese Lösung die Möglichkeit der Integration zielorientierten Schwarmverhaltens. Durch ein allgemeines algorithmisches Verfahren für auf Trajektorien-Modifikation basierendes Schwarmverhalten können allein durch die Änderung des Parametersatzes unterschiedliche emergente Effekte in einer Mission erzielt, quantifiziert und weiterverarbeitet werden. Zur theoretischen und praktischen Evaluierung der Ergebnisse dieser Arbeit wurden die vorgestellten Techniken in verschiedenen Fallstudien auf simulierter sowie realer Hardware zum Einsatz gebracht
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