3 research outputs found

    Physical Models of Trumpet-like Instruments Detailed Behavior and Model Improvements

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    cote interne IRCAM: Rodet96c/National audienceA simple physical model of trumpet-like instruments is studied. Its functioning is analysed from the point of view of the theory of nonlinear dynamical systems. Using Hopf theorem, it is proved that the system has a unique stable periodic orbit in the vicinity of the principal fixed point. Then the model is improved with a better approximation of a natural instrument sound production. This is done while carefully preserving the possibility of understanding and controlling the behavior of the model

    Perceptual synthesis engine : an audio-driven timbre generator

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    Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2001.Includes bibliographical references (leaves 68-75).A real-time synthesis engine which models and predicts the timbre of acoustic instruments based on perceptual features extracted from an audio stream is presented. The thesis describes the modeling sequence including the analysis of natural sounds, the inference step that finds the mapping between control and output parameters, the timbre prediction step, and the sound synthesis. The system enables applications such as cross-synthesis, pitch shifting or compression of acoustic instruments, and timbre morphing between instrument families. It is fully implemented in the Max/MSP environment. The Perceptual Synthesis Engine was developed for the Hyperviolin as a novel, generic and perceptually meaningful synthesis technique for non-discretely pitched instruments.by Tristan Jehan.S.M

    Analysis and resynthesis of polyphonic music

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    This thesis examines applications of Digital Signal Processing to the analysis, transformation, and resynthesis of musical audio. First I give an overview of the human perception of music. I then examine in detail the requirements for a system that can analyse, transcribe, process, and resynthesise monaural polyphonic music. I then describe and compare the possible hardware and software platforms. After this I describe a prototype hybrid system that attempts to carry out these tasks using a method based on additive synthesis. Next I present results from its application to a variety of musical examples, and critically assess its performance and limitations. I then address these issues in the design of a second system based on Gabor wavelets. I conclude by summarising the research and outlining suggestions for future developments
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