8 research outputs found

    Learning executable models of physical social agent behavior

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    Issued as final reportNational Science Foundation (U.S.

    Studying the effect of multisource Darwinian particle swarm optimization in search and rescue missions

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    Robotic Swarm Intelligence is considered one of the hottest topics within the robotics research eld nowadays, for its major contributions to di erent elds of life from hobbyists, makers and expanding to military applications. It has also proven to be more effective and effcient than other robotic approaches targeting the same problem. Within this research, we targeted to test the hypothesis that using more than a single starting/ seeding point for a swarm to explore an unknown environment will yield better solutions, routes and cover more area of the search space within context of Search and Rescue applications domain. We tested such hypothesis via extending existing Particle swarm optimization techniques for search and rescue operations (i.e. Robotic Darwinian Particle Swarm Optimization and we split the swarm into smaller groups that start exploration from di erent seed positions, then took the convergence time average for di erent runs of simulations and recorded the results for quanti cation. The results presented in this work con rms the hypothesis we started with, and gives insight to how the number of robots contributing in the experiments a ect the quality of the results. This work also shows a direct correlation between the swarm size and the search space

    Swarm robotics: Cooperative navigation in unknown environments

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    Swarm Robotics is garnering attention in the robotics field due to its substantial benefits. It has been proven to outperform most other robotic approaches in many applications such as military, space exploration and disaster search and rescue missions. It is inspired by the behavior of swarms of social insects such as ants and bees. It consists of a number of robots with limited capabilities and restricted local sensing. When deployed, individual robots behave according to local sensing until the emergence of a global behavior where they, as a swarm, can accomplish missions individuals cannot. In this research, we propose a novel exploration and navigation method based on a combination of Probabilistic Finite Sate Machine (PFSM), Robotic Darwinian Particle Swarm Optimization (RDPSO) and Depth First Search (DFS). We use V-REP Simulator to test our approach. We are also implementing our own cost effective swarm robot platform, AntBOT, as a proof of concept for future experimentation. We prove that our proposed method will yield excellent navigation solution in optimal time when compared to methods using either PFSM only or RDPSO only. In fact, our method is proved to produce 40% more success rate along with an exploration speed of 1.4x other methods. After exploration, robots can navigate the environment forming a Mobile Ad-hoc Network (MANET) and using the graph of robots as network nodes

    Multi-Robot Coalition Formation for Distributed Area Coverage

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    The problem of distributed area coverage using multiple mobile robots is an important problem in distributed multi-robot sytems. Multi-robot coverage is encountered in many real world applications, including unmanned search & rescue, aerial reconnaissance, robotic demining, inspection of engineering structures, and automatic lawn mowing. To achieve optimal coverage, robots should move in an efficient manner and reduce repeated coverage of the same region that optimizes a certain performance metric such as the amount of time or energy expended by the robots. This dissertation especially focuses on using mini-robots with limited capabilities, such as low speed of the CPU and limited storage of the memory, to fulfill the efficient area coverage task. Previous research on distributed area coverage use offline or online path planning algorithms to address this problem. Some of the existing approaches use behavior-based algorithms where each robot implements simple rules and the interaction between robots manifests in the global objective of overall coverage of the environment. Our work extends this line of research using an emergent, swarming based technique where robots use partial coverage histories from themselves as well as other robots in their vicinity to make local decisions that attempt to ensure overall efficient area coverage. We have then extended this technique in two directions. First, we have integreated the individual-robot, swarming-based technique for area coverage to teams of robots that move in formation to perform area coverage more efficiently than robots that move individually. Then we have used a team formation technique from coalition game theory, called Weighted Voting Game (WVG) to handle situations where a team moving in formation while performing area coverage has to dynamically reconfigure into sub-teams or merge with other teams, to continue the area coverage efficiently. We have validated our techniques by testing them on accurate models of e-puck robots in the Webots robot simulation platform, as well as on physical e-puck robots

    Swarm robotics: a review from the swarm engineering perspective

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