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A survey of handover algorithms in DVB-H
Digital Video Broadcasting for Handhelds (DVB-H) is a standard for
broadcasting IP Datacast (IPDC) services to mobile handheld terminals.
Based on the DVB-T standard, DVB-H adds new features such as time
slicing, MPE-FEC, in-depth interleavers, mandatory cell id identifier,
optional 4K-modulation mode and the use of 5 MHz bandwidth in addition
to the usually used 6, 7, or 8 MHz raster. IPDC over DVB-H is proposed
for ETSI to complement the DVB-H standard by combining IPDC and
DVB-H in an end-to-end system. Handover in such unidirectional broadcasting
networks is a novel issue. In the last few years since the birth of
DVB-H technology, great attention has been given to the performance
analysis of DVB-H mobile terminals. Handover is one of the main research
topics for DVB-H in mobile scenarios. Better reception quality and greater
power efficiency are considered to be the main targets of handover
research for DVB-H. New algorithms for different handover stages in
DVB-H have been the subject of recent research and are currently being
studied. Further novel algorithms need to be designed to improve the
mobile reception quality. This article provides a comprehensive survey of
the handover algorithms in DVB-H. A systematic evaluation and categorization
approach is proposed based on the problems the algorithms solve
and the handover stages being focused on. Criteria are proposed and analyzed
to facilitate designing better handover algorithms for DVB-H that
have been identified from the research conducted by the author
Intersystem soft handover for converged DVB-H and UMTS networks
Digital video broadcasting for handhelds (DVB-H) is the standard for broadcasting Internet Protocol (IP) data services to mobile portable devices. To provide interactive services for DVB-H, the Universal Mobile Telecommunications System (UMTS) can be used as a terrestrial interaction channel for the unidirectional DVB-H network. The converged DVB-H and UMTS network can be used to address the congestion problems due to the limited multimedia channel accesses of the UMTS network. In the converged network, intersystem soft handover between DVB-H and UMTS is needed for an optimum radio resource allocation, which reduces network operation cost while providing the required quality of service. This paper deals with the intersystem soft handover between DVB-H and UMTS in such a converged network. The converged network structure is presented. A novel soft handover scheme is proposed and evaluated. After considering the network operation cost, the performance tradeoff between the network quality of service and the network operation cost for the intersystem soft handover in the converged network is modeled using a stochastic tree and analyzed using a numerical simulation. The results show that the proposed algorithm is feasible and has the potential to be used for implementation in the real environment
Baseband analog front-end and digital back-end for reconfigurable multi-standard terminals
Multimedia applications are driving wireless network operators to add high-speed data services such as Edge (E-GPRS), WCDMA (UMTS) and WLAN (IEEE 802.11a,b,g) to the existing GSM network. This creates the need for multi-mode cellular handsets that support a wide range of communication standards, each with a different RF frequency, signal bandwidth, modulation scheme etc. This in turn generates several design challenges for the analog and digital building blocks of the physical layer. In addition to the above-mentioned protocols, mobile devices often include Bluetooth, GPS, FM-radio and TV services that can work concurrently with data and voice communication. Multi-mode, multi-band, and multi-standard mobile terminals must satisfy all these different requirements. Sharing and/or switching transceiver building blocks in these handsets is mandatory in order to extend battery life and/or reduce cost. Only adaptive circuits that are able to reconfigure themselves within the handover time can meet the design requirements of a single receiver or transmitter covering all the different standards while ensuring seamless inter-interoperability. This paper presents analog and digital base-band circuits that are able to support GSM (with Edge), WCDMA (UMTS), WLAN and Bluetooth using reconfigurable building blocks. The blocks can trade off power consumption for performance on the fly, depending on the standard to be supported and the required QoS (Quality of Service) leve
EVEREST IST - 2002 - 00185 : D23 : final report
Deliverable públic del projecte europeu EVERESTThis deliverable constitutes the final report of the project IST-2002-001858 EVEREST. After its successful completion, the project presents this document that firstly summarizes the context, goal and the approach objective of the project. Then it presents a concise summary of the major goals and results, as well as highlights the most valuable lessons derived form the project work. A list of deliverables and publications is included in the annex.Postprint (published version
Final report on the evaluation of RRM/CRRM algorithms
Deliverable public del projecte EVERESTThis deliverable provides a definition and a complete evaluation of the RRM/CRRM algorithms selected in D11 and D15, and evolved and refined on an iterative process. The evaluation will be carried out by means of simulations using the simulators provided at D07, and D14.Preprin
Flat Cellular (UMTS) Networks
Traditionally, cellular systems have been built in a hierarchical manner: many specialized cellular access network elements that collectively form a hierarchical cellular system. When 2G and later 3G systems were designed there was a good reason to make system hierarchical: from a cost-perspective it was better to concentrate traffic and to share the cost of processing equipment over a large set of users while keeping the base stations relatively cheap. However, we believe the economic reasons for designing cellular systems in a hierarchical manner have disappeared: in fact, hierarchical architectures hinder future efficient deployments. In this paper, we argue for completely flat cellular wireless systems, which need just one type of specialized network element to provide radio access network (RAN) functionality, supplemented by standard IP-based network elements to form a cellular network. While the reason for building a cellular system in a hierarchical fashion has disappeared, there are other good reasons to make the system architecture flat: (1) as wireless transmission techniques evolve into hybrid ARQ systems, there is less need for a hierarchical cellular system to support spatial diversity; (2) we foresee that future cellular networks are part of the Internet, while hierarchical systems typically use interfaces between network elements that are specific to cellular standards or proprietary. At best such systems use IP as a transport medium, not as a core component; (3) a flat cellular system can be self scaling while a hierarchical system has inherent scaling issues; (4) moving all access technologies to the edge of the network enables ease of converging access technologies into a common packet core; and (5) using an IP common core makes the cellular network part of the Internet
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