16,790 research outputs found

    Proactive TCP mechanism to improve Handover performance in Mobile Satellite and Terrestrial Networks

    Full text link
    Emerging standardization of Geo Mobile Radio (GMR-1) for satellite system is having strong resemblance to terrestrial GSM (Global System for Mobile communications) at the upper protocol layers and TCP (Transmission Control Protocol) is one of them. This space segment technology as well as terrestrial technology, is characterized by periodic variations in communication properties and coverage causing the termination of ongoing call as connections of Mobile Nodes (MN) alter stochastically. Although provisions are made to provide efficient communication infrastructure this hybrid space and terrestrial networks must ensure the end-to-end network performance so that MN can move seamlessly among these networks. However from connectivity point of view current TCP performance has not been engineered for mobility events in multi-radio MN. Traditionally, TCP has applied a set of congestion control algorithms (slow-start, congestion avoidance, fast retransmit, fast recovery) to probe the currently available bandwidth on the connection path. These algorithms need several round-trip times to find the correct transmission rate (i.e. congestion window), and adapt to sudden changes connectivity due to handover. While there are protocols to maintain the connection continuity on mobility events, such as Mobile IP (MIP) and Host Identity Protocol (HIP), TCP performance engineering has had less attention. TCP is implemented as a separate component in an operating system, and is therefore often unaware of the mobility events or the nature of multi-radios' communication. This paper aims to improve TCP communication performance in Mobile satellite and terrestrial networks.Comment: 5 pages, 2 figure

    Computational Intelligence Inspired Data Delivery for Vehicle-to-Roadside Communications

    Get PDF
    We propose a vehicle-to-roadside communication protocol based on distributed clustering where a coalitional game approach is used to stimulate the vehicles to join a cluster, and a fuzzy logic algorithm is employed to generate stable clusters by considering multiple metrics of vehicle velocity, moving pattern, and signal qualities between vehicles. A reinforcement learning algorithm with game theory based reward allocation is employed to guide each vehicle to select the route that can maximize the whole network performance. The protocol is integrated with a multi-hop data delivery virtualization scheme that works on the top of the transport layer and provides high performance for multi-hop end-to-end data transmissions. We conduct realistic computer simulations to show the performance advantage of the protocol over other approaches

    Performance, Validation and Testing with the Network Simulation Cradle

    Get PDF
    Much current simulation of TCP makes use of simplified models of TCP, which is a large and complex protocol with many variations possible between implementations. We use direct execution of real world network stacks in the network simulator ns-2 to compare TCP performance between implementations and reproduce existing work. A project called The Network Simulation Cradle provides the real world network stacks and we show how it can be used for performance evaluation and validation. There are large differences in performance between simplified TCP models and TCP implementations in some situations. Such differences are apparent in some reproduced research, with results using the Network Simulation Cradle very different from the results produced with the ns-2 TCP models. In other cases, using the real implementations gives very similar results, validating the original research

    A Survey on Handover Management in Mobility Architectures

    Full text link
    This work presents a comprehensive and structured taxonomy of available techniques for managing the handover process in mobility architectures. Representative works from the existing literature have been divided into appropriate categories, based on their ability to support horizontal handovers, vertical handovers and multihoming. We describe approaches designed to work on the current Internet (i.e. IPv4-based networks), as well as those that have been devised for the "future" Internet (e.g. IPv6-based networks and extensions). Quantitative measures and qualitative indicators are also presented and used to evaluate and compare the examined approaches. This critical review provides some valuable guidelines and suggestions for designing and developing mobility architectures, including some practical expedients (e.g. those required in the current Internet environment), aimed to cope with the presence of NAT/firewalls and to provide support to legacy systems and several communication protocols working at the application layer

    The Ultralight project: the network as an integrated and managed resource for data-intensive science

    Get PDF
    Looks at the UltraLight project which treats the network interconnecting globally distributed data sets as a dynamic, configurable, and closely monitored resource to construct a next-generation system that can meet the high-energy physics community's data-processing, distribution, access, and analysis needs
    corecore