7,924 research outputs found

    Routing in a many-to-one communication scenario in a realistic VDTN

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    In this paper, we evaluate and compare the performance of different routing protocols in a many-to-one communication within a Vehicular Delay Tolerant Network (VDTN). Seven groups with three stationary sensor nodes sense the temperature, humidity and wind speed and send these data to a stationary destination node that collect them for statistical and data analysis purposes. Vehicles moving in Tirana city roads in Albania during the opportunistic contacts will exchange the sensed data to destination node. The simulations are conducted with the Opportunistic Network Environment (ONE) simulator. For the simulations we considered two different scenarios where the distance of the source nodes from the destination is short and long. For both scenarios the effect of node density, ttl and node movement model is evaluated. The performance is analyzed using delivery probability, overhead ratio, average latency, average number of hops and average buffer time metrics. The simulation results show that the increase of node density increases the delivery probability for all protocols and both scenarios, and better results are achieved when shortest-path map-based movement model is used. The increase of ttl slightly affects the performance of all protocols. By increasing the distance between source nodes and destination node, delivery probability is decreased almost 10% for all protocols, the overhead for sprayandwait protocol does not change, but for other protocols is slightly increased and the average number of hops and average latency is increased.Peer ReviewedPostprint (author's final draft

    Optimal Content Downloading in Vehicular Networks

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    We consider a system where users aboard communication-enabled vehicles are interested in downloading different contents from Internet-based servers. This scenario captures many of the infotainment services that vehicular communication is envisioned to enable, including news reporting, navigation maps and software updating, or multimedia file downloading. In this paper, we outline the performance limits of such a vehicular content downloading system by modelling the downloading process as an optimization problem, and maximizing the overall system throughput. Our approach allows us to investigate the impact of different factors, such as the roadside infrastructure deployment, the vehicle-to-vehicle relaying, and the penetration rate of the communication technology, even in presence of large instances of the problem. Results highlight the existence of two operational regimes at different penetration rates and the importance of an efficient, yet 2-hop constrained, vehicle-to-vehicle relaying

    Improvement of messages delivery time on vehicular delay-tolerant networks

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    “Copyright © [2009] IEEE. Reprinted from International Conference on Parallel Processing Workshops ICPPW '09.ISSN:1530-2016. This material is posted here with permission of the IEEE. Internal or personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution must be obtained from the IEEE by writing to pubs [email protected]. By choosing to view this document, you agree to all provisions of the copyright laws protecting it.”Vehicular Delay-Tolerant Networks (VDTNs) are an application of the Delay-Tolerant Network (DTN) concept, where the movement of vehicles and their message relaying service is used to enable network connectivity under unreliable conditions. To address the problem of intermittent connectivity, long-term message storage is combined with routing schemes that replicate messages at transfer opportunities. However, these strategies can be inefficient in terms of network resource usage. Therefore, efficient scheduling and dropping policies are necessary to improve the overall network performance. This work presents a performance analysis, based on simulation, of the impact of different scheduling and dropping policies enforced on Epidemic and Spray and Wait routing schemes. This paper evaluates these policies from the perspective of their efficiency in reducing the message’s end-to-end delay. In our scenario, it is shown that when these policies are based on the message’s lifetime criteria, the message average delay decreases significantly and the overall message delivery probability also increases for both routing protocols. Further simulations show that these results outperform the MaxProp and PRoPHET routing protocols that have their own scheduling and dropping mechanisms.Part of this work has been supported by Instituto de Telecomunicações, Next Generation Networks and Applications Group, Portugal, in the framework of the VDTN@Lab Project, and by the Euro-NF Network of Excellence from the Seventh Framework Programme of EU

    The Dynamics of Vehicular Networks in Urban Environments

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    Vehicular Ad hoc NETworks (VANETs) have emerged as a platform to support intelligent inter-vehicle communication and improve traffic safety and performance. The road-constrained, high mobility of vehicles, their unbounded power source, and the emergence of roadside wireless infrastructures make VANETs a challenging research topic. A key to the development of protocols for inter-vehicle communication and services lies in the knowledge of the topological characteristics of the VANET communication graph. This paper explores the dynamics of VANETs in urban environments and investigates the impact of these findings in the design of VANET routing protocols. Using both real and realistic mobility traces, we study the networking shape of VANETs under different transmission and market penetration ranges. Given that a number of RSUs have to be deployed for disseminating information to vehicles in an urban area, we also study their impact on vehicular connectivity. Through extensive simulations we investigate the performance of VANET routing protocols by exploiting the knowledge of VANET graphs analysis.Comment: Revised our testbed with even more realistic mobility traces. Used the location of real Wi-Fi hotspots to simulate RSUs in our study. Used a larger, real mobility trace set, from taxis in Shanghai. Examine the implications of our findings in the design of VANET routing protocols by implementing in ns-3 two routing protocols (GPCR & VADD). Updated the bibliography section with new research work
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