14,414 research outputs found
Data Traffic Model in Machine to Machine Communications over 5G Network Slicing
The recent advancements in cellular communication domain have resulted in the emergence of Machine-to-Machine applications, in support of the wide range and coverage provision, low costs, and high mobility. 5G network standards represent a promising technology to support the future of Machine-to-Machine data traffic. In recent years, Human-Type-Communication traffic has seen exponential growth over cellular networks, which resulted in increasing the capacity and higher data rates. These networks are expected to face challenges such as explosion of the data traffic due to the future of smart devices data traffic with various Quality of Service requirements. This paper proposes a novel data traffic aggregation model and algorithm along with a new 5G network slicing based on classification and measuring the data traffic to satisfy Quality of Service for smart systems in a smart city environment. In our proposal, 5G radio resources are efficiently utilized as the smallest unit of a physical resource block in a relay node by aggregating the data traffic of several Machine-to-Machine devices as separate slices based on Quality of Service for each application. OPNET is used to assess the performance of the proposed model. The simulated 5G data traffic classes include file transfer protocol, voice over IP, and video users
Random Linear Network Coding for 5G Mobile Video Delivery
An exponential increase in mobile video delivery will continue with the
demand for higher resolution, multi-view and large-scale multicast video
services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a
number of new opportunities for optimizing video delivery across both 5G core
and radio access networks. One of the promising approaches for video quality
adaptation, throughput enhancement and erasure protection is the use of
packet-level random linear network coding (RLNC). In this review paper, we
discuss the integration of RLNC into the 5G NR standard, building upon the
ideas and opportunities identified in 4G LTE. We explicitly identify and
discuss in detail novel 5G NR features that provide support for RLNC-based
video delivery in 5G, thus pointing out to the promising avenues for future
research.Comment: Invited paper for Special Issue "Network and Rateless Coding for
Video Streaming" - MDPI Informatio
Business Case and Technology Analysis for 5G Low Latency Applications
A large number of new consumer and industrial applications are likely to
change the classic operator's business models and provide a wide range of new
markets to enter. This article analyses the most relevant 5G use cases that
require ultra-low latency, from both technical and business perspectives. Low
latency services pose challenging requirements to the network, and to fulfill
them operators need to invest in costly changes in their network. In this
sense, it is not clear whether such investments are going to be amortized with
these new business models. In light of this, specific applications and
requirements are described and the potential market benefits for operators are
analysed. Conclusions show that operators have clear opportunities to add value
and position themselves strongly with the increasing number of services to be
provided by 5G.Comment: 18 pages, 5 figure
A Marketplace for Efficient and Secure Caching for IoT Applications in 5G Networks
As the communication industry is progressing towards
fifth generation (5G) of cellular networks, the traffic it
carries is also shifting from high data rate traffic from cellular
users to a mixture of high data rate and low data rate traffic
from Internet of Things (IoT) applications. Moreover, the need
to efficiently access Internet data is also increasing across 5G
networks. Caching contents at the network edge is considered
as a promising approach to reduce the delivery time. In this
paper, we propose a marketplace for providing a number of
caching options for a broad range of applications. In addition,
we propose a security scheme to secure the caching contents
with a simultaneous potential of reducing the duplicate contents
from the caching server by dividing a file into smaller chunks.
We model different caching scenarios in NS-3 and present the
performance evaluation of our proposal in terms of latency and
throughput gains for various chunk sizes
GAN-powered Deep Distributional Reinforcement Learning for Resource Management in Network Slicing
Network slicing is a key technology in 5G communications system. Its purpose
is to dynamically and efficiently allocate resources for diversified services
with distinct requirements over a common underlying physical infrastructure.
Therein, demand-aware resource allocation is of significant importance to
network slicing. In this paper, we consider a scenario that contains several
slices in a radio access network with base stations that share the same
physical resources (e.g., bandwidth or slots). We leverage deep reinforcement
learning (DRL) to solve this problem by considering the varying service demands
as the environment state and the allocated resources as the environment action.
In order to reduce the effects of the annoying randomness and noise embedded in
the received service level agreement (SLA) satisfaction ratio (SSR) and
spectrum efficiency (SE), we primarily propose generative adversarial
network-powered deep distributional Q network (GAN-DDQN) to learn the
action-value distribution driven by minimizing the discrepancy between the
estimated action-value distribution and the target action-value distribution.
We put forward a reward-clipping mechanism to stabilize GAN-DDQN training
against the effects of widely-spanning utility values. Moreover, we further
develop Dueling GAN-DDQN, which uses a specially designed dueling generator, to
learn the action-value distribution by estimating the state-value distribution
and the action advantage function. Finally, we verify the performance of the
proposed GAN-DDQN and Dueling GAN-DDQN algorithms through extensive
simulations
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