414 research outputs found

    WLAN IMPLEMENTATION AND PERFORMANCE ANALYSIS

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    Wireless networks are fast becoming ubiquitous in today's highly networked world. New applications based on 802.11 standards are rapidly expanding into corporate, residential, Wireless-Internet-Service-Provider (WISP), and hot-spot applications. With the advent of WLAN technologies, users are increasingly demand for WLAN high performance. Hence, the main focus of this project is to study, observe and experiment the WLAN implementation and performance analysis. The WLAN implementation and performance characteristics are firstly studied and several experiments are conducted. Two major applications are also performed under the wireless network condition that are File Transfer Protocol (FTP) and video streaming. The results show that the WLAN performance depends on location factors, network load and signal strength. The client location will affect the performance of interbuilding WLAN file transfer process. The media streaming performance can degrade significantly by signal quality

    Improving the Performance of Wireless LANs

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    This book quantifies the key factors of WLAN performance and describes methods for improvement. It provides theoretical background and empirical results for the optimum planning and deployment of indoor WLAN systems, explaining the fundamentals while supplying guidelines for design, modeling, and performance evaluation. It discusses environmental effects on WLAN systems, protocol redesign for routing and MAC, and traffic distribution; examines emerging and future network technologies; and includes radio propagation and site measurements, simulations for various network design scenarios, numerous illustrations, practical examples, and learning aids

    Development of a Quality of Service Framework for Multimedia Streaming Applications

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    By the year 2012, it is expected that the majority of all Internet traffic will be video content. Coupled with this is the increasing availability of Wireless Local Area Networks (WLANs) due to their ease of deployment, flexibility and reducing roll out costs. Unfortunately the contention based access mechanism utilised by IEEE 802.11 WLANs does not suit the non-uniform or bursty bandwidth profile of a video stream which can lead to a reduced quality of service (QoS) being experienced by the end-user. In 2005, the IEEE 802.11e protocol was ratified in an attempt to solve this emerging problem. It provides for an access prioritization mechanism based upon four separate traffic classes or access categories (ACs). Each AC is characterised by a set of access parameters that determine its level of access priority which is turn determines the amount of bandwidth available to it. Computer simulation studies have shown that AC prioritisation can yield significant improvements in the QoS delivered over a WLAN. However, these studies have been based upon the use of static access parameters for the ACs. In practice, this is not a viable solution owing to the dynamic and unpredictable nature of the operating conditions on WLANs. In this thesis, an experimental study of AC prioritisation based upon adaptive tuning of the access parameters is presented. This new approach to bandwidth provisioning for video streaming is shown to yield significant improvements in the QoS under a wide range of different operating conditions. For example, it is shown that by adaptively tuning the access control parameters in response to the network conditions, the number of video frames delivered that satisfy QoS requirements is more than doubled

    Quality of service differentiation for multimedia delivery in wireless LANs

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    Delivering multimedia content to heterogeneous devices over a variable networking environment while maintaining high quality levels involves many technical challenges. The research reported in this thesis presents a solution for Quality of Service (QoS)-based service differentiation when delivering multimedia content over the wireless LANs. This thesis has three major contributions outlined below: 1. A Model-based Bandwidth Estimation algorithm (MBE), which estimates the available bandwidth based on novel TCP and UDP throughput models over IEEE 802.11 WLANs. MBE has been modelled, implemented, and tested through simulations and real life testing. In comparison with other bandwidth estimation techniques, MBE shows better performance in terms of error rate, overhead, and loss. 2. An intelligent Prioritized Adaptive Scheme (iPAS), which provides QoS service differentiation for multimedia delivery in wireless networks. iPAS assigns dynamic priorities to various streams and determines their bandwidth share by employing a probabilistic approach-which makes use of stereotypes. The total bandwidth to be allocated is estimated using MBE. The priority level of individual stream is variable and dependent on stream-related characteristics and delivery QoS parameters. iPAS can be deployed seamlessly over the original IEEE 802.11 protocols and can be included in the IEEE 802.21 framework in order to optimize the control signal communication. iPAS has been modelled, implemented, and evaluated via simulations. The results demonstrate that iPAS achieves better performance than the equal channel access mechanism over IEEE 802.11 DCF and a service differentiation scheme on top of IEEE 802.11e EDCA, in terms of fairness, throughput, delay, loss, and estimated PSNR. Additionally, both objective and subjective video quality assessment have been performed using a prototype system. 3. A QoS-based Downlink/Uplink Fairness Scheme, which uses the stereotypes-based structure to balance the QoS parameters (i.e. throughput, delay, and loss) between downlink and uplink VoIP traffic. The proposed scheme has been modelled and tested through simulations. The results show that, in comparison with other downlink/uplink fairness-oriented solutions, the proposed scheme performs better in terms of VoIP capacity and fairness level between downlink and uplink traffic

    User-centric power-friendly quality-based network selection strategy for heterogeneous wireless environments

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    The ‘Always Best Connected’ vision is built around the scenario of a mobile user seamlessly roaming within a multi-operator multi-technology multi-terminal multi-application multi-user environment supported by the next generation of wireless networks. In this heterogeneous environment, users equipped with multi-mode wireless mobile devices will access rich media services via one or more access networks. All these access networks may differ in terms of technology, coverage range, available bandwidth, operator, monetary cost, energy usage etc. In this context, there is a need for a smart network selection decision to be made, to choose the best available network option to cater for the user’s current application and requirements. The decision is a difficult one, especially given the number and dynamics of the possible input parameters. What parameters are used and how those parameters model the application requirements and user needs is important. Also, game theory approaches can be used to model and analyze the cooperative or competitive interaction between the rational decision makers involved, which are users, seeking to get good service quality at good value prices, and/or the network operators, trying to increase their revenue. This thesis presents the roadmap towards an ‘Always Best Connected’ environment. The proposed solution includes an Adapt-or-Handover solution which makes use of a Signal Strength-based Adaptive Multimedia Delivery mechanism (SAMMy) and a Power-Friendly Access Network Selection Strategy (PoFANS) in order to help the user in taking decisions, and to improve the energy efficiency at the end-user mobile device. A Reputation-based System is proposed, which models the user-network interaction as a repeated cooperative game following the repeated Prisoner’s Dilemma game from Game Theory. It combines reputation-based systems, game theory and a network selection mechanism in order to create a reputation-based heterogeneous environment. In this environment, the users keep track of their individual history with the visited networks. Every time, a user connects to a network the user-network interaction game is played. The outcome of the game is a network reputation factor which reflects the network’s previous behavior in assuring service guarantees to the user. The network reputation factor will impact the decision taken by the user next time, when he/she will have to decide whether to connect or not to that specific network. The performance of the proposed solutions was evaluated through in-depth analysis and both simulation-based and experimental-oriented testing. The results clearly show improved performance of the proposed solutions in comparison with other similar state-of-the-art solutions. An energy consumption study for a Google Nexus One streaming adaptive multimedia was performed, and a comprehensive survey on related Game Theory research are provided as part of the work

    Spectrum Utilization and Congestion of IEEE 802.11 Networks in the 2.4 GHz ISM Band

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    Wi-Fi technology, plays a major role in society thanks to its widespread availability, ease of use and low cost. To assure its long term viability in terms of capacity and ability to share the spectrum efficiently, it is of paramount to study the spectrum utilization and congestion mechanisms in live environments. In this paper the service level in the 2.4 GHz ISM band is investigated with focus on todays IEEE 802.11 WLAN systems with support for the 802.11e extension. Here service level means the overall Quality of Service (QoS), i.e. can all devices fulfill their communication needs? A crosslayer approach is used, since the service level can be measured at several levels of the protocol stack. The focus is on monitoring at both the Physical (PHY) and the Medium Access Control (MAC) link layer simultaneously by performing respectively power measurements with a spectrum analyzer to assess spectrum utilization and packet sniffing to measure the congestion. Compared to traditional QoS analysis in 802.11 networks, packet sniffing allows to study the occurring congestion mechanisms more thoroughly. The monitoring is applied for the following two cases. First the influence of interference between WLAN networks sharing the same radio channel is investigated in a controlled environment. It turns out that retry rate, Clear-ToSend (CTS), Request-To-Send (RTS) and (Block) Acknowledgment (ACK) frames can be used to identify congestion, whereas the spectrum analyzer is employed to identify the source of interference. Secondly, live measurements are performed at three locations to identify this type of interference in real-live situations. Results show inefficient use of the wireless medium in certain scenarios, due to a large portion of management and control frames compared to data content frames (i.e. only 21% of the frames is identified as data frames)
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