5 research outputs found

    Embracing the future Internet of Things

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    All of the objects in the real world are envisioned to be connected and/or represented, through an infrastructure layer, in the virtual world of the Internet, becoming Things with status information. Services are then using the available data from this Internet-of-Things (IoT) for various social and economical benefits which explain its extreme broad usage in very heterogeneous fields. Domain administrations of diverse areas of application developed and deployed their own IoT systems and services following disparate standards and architecture approaches that created a fragmentation of things, infrastructures and services in vertical IoT silos. Coordination and cooperation among IoT systems are the keys to build “smarter” IoT services boosting the benefits magnitude. This article analyses the technical trends of the future IoT world based on the current limitations of the IoT systems and the capability requirements. We propose a hyper-connected IoT framework in which “things” are connected to multiple interdependent services and describe how this framework enables the development of future applications. Moreover, we discuss the major limitations in today’s IoT and highlight the required capabilities in the future. We illustrate this global vision with the help of two concrete instances of the hyper-connected IoT in smart cities and autonomous driving scenarios. Finally, we analyse the trends in the number of connected “things” and point out open issues and future challenges. The proposed hyper-connected IoT framework is meant to scale the benefits of IoT from local to global

    Impacts of Mobility Models on RPL-Based Mobile IoT Infrastructures: An Evaluative Comparison and Survey

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    With the widespread use of IoT applications and the increasing trend in the number of connected smart devices, the concept of routing has become very challenging. In this regard, the IPv6 Routing Protocol for Low-power and Lossy Networks (PRL) was standardized to be adopted in IoT networks. Nevertheless, while mobile IoT domains have gained significant popularity in recent years, since RPL was fundamentally designed for stationary IoT applications, it could not well adjust with the dynamic fluctuations in mobile applications. While there have been a number of studies on tuning RPL for mobile IoT applications, but still there is a high demand for more efforts to reach a standard version of this protocol for such applications. Accordingly, in this survey, we try to conduct a precise and comprehensive experimental study on the impact of various mobility models on the performance of a mobility-aware RPL to help this process. In this regard, a complete and scrutinized survey of the mobility models has been presented to be able to fairly justify and compare the outcome results. A significant set of evaluations has been conducted via precise IoT simulation tools to monitor and compare the performance of the network and its IoT devices in mobile RPL-based IoT applications under the presence of different mobility models from different perspectives including power consumption, reliability, latency, and control packet overhead. This will pave the way for researchers in both academia and industry to be able to compare the impact of various mobility models on the functionality of RPL, and consequently to design and implement application-specific and even a standard version of this protocol, which is capable of being employed in mobile IoT applications

    Modeling Crowd Mobility and Communication in Wireless Networks

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    This dissertation presents contributions to the fields of mobility modeling, wireless sensor networks (WSNs) with mobile sinks, and opportunistic communication in theme parks. The two main directions of our contributions are human mobility models and strategies for the mobile sink positioning and communication in wireless networks. The first direction of the dissertation is related to human mobility modeling. Modeling the movement of human subjects is important to improve the performance of wireless networks with human participants and the validation of such networks through simulations. The movements in areas such as theme parks follow specific patterns that are not taken into consideration by the general purpose mobility models. We develop two types of mobility models of theme park visitors. The first model represents the typical movement of visitors as they are visiting various attractions and landmarks of the park. The second model represents the movement of the visitors as they aim to evacuate the park after a natural or man-made disaster. The second direction focuses on the movement patterns of mobile sinks and their communication in responding to various events and incidents within the theme park. When an event occurs, the system needs to determine which mobile sink will respond to the event and its trajectory. The overall objective is to optimize the event coverage by minimizing the time needed for the chosen mobile sink to reach the incident area. We extend this work by considering the positioning problem of mobile sinks and preservation of the connected topology. We propose a new variant of p-center problem for optimal placement and communication of the mobile sinks. We provide a solution to this problem through collaborative event coverage of the WSNs with mobile sinks. Finally, we develop a network model with opportunistic communication for tracking the evacuation of theme park visitors during disasters. This model involves people with smartphones that store and carry messages. The mobile sinks are responsible for communicating with the smartphones and reaching out to the regions of the emergent events

    Pedestrian Mobility In Theme Park Disasters

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    Realistic mobility simulation is critical for evaluating the performance of communication networks. Although various mobility models exist, they do not capture the changes in the mobility decisions of pedestrians in specific environments. For instance, in the case of a natural or manmade disaster, the main goal is the safe evacuation of the area, creating unique pedestrian mobility patterns. In this article we focus on the scenario of evacuating a theme park in response to a disaster. We discuss the characteristics of theme parks, modeling the environment, and the mobility decisions of pedestrians. Real theme park maps are used for modeling the environment with roads, physical obstacles, and simulating disaster events. The mobility decisions of the pedestrians are based on the evacuation goal, the limited knowledge of the area, and the obstacles. The impact of the interactions between the crowd flows is modeled based on the concept of social force. The model is evaluated by comparison with the existing mobility models and the GPS traces of theme park visitors
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