13 research outputs found

    Patterns of Software Development Process

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    This article presents a set of patterns that can be found to perform best practices in software processes that are directly related to the problem of implementing the activities of the process, the roles involved, the knowledge generated and the inputs and outputs belonging to the process. In this work, a definition of the architecture is encouraged by using different recurrent configurations that strengthen the process and yield efficient results for the development of a software project. The patterns presented constitute a catalog, which serves as a vocabulary for communication among project participants [1], [2], and also can be implemented through software tools, thus facilitating patterns implementation [3]. Additionally, a tool that can be obtained under GPL (General Public license) is provided for this purpose

    Multilayer Perceptron: Architecture Optimization and Training

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    The multilayer perceptron has a large wide of classification and regression applications in many fields: pattern recognition, voice and classification problems. But the architecture choice has a great impact on the convergence of these networks. In the present paper we introduce a new approach to optimize the network architecture, for solving the obtained model we use the genetic algorithm and we train the network with a back-propagation algorithm. The numerical results assess the effectiveness of the theoretical results shown in this paper, and the advantages of the new modeling compared to the previous model in the literature

    Formalization of Event Perception and Event Appraisal Process

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    Integration of emotion in a virtual agent is a topic of research to depict human-like behavior in a simulated environment. For the last few decades, many researchers are working in the field of incorporating emotions in a virtual agent. In the emotion model, the behavior of an agent depends upon how the event is perceived by the agent with respect to the goal. Hence, perception of the event while considering the past experience, importance of event towards achieving goal, agent’s own capabilities and resources is an important process which directly influences the decision making and action selection. The proposed models, till date, are either too complex to adapt or are using a very few parameters to describe the event. So, in this paper, we propose an extension of perception process in an existing emotion model, EMIA and suggest the formalization of event perception and appraisal processes to make it adaptable. This has been carried out using five parameters for event description along-with fuzzy logic which makes the process more effective yet simple

    A Bibliometric Overview of the International Journal of Interactive Multimedia and Artificial Intelligence

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    The International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI) published its first issue ten years ago. Currently, IJIMAI is indexed in the important database Emerging Sources Citation Index. This paper aims to identify, through a mapping of science, those most relevant aspects of the structure of publications made during the first 10 years of IJIMAI. Using VOSviewer software, the structural maps of the IJIMAI publications are analysed according to techniques such as bibliographic coupling, co-citations and cooccurrence of keywords. In addition, the evolution of the publications, citations and an analysis of the most cited papers of the journal are presented. The results show that IJIMAI has experienced a remarkable growth of both publications and citations in the last five years. We also observe that IJIMAI does not only capture the attention of the Spanish scientific community, but also of emerging countries such as India and Iran and emerging Latin American countries such as Colombia. With a such increasing behaviour, it is expected in the coming years that IJIMAI will position itself among the best journals with similar scientific scope

    Design Methodology for Self-organized Mobile Networks Based

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    The methodology proposed in this article enables a systematic design of routing algorithms based on schemes of biclustering, which allows you to respond with timely techniques, clustering heuristics proposed by a researcher, and a focused approach to routing in the choice of clusterhead nodes. This process uses heuristics aimed at improving the different costs in communication surface groups called biclusters. This methodology globally enables a variety of techniques and heuristics of clustering that have been addressed in routing algorithms, but we have not explored all possible alternatives and their different assessments. Therefore, the methodology oriented design research of routing algorithms based on biclustering schemes will allow new concepts of evolutionary routing along with the ability to adapt the topological changes that occur in self-organized data networks

    A Network Based Methodology to Reveal Patterns in Knowledge Transfer

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    This paper motivates, presents and demonstrates in use a methodology based in complex network analysis to support research aimed at identification of sources in the process of knowledge transfer at the interorganizational level. The importance of this methodology is that it states a unified model to reveal knowledge sharing patterns and to compare results from multiple researches on data from different periods of time and different sectors of the economy. This methodology does not address the underlying statistical processes. To do this, national statistics departments (NSD) provide documents and tools at their websites. But this proposal provides a guide to model information inferences gathered from data processing revealing links between sources and recipients of knowledge being transferred and that the recipient detects as main source to new knowledge creation. Some national statistics departments set as objective for these surveys the characterization of innovation dynamics in firms and to analyze the use of public support instruments. From this characterization scholars conduct different researches. Measures of dimensions of the network composed by manufacturing firms and other organizations conform the base to inquiry the structure that emerges from taking ideas from other organizations to incept innovations. These two sets of data are actors of a two- mode-network. The link between two actors (network nodes, one acting as the source of the idea. The second one acting as the destination) comes from organizations or events organized by organizations that “provide” ideas to other group of firms. The resulting demonstrated design satisfies the objective of being a methodological model to identify sources in knowledge transfer of knowledge effectively used in innovation

    Robust Lossless Semi Fragile Information Protection in Images

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    Internet security finds it difficult to keep the information secure and to maintain the integrity of the data. Sending messages over the internet secretly is one of the major tasks as it is widely used for passing the message. In order to achieve security there must be some mechanism to protect the data against unauthorized access. A lossless data hiding scheme is proposed in this paper which has a higher embedding capacity than other schemes. Unlike other schemes that are used for embedding fixed amount of data, the proposed data hiding method is block based approach and it uses a variable data embedding in different blocks which reduces the chances of distortion and increases the hiding capacity of the image. When the data is recovered the original image can be restored without any distortion. Our experimental results indicate that the proposed solution can significantly support the data hiding problem. We achieved good Peak signal-to-noise ratio (PSNR) while hiding large amount of data into smoother regions

    Modelo metodológico para programación de tareas en sistemas de servicios: un enfoque de ingeniería de software

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    This paper presents an approach of software engineering to a research proposal to make an Expert System to scheduling on service systems using methodologies and processes of software development. We use the adaptive software development as methodology for the software architecture based on the description as a software metaprocess that characterizes the research process. We make UML’s diagrams (Unified Modeling Language) to provide a visual modeling that describes the research methodology in order to identify the actors, elements and interactions in the research process.Se presenta una estructura de Ingeniería de Software (IS) para un proyecto de investigación relacionada con la construcción de un prototipo de Sistema Experto (SE) para la programación de tareas en sistemas de servicios (PTSS), empleando metodologías y procesos del desarrollo de software. Se utiliza la metodología de desarrollo de software adaptable para el desarrollo de la arquitectura de software, partiendo de la descripción como un metaproceso de software que caracterizará el proceso de la investigación. Se emplean diagramas de UML (Unified Modeling Language) para proporcionar un modelado visual que describe la metodología del trabajo de investigación, que permite establecer los actores, elementos e interacciones en el proceso de investigación

    A Bibliometric Overview of the International Journal of Interactive Multimedia and Artificial Intelligence

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    The International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI) published its first issue ten years ago. Currently, IJIMAI is indexed in the important database Emerging Sources Citation Index. This paper aims to identify, through a mapping of science, those most relevant aspects of the structure of publications made during the first 10 years of IJIMAI. Using VOSviewer software, the structural maps of the IJIMAI publications are analysed according to techniques such as bibliographic coupling, co-citations and cooccurrence of keywords. In addition, the evolution of the publications, citations and an analysis of the most cited papers of the journal are presented. The results show that IJIMAI has experienced a remarkable growth of both publications and citations in the last five years. We also observe that IJIMAI does not only capture the attention of the Spanish scientific community, but also of emerging countries such as India and Iran and emerging Latin American countries such as Colombia. With a such increasing behaviour, it is expected in the coming years that IJIMAI will position itself among the best journals with similar scientific scope

    Analysis of Gait Pattern to Recognize the Human Activities

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    Human activity recognition based on the computer vision is the process of labelling image sequences with action labels. Accurate systems for this problem are applied in areas such as visual surveillance, human computer interaction and video retrieval. The challenges are due to variations in motion, recording settings and gait differences. Here we propose an approach to recognize the human activities through gait. Activity recognition through Gait is the process of identifying an activity by the manner in which they walk. The identification of human activities in a video, such as a person is walking, running, jumping, jogging etc are important activities in video surveillance. We contribute the use of Model based approach for activity recognition with the help of movement of legs only. Experimental results suggest that our method are able to recognize the human activities with a good accuracy rate and robust to shadows present in the video
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