1,879 research outputs found

    Path Guiding with Vertex Triplet Distributions

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    Good importance sampling strategies are decisive for the quality and robustness of photorealistic image synthesis with Monte Carlo integration. Path guiding approaches use transport paths sampled by an existing base sampler to build and refine a guiding distribution. This distribution then guides subsequent paths in regions that are otherwise hard to sample. We observe that all terms in the measurement contribution function sampled during path construction depend on at most three consecutive path vertices. We thus propose to build a 9D guiding distribution over vertex triplets that adapts to the full measurement contribution with a 9D Gaussian mixture model (GMM). For incremental path sampling, we query the model for the last two vertices of a path prefix, resulting in a 3D conditional distribution with which we sample the next vertex along the path. To make this approach scalable, we partition the scene with an octree and learn a local GMM for each leaf separately. In a learning phase, we sample paths using the current guiding distribution and collect triplets of path vertices. We resample these triplets online and keep only a fixed-size subset in reservoirs. After each progression, we obtain new GMMs from triplet samples by an initial hard clustering followed by expectation maximization. Since we model 3D vertex positions, our guiding distribution naturally extends to participating media. In addition, the symmetry in the GMM allows us to query it for paths constructed by a light tracer. Therefore our method can guide both a path tracer and light tracer from a jointly learned guiding distribution

    An Overview on Application of Machine Learning Techniques in Optical Networks

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    Today's telecommunication networks have become sources of enormous amounts of widely heterogeneous data. This information can be retrieved from network traffic traces, network alarms, signal quality indicators, users' behavioral data, etc. Advanced mathematical tools are required to extract meaningful information from these data and take decisions pertaining to the proper functioning of the networks from the network-generated data. Among these mathematical tools, Machine Learning (ML) is regarded as one of the most promising methodological approaches to perform network-data analysis and enable automated network self-configuration and fault management. The adoption of ML techniques in the field of optical communication networks is motivated by the unprecedented growth of network complexity faced by optical networks in the last few years. Such complexity increase is due to the introduction of a huge number of adjustable and interdependent system parameters (e.g., routing configurations, modulation format, symbol rate, coding schemes, etc.) that are enabled by the usage of coherent transmission/reception technologies, advanced digital signal processing and compensation of nonlinear effects in optical fiber propagation. In this paper we provide an overview of the application of ML to optical communications and networking. We classify and survey relevant literature dealing with the topic, and we also provide an introductory tutorial on ML for researchers and practitioners interested in this field. Although a good number of research papers have recently appeared, the application of ML to optical networks is still in its infancy: to stimulate further work in this area, we conclude the paper proposing new possible research directions

    IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images

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    While numerous 3D reconstruction and novel-view synthesis methods allow for photorealistic rendering of a scene from multi-view images easily captured with consumer cameras, they bake illumination in their representations and fall short of supporting advanced applications like material editing, relighting, and virtual object insertion. The reconstruction of physically based material properties and lighting via inverse rendering promises to enable such applications. However, most inverse rendering techniques require high dynamic range (HDR) images as input, a setting that is inaccessible to most users. We present a method that recovers the physically based material properties and spatially-varying HDR lighting of a scene from multi-view, low-dynamic-range (LDR) images. We model the LDR image formation process in our inverse rendering pipeline and propose a novel optimization strategy for material, lighting, and a camera response model. We evaluate our approach with synthetic and real scenes compared to the state-of-the-art inverse rendering methods that take either LDR or HDR input. Our method outperforms existing methods taking LDR images as input, and allows for highly realistic relighting and object insertion.Comment: Project Website: https://irisldr.github.io

    Recent advances in transient imaging: A computer graphics and vision perspective

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    Transient imaging has recently made a huge impact in the computer graphics and computer vision fields. By capturing, reconstructing, or simulating light transport at extreme temporal resolutions, researchers have proposed novel techniques to show movies of light in motion, see around corners, detect objects in highly-scattering media, or infer material properties from a distance, to name a few. The key idea is to leverage the wealth of information in the temporal domain at the pico or nanosecond resolution, information usually lost during the capture-time temporal integration. This paper presents recent advances in this field of transient imaging from a graphics and vision perspective, including capture techniques, analysis, applications and simulation

    Recent advances in transient imaging: A computer graphics and vision perspective

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    Transient imaging has recently made a huge impact in the computer graphics and computer vision fields. By capturing, reconstructing, or simulating light transport at extreme temporal resolutions, researchers have proposed novel techniques to show movies of light in motion, see around corners, detect objects in highly-scattering media, or infer material properties from a distance, to name a few. The key idea is to leverage the wealth of information in the temporal domain at the pico or nanosecond resolution, information usually lost during the capture-time temporal integration. This paper presents recent advances in this field of transient imaging from a graphics and vision perspective, including capture techniques, analysis, applications and simulation

    Neural-PBIR Reconstruction of Shape, Material, and Illumination

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    Reconstructing the shape and spatially varying surface appearances of a physical-world object as well as its surrounding illumination based on 2D images (e.g., photographs) of the object has been a long-standing problem in computer vision and graphics. In this paper, we introduce a robust object reconstruction pipeline combining neural based object reconstruction and physics-based inverse rendering (PBIR). Specifically, our pipeline firstly leverages a neural stage to produce high-quality but potentially imperfect predictions of object shape, reflectance, and illumination. Then, in the later stage, initialized by the neural predictions, we perform PBIR to refine the initial results and obtain the final high-quality reconstruction. Experimental results demonstrate our pipeline significantly outperforms existing reconstruction methods quality-wise and performance-wise

    Distributionally Robust Optimization and Robust Statistics

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    We review distributionally robust optimization (DRO), a principled approach for constructing statistical estimators that hedge against the impact of deviations in the expected loss between the training and deployment environments. Many well-known estimators in statistics and machine learning (e.g. AdaBoost, LASSO, ridge regression, dropout training, etc.) are distributionally robust in a precise sense. We hope that by discussing the DRO interpretation of well-known estimators, statisticians who may not be too familiar with DRO may find a way to access the DRO literature through the bridge between classical results and their DRO equivalent formulation. On the other hand, the topic of robustness in statistics has a rich tradition associated with removing the impact of contamination. Thus, another objective of this paper is to clarify the difference between DRO and classical statistical robustness. As we will see, these are two fundamentally different philosophies leading to completely different types of estimators. In DRO, the statistician hedges against an environment shift that occurs after the decision is made; thus DRO estimators tend to be pessimistic in an adversarial setting, leading to a min-max type formulation. In classical robust statistics, the statistician seeks to correct contamination that occurred before a decision is made; thus robust statistical estimators tend to be optimistic leading to a min-min type formulation
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