1,861 research outputs found

    MARVELO: Wireless Virtual Network Embedding for Overlay Graphs with Loops

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    When deploying resource-intensive signal processing applications in wireless sensor or mesh networks, distributing processing blocks over multiple nodes becomes promising. Such distributed applications need to solve the placement problem (which block to run on which node), the routing problem (which link between blocks to map on which path between nodes), and the scheduling problem (which transmission is active when). We investigate a variant where the application graph may contain feedback loops and we exploit wireless networks? inherent multicast advantage. Thus, we propose Multicast-Aware Routing for Virtual network Embedding with Loops in Overlays (MARVELO) to find efficient solutions for scheduling and routing under a detailed interference model. We cast this as a mixed integer quadratically constrained optimisation problem and provide an efficient heuristic. Simulations show that our approach handles complex scenarios quickly.Comment: 6 page

    Queuing with future information

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    We study an admissions control problem, where a queue with service rate 1p1-p receives incoming jobs at rate λ(1p,1)\lambda\in(1-p,1), and the decision maker is allowed to redirect away jobs up to a rate of pp, with the objective of minimizing the time-average queue length. We show that the amount of information about the future has a significant impact on system performance, in the heavy-traffic regime. When the future is unknown, the optimal average queue length diverges at rate log1/(1p)11λ\sim\log_{1/(1-p)}\frac{1}{1-\lambda}, as λ1\lambda\to 1. In sharp contrast, when all future arrival and service times are revealed beforehand, the optimal average queue length converges to a finite constant, (1p)/p(1-p)/p, as λ1\lambda\to1. We further show that the finite limit of (1p)/p(1-p)/p can be achieved using only a finite lookahead window starting from the current time frame, whose length scales as O(log11λ)\mathcal{O}(\log\frac{1}{1-\lambda}), as λ1\lambda\to1. This leads to the conjecture of an interesting duality between queuing delay and the amount of information about the future.Comment: Published in at http://dx.doi.org/10.1214/13-AAP973 the Annals of Applied Probability (http://www.imstat.org/aap/) by the Institute of Mathematical Statistics (http://www.imstat.org

    Degrees of Lookahead in Regular Infinite Games

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    We study variants of regular infinite games where the strict alternation of moves between the two players is subject to modifications. The second player may postpone a move for a finite number of steps, or, in other words, exploit in his strategy some lookahead on the moves of the opponent. This captures situations in distributed systems, e.g. when buffers are present in communication or when signal transmission between components is deferred. We distinguish strategies with different degrees of lookahead, among them being the continuous and the bounded lookahead strategies. In the first case the lookahead is of finite possibly unbounded size, whereas in the second case it is of bounded size. We show that for regular infinite games the solvability by continuous strategies is decidable, and that a continuous strategy can always be reduced to one of bounded lookahead. Moreover, this lookahead is at most doubly exponential in the size of a given parity automaton recognizing the winning condition. We also show that the result fails for non-regular gamesxwhere the winning condition is given by a context-free omega-language.Comment: LMCS submissio

    Suggestions to Improve Lean Construction Planning

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    The Last Planner System® has been one of the most popular lean construction tools that offers a solution to tackle the problems of production management on construction sites. Since its inception almost 20 years ago, construction companies across the world have implemented Last Planner with reported success. However, even as Last Planner was originally designed to address some shortcomings of the CPM method, a particular shortcoming – namely task continuity was not addressed directly. Also, excepting PPC and Reasons for Non Completion charts, there are no explicit visual tools offered by the Last Planner system. On the other hand, Line of Balance based approaches intrinsically support the consideration of task continuity, and offer a basic visual management approach in schedule representation. With some exceptions, Line of Balance is seen as a special technique applicable only in linear or repetitive work based schedules. The authors suggest that i) there is a need for a robust theory of planning and scheduling and ii) there is a need for a more suitable approach that addresses critical aspects of planning and scheduling function for example by integrating Line of Balance and Last Planner to provide a more robust support for construction scheduling
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