5,635 research outputs found

    Distributed Approximation of Minimum Routing Cost Trees

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    We study the NP-hard problem of approximating a Minimum Routing Cost Spanning Tree in the message passing model with limited bandwidth (CONGEST model). In this problem one tries to find a spanning tree of a graph GG over nn nodes that minimizes the sum of distances between all pairs of nodes. In the considered model every node can transmit a different (but short) message to each of its neighbors in each synchronous round. We provide a randomized (2+ϵ)(2+\epsilon)-approximation with runtime O(D+lognϵ)O(D+\frac{\log n}{\epsilon}) for unweighted graphs. Here, DD is the diameter of GG. This improves over both, the (expected) approximation factor O(logn)O(\log n) and the runtime O(Dlog2n)O(D\log^2 n) of the best previously known algorithm. Due to stating our results in a very general way, we also derive an (optimal) runtime of O(D)O(D) when considering O(logn)O(\log n)-approximations as done by the best previously known algorithm. In addition we derive a deterministic 22-approximation

    Bicriteria Network Design Problems

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    We study a general class of bicriteria network design problems. A generic problem in this class is as follows: Given an undirected graph and two minimization objectives (under different cost functions), with a budget specified on the first, find a <subgraph \from a given subgraph-class that minimizes the second objective subject to the budget on the first. We consider three different criteria - the total edge cost, the diameter and the maximum degree of the network. Here, we present the first polynomial-time approximation algorithms for a large class of bicriteria network design problems for the above mentioned criteria. The following general types of results are presented. First, we develop a framework for bicriteria problems and their approximations. Second, when the two criteria are the same %(note that the cost functions continue to be different) we present a ``black box'' parametric search technique. This black box takes in as input an (approximation) algorithm for the unicriterion situation and generates an approximation algorithm for the bicriteria case with only a constant factor loss in the performance guarantee. Third, when the two criteria are the diameter and the total edge costs we use a cluster-based approach to devise a approximation algorithms --- the solutions output violate both the criteria by a logarithmic factor. Finally, for the class of treewidth-bounded graphs, we provide pseudopolynomial-time algorithms for a number of bicriteria problems using dynamic programming. We show how these pseudopolynomial-time algorithms can be converted to fully polynomial-time approximation schemes using a scaling technique.Comment: 24 pages 1 figur

    Distributed Connectivity Decomposition

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    We present time-efficient distributed algorithms for decomposing graphs with large edge or vertex connectivity into multiple spanning or dominating trees, respectively. As their primary applications, these decompositions allow us to achieve information flow with size close to the connectivity by parallelizing it along the trees. More specifically, our distributed decomposition algorithms are as follows: (I) A decomposition of each undirected graph with vertex-connectivity kk into (fractionally) vertex-disjoint weighted dominating trees with total weight Ω(klogn)\Omega(\frac{k}{\log n}), in O~(D+n)\widetilde{O}(D+\sqrt{n}) rounds. (II) A decomposition of each undirected graph with edge-connectivity λ\lambda into (fractionally) edge-disjoint weighted spanning trees with total weight λ12(1ε)\lceil\frac{\lambda-1}{2}\rceil(1-\varepsilon), in O~(D+nλ)\widetilde{O}(D+\sqrt{n\lambda}) rounds. We also show round complexity lower bounds of Ω~(D+nk)\tilde{\Omega}(D+\sqrt{\frac{n}{k}}) and Ω~(D+nλ)\tilde{\Omega}(D+\sqrt{\frac{n}{\lambda}}) for the above two decompositions, using techniques of [Das Sarma et al., STOC'11]. Moreover, our vertex-connectivity decomposition extends to centralized algorithms and improves the time complexity of [Censor-Hillel et al., SODA'14] from O(n3)O(n^3) to near-optimal O~(m)\tilde{O}(m). As corollaries, we also get distributed oblivious routing broadcast with O(1)O(1)-competitive edge-congestion and O(logn)O(\log n)-competitive vertex-congestion. Furthermore, the vertex connectivity decomposition leads to near-time-optimal O(logn)O(\log n)-approximation of vertex connectivity: centralized O~(m)\widetilde{O}(m) and distributed O~(D+n)\tilde{O}(D+\sqrt{n}). The former moves toward the 1974 conjecture of Aho, Hopcroft, and Ullman postulating an O(m)O(m) centralized exact algorithm while the latter is the first distributed vertex connectivity approximation

    Concurrent Geometric Multicasting

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    We present MCFR, a multicasting concurrent face routing algorithm that uses geometric routing to deliver a message from source to multiple targets. We describe the algorithm's operation, prove it correct, estimate its performance bounds and evaluate its performance using simulation. Our estimate shows that MCFR is the first geometric multicast routing algorithm whose message delivery latency is independent of network size and only proportional to the distance between the source and the targets. Our simulation indicates that MCFR has significantly better reliability than existing algorithms

    Capacitated Vehicle Routing with Non-Uniform Speeds

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    The capacitated vehicle routing problem (CVRP) involves distributing (identical) items from a depot to a set of demand locations, using a single capacitated vehicle. We study a generalization of this problem to the setting of multiple vehicles having non-uniform speeds (that we call Heterogenous CVRP), and present a constant-factor approximation algorithm. The technical heart of our result lies in achieving a constant approximation to the following TSP variant (called Heterogenous TSP). Given a metric denoting distances between vertices, a depot r containing k vehicles with possibly different speeds, the goal is to find a tour for each vehicle (starting and ending at r), so that every vertex is covered in some tour and the maximum completion time is minimized. This problem is precisely Heterogenous CVRP when vehicles are uncapacitated. The presence of non-uniform speeds introduces difficulties for employing standard tour-splitting techniques. In order to get a better understanding of this technique in our context, we appeal to ideas from the 2-approximation for scheduling in parallel machine of Lenstra et al.. This motivates the introduction of a new approximate MST construction called Level-Prim, which is related to Light Approximate Shortest-path Trees. The last component of our algorithm involves partitioning the Level-Prim tree and matching the resulting parts to vehicles. This decomposition is more subtle than usual since now we need to enforce correlation between the size of the parts and their distances to the depot
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