4 research outputs found

    Practical global illumination for interactive particle visualization

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    ManuscriptParticle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resulting state will communicate subtle changes in the three-dimensional structure, spatial organization, and qualitative trends within a simulation as it evolves. We present two algorithms targeting upcoming, highly parallel multicore desktop systems to enable interactive navigation and exploration of large particle datasets with global illumination effects. Monte Carlo path tracing and texture mapping are used to capture computationally expensive illumination effects such as soft shadows and diffuse interreflection. The first approach is based on precomputation of luminance textures and removes expensive illumination calculations from the interactive rendering pipeline. The second approach is based on dynamic luminance texture generation and decouples interactive rendering from the computation of global illumination effects. These algorithms provide visual cues that enhance the ability to perform analysis and feature detection tasks while interrogating the data at interactive rates. We explore the performance of these algorithms and demonstrate their effectiveness using several large datasets

    Multi-scale multiphase modelling of granular flows

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    Geophysical hazards usually involve multiphase flow of dense granular solids and water. Understanding the mechanics of granular flow is of particular importance in predicting the run-out behaviour of debris flows. The dynamics of a homogeneous granular flow involve three distinct scales: the microscopic scale, the meso-scale, and the macroscopic scale. Conventionally, granular flows are modelled as a continuum because they exhibit many collective phenomena. Recent studies, however, suggest that a continuum law may be unable to capture the effect of inhomogeneities at the grain scale level, such as orientation of force chains, which are micro-structural effects. Discrete element methods (DEM) are capable of simulating these micro-structural effects, however they are computationally expensive. In the present study, a multi-scale approach is adopted, using both DEM and continuum techniques, to better understand the rheology of granular flows and the limitations of continuum models. The collapse of a granular column on a horizontal surface is a simple case of granular flow; however, a proper model that describes the flow dynamics is still lacking. In the present study, the generalised interpolation material point method (GIMPM), a hybrid Eulerian – Lagrangian approach, is implemented with the Mohr-Coloumb failure criterion to describe the continuum behaviour of granular flows. The granular column collapse is also simulated using DEM to understand the micro-mechanics of the flow. The limitations of MPM in modelling the flow dynamics are studied by inspecting the energy dissipation mechanisms. The lack of collisional dissipation in the Mohr-Coloumb model results in longer run-out distances for granular flows in dilute regimes (where the mean pressure is low). However, the model is able to capture the rheology of dense granular flows, such as the run-out evolution of slopes subjected to lateral excitation, where the inertial number I < 0.1. The initiation and propagation of submarine flows depend mainly on the slope, density, and quantity of the material destabilised. Certain macroscopic models are able to capture simple mechanical behaviours, however the complex physical mechanisms that occur at the grain scale, such as hydrodynamic instabilities and formation of clusters, have largely been ignored. In order to describe the mechanism of submarine granular flows, it is important to consider both the dynamics of the solid phase and the role of the ambient fluid. In the present study, a two-dimensional coupled Lattice Boltzmann LBM – DEM technique is developed to understand the micro-scale rheology of granular flows in fluid. Parametric analyses are performed to assess the influence of initial configuration, permeability, and slope of the inclined plane on the flow. The effect of hydrodynamic forces on the run-out evolution is analysed by comparing the energy dissipation and flow evolution between dry and immersed conditions

    Parallel Sphere Rendering

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    . Sphere rendering is an important method for visualizing molecular dynamics data. This paper presents a parallel algorithm that is almost 90 times faster than current graphics workstations. To render extremely large data sets and large images, the algorithm uses the MIMD features of the supercomputers to divide up the data, render independent partial images, and then finally composite the multiple partial images using an optimal method. The algorithm and performance results are presented for the CM-5 and the T3D. 1 Introduction In recent years, massively parallel processors (MPPs) have proven to be a valuable tool for performing scientific computation. Available memory on these types of computers is greater than that found on most traditional vector supercomputers. For example, a fully populated 256 node T3D has 16 gigabytes of physical memory. A 1024 node CM-5 contains 32 gigabytes of physical memory. As a result, scientists who utilize these MPPs can execute their three dime..
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