6,688 research outputs found

    Quantitative testing

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    We investigate the problem of specification based testing with dense sets of inputs and outputs, in particular with imprecision as they might occur due to errors in measurements, numerical instability or noisy channels. Using quantitative transition systems to describe implementations and specifications, we introduce implementation relations that capture a notion of correctness “up to ε”, allowing deviations of implementation from the specification of at most ε. These quantitative implementation relations are described as Hausdorff distances between certain sets of traces. They are conservative extensions of the well-known ioco relation. We develop an on-line and an off-line algorithm to generate test cases from a requirement specification, modeled as a quantitative transition system. Both algorithms are shown to be sound and complete with respect to the quantitative implementation relations introduced

    Online Modeling and Tuning of Parallel Stream Processing Systems

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    Writing performant computer programs is hard. Code for high performance applications is profiled, tweaked, and re-factored for months specifically for the hardware for which it is to run. Consumer application code doesn\u27t get the benefit of endless massaging that benefits high performance code, even though heterogeneous processor environments are beginning to resemble those in more performance oriented arenas. This thesis offers a path to performant, parallel code (through stream processing) which is tuned online and automatically adapts to the environment it is given. This approach has the potential to reduce the tuning costs associated with high performance code and brings the benefit of performance tuning to consumer applications where otherwise it would be cost prohibitive. This thesis introduces a stream processing library and multiple techniques to enable its online modeling and tuning. Stream processing (also termed data-flow programming) is a compute paradigm that views an application as a set of logical kernels connected via communications links or streams. Stream processing is increasingly used by computational-x and x-informatics fields (e.g., biology, astrophysics) where the focus is on safe and fast parallelization of specific big-data applications. A major advantage of stream processing is that it enables parallelization without necessitating manual end-user management of non-deterministic behavior often characteristic of more traditional parallel processing methods. Many big-data and high performance applications involve high throughput processing, necessitating usage of many parallel compute kernels on several compute cores. Optimizing the orchestration of kernels has been the focus of much theoretical and empirical modeling work. Purely theoretical parallel programming models can fail when the assumptions implicit within the model are mis-matched with reality (i.e., the model is incorrectly applied). Often it is unclear if the assumptions are actually being met, even when verified under controlled conditions. Full empirical optimization solves this problem by extensively searching the range of likely configurations under native operating conditions. This, however, is expensive in both time and energy. For large, massively parallel systems, even deciding which modeling paradigm to use is often prohibitively expensive and unfortunately transient (with workload and hardware). In an ideal world, a parallel run-time will re-optimize an application continuously to match its environment, with little additional overhead. This work presents methods aimed at doing just that through low overhead instrumentation, modeling, and optimization. Online optimization provides a good trade-off between static optimization and online heuristics. To enable online optimization, modeling decisions must be fast and relatively accurate. Online modeling and optimization of a stream processing system first requires the existence of a stream processing framework that is amenable to the intended type of dynamic manipulation. To fill this void, we developed the RaftLib C++ template library, which enables usage of the stream processing paradigm for C++ applications (it is the run-time which is the basis of almost all the work within this dissertation). An application topology is specified by the user, however almost everything else is optimizable by the run-time. RaftLib takes advantage of the knowledge gained during the design of several prior streaming languages (notably Auto-Pipe). The resultant framework enables online migration of tasks, auto-parallelization, online buffer-reallocation, and other useful dynamic behaviors that were not available in many previous stream processing systems. Several benchmark applications have been designed to assess the performance gains through our approaches and compare performance to other leading stream processing frameworks. Information is essential to any modeling task, to that end a low-overhead instrumentation framework has been developed which is both dynamic and adaptive. Discovering a fast and relatively optimal configuration for a stream processing application often necessitates solving for buffer sizes within a finite capacity queueing network. We show that a generalized gain/loss network flow model can bootstrap the process under certain conditions. Any modeling effort, requires that a model be selected; often a highly manual task, involving many expensive operations. This dissertation demonstrates that machine learning methods (such as a support vector machine) can successfully select models at run-time for a streaming application. The full set of approaches are incorporated into the open source RaftLib framework

    A Novel SAT-Based Approach to the Task Graph Cost-Optimal Scheduling Problem

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    The Task Graph Cost-Optimal Scheduling Problem consists in scheduling a certain number of interdependent tasks onto a set of heterogeneous processors (characterized by idle and running rates per time unit), minimizing the cost of the entire process. This paper provides a novel formulation for this scheduling puzzle, in which an optimal solution is computed through a sequence of Binate Covering Problems, hinged within a Bounded Model Checking paradigm. In this approach, each covering instance, providing a min-cost trace for a given schedule depth, can be solved with several strategies, resorting to Minimum-Cost Satisfiability solvers or Pseudo-Boolean Optimization tools. Unfortunately, all direct resolution methods show very low efficiency and scalability. As a consequence, we introduce a specialized method to solve the same sequence of problems, based on a traditional all-solution SAT solver. This approach follows the "circuit cofactoring" strategy, as it exploits a powerful technique to capture a large set of solutions for any new SAT counter-example. The overall method is completed with a branch-and-bound heuristic which evaluates lower and upper bounds of the schedule length, to reduce the state space that has to be visited. Our results show that the proposed strategy significantly improves the blind binate covering schema, and it outperforms general purpose state-of-the-art tool

    A Configurable Transport Layer for CAF

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    The message-driven nature of actors lays a foundation for developing scalable and distributed software. While the actor itself has been thoroughly modeled, the message passing layer lacks a common definition. Properties and guarantees of message exchange often shift with implementations and contexts. This adds complexity to the development process, limits portability, and removes transparency from distributed actor systems. In this work, we examine actor communication, focusing on the implementation and runtime costs of reliable and ordered delivery. Both guarantees are often based on TCP for remote messaging, which mixes network transport with the semantics of messaging. However, the choice of transport may follow different constraints and is often governed by deployment. As a first step towards re-architecting actor-to-actor communication, we decouple the messaging guarantees from the transport protocol. We validate our approach by redesigning the network stack of the C++ Actor Framework (CAF) so that it allows to combine an arbitrary transport protocol with additional functions for remote messaging. An evaluation quantifies the cost of composability and the impact of individual layers on the entire stack
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