922 research outputs found

    Human Gait Database for Normal Walk Collected by Smart Phone Accelerometer

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    The goal of this study is to introduce a comprehensive gait database of 93 human subjects who walked between two endpoints during two different sessions and record their gait data using two smartphones, one was attached to the right thigh and another one on the left side of the waist. This data is collected with the intention to be utilized by a deep learning-based method which requires enough time points. The metadata including age, gender, smoking, daily exercise time, height, and weight of an individual is recorded. this data set is publicly available

    Biometric walk recognizer. Research and results on wearable sensor-based gait recognition

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    Gait is a biometric trait that can allow user authentication, though being classified as a "soft" one due to a certain lack in permanence, and to sensibility to specific conditions. The earliest research relies on computer vision-based approaches, especially applied in video surveillance. More recently, the spread of wearable sensors, especially those embedded in mobile devices, which are able to capture the dynamics of the walking pattern through simpler 1D signals, has spurred a different research line. This capture modality can avoid some problems related to computer vision-based techniques, but suffers from specific limitations. Related research is still in a less advanced phase with respect to other biometric traits. However, the promising results achieved so far, the increasing accuracy of sensors, the ubiquitous presence of mobile devices, and the low cost of related techniques, make this biometrics attractive and suggest to continue the investigations in this field. The first Chapters of this thesis deal with an introduction to biometrics, and more specifically to gait trait. A comprehensive review of technologies, approaches and strategies exploited by gait recognition proposals in the state-of-the-art is also provided. After such introduction, the contributions of this work are presented in details. Summarizing, it improves preceding result achieved during my Master Degree in Computer Science course of Biometrics and extended in my following Master Degree Thesis. The research deals with different strategies, including preprocessing and recognition techniques, applied to the gait biometrics, in order to allow both an automatic recognition and an improvement of the system accuracy

    Dictionary Attack on IMU-based Gait Authentication

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    We present a novel adversarial model for authentication systems that use gait patterns recorded by the inertial measurement unit (IMU) built into smartphones. The attack idea is inspired by and named after the concept of a dictionary attack on knowledge (PIN or password) based authentication systems. In particular, this work investigates whether it is possible to build a dictionary of IMUGait patterns and use it to launch an attack or find an imitator who can actively reproduce IMUGait patterns that match the target's IMUGait pattern. Nine physically and demographically diverse individuals walked at various levels of four predefined controllable and adaptable gait factors (speed, step length, step width, and thigh-lift), producing 178 unique IMUGait patterns. Each pattern attacked a wide variety of user authentication models. The deeper analysis of error rates (before and after the attack) challenges the belief that authentication systems based on IMUGait patterns are the most difficult to spoof; further research is needed on adversarial models and associated countermeasures.Comment: 12 pages, 9 figures, accepted at AISec23 colocated with ACM CCS, November 30, 2023, Copenhagen, Denmar

    Towards Usable End-user Authentication

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    Authentication is the process of validating the identity of an entity, e.g., a person, a machine, etc.; the entity usually provides a proof of identity in order to be authenticated. When the entity - to be authenticated - is a human, the authentication process is called end-user authentication. Making an end-user authentication usable entails making it easy for a human to obtain, manage, and input the proof of identity in a secure manner. In machine-to-machine authentication, both ends have comparable memory and computational power to securely carry out the authentication process using cryptographic primitives and protocols. On the contrary, as a human has limited memory and computational power, in end-user authentication, cryptography is of little use. Although password based end-user authentication has many well-known security and usability problems, it is the de facto standard. Almost half a century of research effort has produced a multitude of end-user authentication methods more sophisticated than passwords; yet, none has come close to replacing passwords. In this dissertation, taking advantage of the built-in sensing capability of smartphones, we propose an end-user authentication framework for smartphones - called ePet - which does not require any active participation from the user most of the times; thus the proposed framework is highly usable. Using data collected from subjects, we validate a part of the authentication framework for the Android platform. For web authentication, in this dissertation, we propose a novel password creation interface, which helps a user remember a newly created password with more confidence - by allowing her to perform various memory tasks built upon her new password. Declarative and motor memory help the user remember and efficiently input a password. From a within-subjects study we show that declarative memory is sufficient for passwords; motor memory mostly facilitate the input process and thus the memory tasks have been designed to help cement the declarative memory for a newly created password. This dissertation concludes with an evaluation of the increased usability of the proposed interface through a between-subjects study
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