6,072 research outputs found

    ISDN interface voor IBM/PC

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    Automatic database acquisition software for ISDN PC cards and analogue boards

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    This paper describes an application for automatic speechdatabases acquisition (ADA) developed by the authors in the framework of the EC Telematics Project SpeechDat II. The software is able to work with standard inexpensive PC cards for ISDN lines, as well as Dialogic Boards for analogue telephone lines. Both program versions share a common file format and configuration. Other important characteristics of the recording software are its simple set-up, a fast and flexible configuration of the recording session, the real-time monitoring of calls and disk space, and its proven robustness.Peer ReviewedPostprint (published version

    A Hybrid voice/text electronic mail system: an application of the integrated services digital network

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    The objective of this thesis is to present a useful application for the Integrated Services Digital Network (ISDN) that is expected to one day replace the analog phone system in use today. ISDN itself and its continuing evolution are detailed. The system developed as a part of this thesis involved the creation of an inexpensive phone terminal that can serve as an ISDN terminal and also as a bridge to a Local Area Network (LAN). The phone terminal provides a hybrid electronic mail system that allows the attachment of speech to text within a message. Messages created with this phone terminal could theoretically be sent locally using the LAN interface and globally using ISDN to other users with either phone terminals or multimedia personal computers. For this project, the two phone terminals created were interconnected via an Ethernet and using an 80486 PC to act as a Central Office System. This Central Office System provides speech/message storage for the phone terminals. It makes use of speech compression techniques to minimize the storage requirements. The speech compression techniques used as well as the field of speech coding in general are discussed

    ISDN at NASA Lewis Research Center

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    An expository investigation of the potential impact of the Integrated Services Digital Network (ISDN) at NASA Lewis Research Center is described. To properly frame the subject, the paper contains a detailed survey of the components of Narrowband ISDN. The principles and objectives are presented as decreed by the Consultative Committee for International Telephone and Telegraph (CCITT). The various channel types are delineated and their associated service combinations are described. The subscriber-access network functions are explained pictorially via the ISDN reference configuration. A section on switching techniques is presented to enable the reader to understand the emergence of the concept of fast packet switching. This new technology is designed to operate over the high bandwidth, low error rate transmission media that characterizes the LeRC environment. A brief introduction to the next generation of networks is covered with sections on Broadband ISDM (B-ISDN), Asynchronous Transfer Mode (ATM), and Synchronous Optical Networks (SONET). Applications at LeRC are presented, first in terms of targets of opportunity, then in light of compatibility constraints. In-place pilot projects and testing are described that demonstrate actual usage at LeRC

    Joining the information society : access issues for Europeans

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    Abstract not availableeconomics of technology ;

    Satellite B-ISDN traffic analysis

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    The impact of asynchronous transfer mode (ATM) traffic on the advanced satellite broadband integrated services digital network (B-ISDN) with onboard processing is reported. Simulation models were built to analyze the cell transfer performance through the statistical multiplexer at the earth station and the fast packet switch at the satellite. The effectiveness of ground ATM cell preprocessing was established, as well as the performance of several schemes for improving the down-link beam utilization when the space segment employs a fast packet switch

    Desktop multimedia environments to support collaborative distance learning

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    Desktop multimedia conferencing, when two or more persons can communicate among themselves via personal computers with the opportunity to see and hear one another as well as communicate via text messages while working with commonly available stored resources, appears to have important applications to the support of collaborative learning. In this paper we explore this potential in three ways: (a) through an analysis of particular learner needs when learning and working collaboratively with others outside of face-to-face situations; (b) through an analysis of different forms of conferencing environments, including desktop multimedia environments, relative to their effectiveness in terms of meeting learner needs for distributed collaboration; and (c) through reporting the results of a formative evaluation of a prototype desktop multimedia conferencing system developed especially for the support of collaborative learning. Via these analyses, suggestions are offered relating to the functionalities of desktop multimedia conferencing systems for the support of collaborative learning, reflecting new developments in both the technologies available for such systems and in our awareness of learner needs when working collaboratively with one other outside of face-to-face situations

    NASA and the challenge of ISDN: The role of satellites in an ISDN world

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    To understand what role satellites may play in Integrated Services Digital Network (ISDN), it is necessary to understand the concept of ISDN, including key organizations involved, the current status of key standards recommendations, and domestic and international progress implementation of ISDN. Each of these areas are explained. A summary of the technical performance criteria for ISDN, current standards for satellites in ISDN, key players in the ISDN environment, and what steps can be taken to encourage application of satellites in ISDN are also covered

    The use of hypermedia to increase the productivity of software development teams

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    Rapid progress in low-cost commercial PC-class multimedia workstation technology will potentially have a dramatic impact on the productivity of distributed work groups of 50-100 software developers. Hypermedia/multimedia involves the seamless integration in a graphical user interface (GUI) of a wide variety of data structures, including high-resolution graphics, maps, images, voice, and full-motion video. Hypermedia will normally require the manipulation of large dynamic files for which relational data base technology and SQL servers are essential. Basic machine architecture, special-purpose video boards, video equipment, optical memory, software needed for animation, network technology, and the anticipated increase in productivity that will result for the introduction of hypermedia technology are covered. It is suggested that the cost of the hardware and software to support an individual multimedia workstation will be on the order of $10,000
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