148 research outputs found

    Evolutionary-Based Online Motion Planning Framework for Quadruped Robot Jumping

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    Offline evolutionary-based methodologies have supplied a successful motion planning framework for the quadrupedal jump. However, the time-consuming computation caused by massive population evolution in offline evolutionary-based jumping framework significantly limits the popularity in the quadrupedal field. This paper presents a time-friendly online motion planning framework based on meta-heuristic Differential evolution (DE), Latin hypercube sampling, and Configuration space (DLC). The DLC framework establishes a multidimensional optimization problem leveraging centroidal dynamics to determine the ideal trajectory of the center of mass (CoM) and ground reaction forces (GRFs). The configuration space is introduced to the evolutionary optimization in order to condense the searching region. Latin hypercube sampling offers more uniform initial populations of DE under limited sampling points, accelerating away from a local minimum. This research also constructs a collection of pre-motion trajectories as a warm start when the objective state is in the neighborhood of the pre-motion state to drastically reduce the solving time. The proposed methodology is successfully validated via real robot experiments for online jumping trajectory optimization with different jumping motions (e.g., ordinary jumping, flipping, and spinning).Comment: IROS202

    Online Planning for Autonomous Running Jumps Over Obstacles in High-Speed Quadrupeds

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    This paper presents a new framework for the generation of high-speed running jumps to clear terrain obstacles in quadrupedal robots. Our methods enable the quadruped to autonomously jump over obstacles up to 40 cm in height within a single control framework. Specifically, we propose new control system components, layered on top of a low-level running controller, which actively modify the approach and select stance force profiles as required to clear a sensed obstacle. The approach controller enables the quadruped to end in a preferable state relative to the obstacle just before the jump. This multi-step gait planning is formulated as a multiple-horizon model predictive control problem and solved at each step through quadratic programming. Ground reaction force profiles to execute the running jump are selected through constrained nonlinear optimization on a simplified model of the robot that possesses polynomial dynamics. Exploiting the simplified structure of these dynamics, the presented method greatly accelerates the computation of otherwise costly function and constraint evaluations that are required during optimization. With these considerations, the new algorithms allow for online planning that is critical for reliable response to unexpected situations. Experimental results, for a stand-alone quadruped with on-board power and computation, show the viability of this approach, and represent important steps towards broader dynamic maneuverability in experimental machines.United States. Defense Advanced Research Projects Agency. Maximum Mobility and Manipulation (M3) ProgramKorean Agency for Defense Development (Contract UD1400731D

    Design Principles for Energy-Efficient Legged Locomotion and Implementation on the MIT Cheetah Robot

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    This paper presents the design principles for highly efficient legged robots, the implementation of the principles in the design of the MIT Cheetah, and the analysis of the high-speed trotting experimental results. The design principles were derived by analyzing three major energy-loss mechanisms in locomotion: heat losses from the actuators, friction losses in transmission, and the interaction losses caused by the interface between the system and the environment. Four design principles that minimize these losses are discussed: employment of high torque-density motors, energy regenerative electronic system, low loss transmission, and a low leg inertia. These principles were implemented in the design of the MIT Cheetah; the major design features are large gap diameter motors, regenerative electric motor drivers, single-stage low gear transmission, dual coaxial motors with composite legs, and the differential actuated spine. The experimental results of fast trotting are presented; the 33-kg robot runs at 22 km/h (6 m/s). The total power consumption from the battery pack was 973 W and resulted in a total cost of transport of 0.5, which rivals running animals' at the same scale. 76% of the total energy consumption is attributed to heat loss from the motor, and the remaining 24% is used in mechanical work, which is dissipated as interaction loss as well as friction losses at the joint and transmission.United States. Defense Advanced Research Projects Agency (M3 Program

    Creating a Dynamic Quadrupedal Robotic Goalkeeper with Reinforcement Learning

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    We present a reinforcement learning (RL) framework that enables quadrupedal robots to perform soccer goalkeeping tasks in the real world. Soccer goalkeeping using quadrupeds is a challenging problem, that combines highly dynamic locomotion with precise and fast non-prehensile object (ball) manipulation. The robot needs to react to and intercept a potentially flying ball using dynamic locomotion maneuvers in a very short amount of time, usually less than one second. In this paper, we propose to address this problem using a hierarchical model-free RL framework. The first component of the framework contains multiple control policies for distinct locomotion skills, which can be used to cover different regions of the goal. Each control policy enables the robot to track random parametric end-effector trajectories while performing one specific locomotion skill, such as jump, dive, and sidestep. These skills are then utilized by the second part of the framework which is a high-level planner to determine a desired skill and end-effector trajectory in order to intercept a ball flying to different regions of the goal. We deploy the proposed framework on a Mini Cheetah quadrupedal robot and demonstrate the effectiveness of our framework for various agile interceptions of a fast-moving ball in the real world.Comment: First two authors contributed equally. Accompanying video is at https://youtu.be/iX6OgG67-Z
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