66,953 research outputs found

    A Lightweight Distributed Solution to Content Replication in Mobile Networks

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    Performance and reliability of content access in mobile networks is conditioned by the number and location of content replicas deployed at the network nodes. Facility location theory has been the traditional, centralized approach to study content replication: computing the number and placement of replicas in a network can be cast as an uncapacitated facility location problem. The endeavour of this work is to design a distributed, lightweight solution to the above joint optimization problem, while taking into account the network dynamics. In particular, we devise a mechanism that lets nodes share the burden of storing and providing content, so as to achieve load balancing, and decide whether to replicate or drop the information so as to adapt to a dynamic content demand and time-varying topology. We evaluate our mechanism through simulation, by exploring a wide range of settings and studying realistic content access mechanisms that go beyond the traditional assumptionmatching demand points to their closest content replica. Results show that our mechanism, which uses local measurements only, is: (i) extremely precise in approximating an optimal solution to content placement and replication; (ii) robust against network mobility; (iii) flexible in accommodating various content access patterns, including variation in time and space of the content demand.Comment: 12 page

    Amorphous Placement and Retrieval of Sensory Data in Sparse Mobile Ad-Hoc Networks

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    Abstract—Personal communication devices are increasingly being equipped with sensors that are able to passively collect information from their surroundings – information that could be stored in fairly small local caches. We envision a system in which users of such devices use their collective sensing, storage, and communication resources to query the state of (possibly remote) neighborhoods. The goal of such a system is to achieve the highest query success ratio using the least communication overhead (power). We show that the use of Data Centric Storage (DCS), or directed placement, is a viable approach for achieving this goal, but only when the underlying network is well connected. Alternatively, we propose, amorphous placement, in which sensory samples are cached locally and informed exchanges of cached samples is used to diffuse the sensory data throughout the whole network. In handling queries, the local cache is searched first for potential answers. If unsuccessful, the query is forwarded to one or more direct neighbors for answers. This technique leverages node mobility and caching capabilities to avoid the multi-hop communication overhead of directed placement. Using a simplified mobility model, we provide analytical lower and upper bounds on the ability of amorphous placement to achieve uniform field coverage in one and two dimensions. We show that combining informed shuffling of cached samples upon an encounter between two nodes, with the querying of direct neighbors could lead to significant performance improvements. For instance, under realistic mobility models, our simulation experiments show that amorphous placement achieves 10% to 40% better query answering ratio at a 25% to 35% savings in consumed power over directed placement.National Science Foundation (CNS Cybertrust 0524477, CNS NeTS 0520166, CNS ITR 0205294, EIA RI 0202067

    Optimal Constrained Wireless Emergency Network Antennae Placement

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    With increasing number of mobile devices, newly introduced smart devices, and the Internet of things (IoT) sensors, the current microwave frequency spectrum is getting rapidly congested. The obvious solution to this frequency spectrum congestion is to use millimeter wave spectrum ranging from 6 GHz to 300 GHz. With the use of millimeter waves, we can enjoy very high communication speeds and very low latency. But, this technology also introduces some challenges that we hardly faced before. The most important one among these challenges is the Line of Sight (LOS) requirement. In the emergent concept of smart cities, the wireless emergency network is set to use millimeter waves. We have worked on the problem of efficiently finding a line of sight for such wireless emergency network antennae in minimal time. We devised two algorithms, Sequential Line of Sight (SLOS) and Tiled Line of Sight (TLOS), both perform better than traditional algorithms in terms of execution time. The tiled line of sight algorithm reduces the time required for a single line of sight query from 200 ms for traditional algorithms to mere 1.7 ms on average

    Adaptive Processing of Spatial-Keyword Data Over a Distributed Streaming Cluster

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    The widespread use of GPS-enabled smartphones along with the popularity of micro-blogging and social networking applications, e.g., Twitter and Facebook, has resulted in the generation of huge streams of geo-tagged textual data. Many applications require real-time processing of these streams. For example, location-based e-coupon and ad-targeting systems enable advertisers to register millions of ads to millions of users. The number of users is typically very high and they are continuously moving, and the ads change frequently as well. Hence sending the right ad to the matching users is very challenging. Existing streaming systems are either centralized or are not spatial-keyword aware, and cannot efficiently support the processing of rapidly arriving spatial-keyword data streams. This paper presents Tornado, a distributed spatial-keyword stream processing system. Tornado features routing units to fairly distribute the workload, and furthermore, co-locate the data objects and the corresponding queries at the same processing units. The routing units use the Augmented-Grid, a novel structure that is equipped with an efficient search algorithm for distributing the data objects and queries. Tornado uses evaluators to process the data objects against the queries. The routing units minimize the redundant communication by not sending data updates for processing when these updates do not match any query. By applying dynamically evaluated cost formulae that continuously represent the processing overhead at each evaluator, Tornado is adaptive to changes in the workload. Extensive experimental evaluation using spatio-textual range queries over real Twitter data indicates that Tornado outperforms the non-spatio-textually aware approaches by up to two orders of magnitude in terms of the overall system throughput

    Active Learning of Multiple Source Multiple Destination Topologies

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    We consider the problem of inferring the topology of a network with MM sources and NN receivers (hereafter referred to as an MM-by-NN network), by sending probes between the sources and receivers. Prior work has shown that this problem can be decomposed into two parts: first, infer smaller subnetwork components (i.e., 11-by-NN's or 22-by-22's) and then merge these components to identify the MM-by-NN topology. In this paper, we focus on the second part, which had previously received less attention in the literature. In particular, we assume that a 11-by-NN topology is given and that all 22-by-22 components can be queried and learned using end-to-end probes. The problem is which 22-by-22's to query and how to merge them with the given 11-by-NN, so as to exactly identify the 22-by-NN topology, and optimize a number of performance metrics, including the number of queries (which directly translates into measurement bandwidth), time complexity, and memory usage. We provide a lower bound, ⌈N2⌉\lceil \frac{N}{2} \rceil, on the number of 22-by-22's required by any active learning algorithm and propose two greedy algorithms. The first algorithm follows the framework of multiple hypothesis testing, in particular Generalized Binary Search (GBS), since our problem is one of active learning, from 22-by-22 queries. The second algorithm is called the Receiver Elimination Algorithm (REA) and follows a bottom-up approach: at every step, it selects two receivers, queries the corresponding 22-by-22, and merges it with the given 11-by-NN; it requires exactly N−1N-1 steps, which is much less than all (N2)\binom{N}{2} possible 22-by-22's. Simulation results over synthetic and realistic topologies demonstrate that both algorithms correctly identify the 22-by-NN topology and are near-optimal, but REA is more efficient in practice
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