66,953 research outputs found
A Lightweight Distributed Solution to Content Replication in Mobile Networks
Performance and reliability of content access in mobile networks is
conditioned by the number and location of content replicas deployed at the
network nodes. Facility location theory has been the traditional, centralized
approach to study content replication: computing the number and placement of
replicas in a network can be cast as an uncapacitated facility location
problem. The endeavour of this work is to design a distributed, lightweight
solution to the above joint optimization problem, while taking into account the
network dynamics. In particular, we devise a mechanism that lets nodes share
the burden of storing and providing content, so as to achieve load balancing,
and decide whether to replicate or drop the information so as to adapt to a
dynamic content demand and time-varying topology. We evaluate our mechanism
through simulation, by exploring a wide range of settings and studying
realistic content access mechanisms that go beyond the traditional
assumptionmatching demand points to their closest content replica. Results show
that our mechanism, which uses local measurements only, is: (i) extremely
precise in approximating an optimal solution to content placement and
replication; (ii) robust against network mobility; (iii) flexible in
accommodating various content access patterns, including variation in time and
space of the content demand.Comment: 12 page
Amorphous Placement and Retrieval of Sensory Data in Sparse Mobile Ad-Hoc Networks
Abstract—Personal communication devices are increasingly being equipped with sensors that are able to passively collect information from their surroundings – information that could be stored in fairly small local caches. We envision a system in which users of such devices use their collective sensing, storage, and communication resources to query the state of (possibly remote) neighborhoods. The goal of such a system is to achieve the highest query success ratio using the least communication overhead (power). We show that the use of Data Centric Storage (DCS), or directed placement, is a viable approach for achieving this goal, but only when the underlying network is well connected. Alternatively, we propose, amorphous placement, in which sensory samples are cached locally and informed exchanges of cached samples is used to diffuse the sensory data throughout the whole network. In handling queries, the local cache is searched first for potential answers. If unsuccessful, the query is forwarded to one or more direct neighbors for answers. This technique leverages node mobility and caching capabilities to avoid the multi-hop communication overhead of directed placement. Using a simplified mobility model, we provide analytical lower and upper bounds on the ability of amorphous placement to achieve uniform field coverage in one and two dimensions. We show that combining informed shuffling of cached samples upon an encounter between two nodes, with the querying of direct neighbors could lead to significant performance improvements. For instance, under realistic mobility models, our simulation experiments show that amorphous placement achieves 10% to 40% better query answering ratio at a 25% to 35% savings in consumed power over directed placement.National Science Foundation (CNS Cybertrust 0524477, CNS NeTS 0520166, CNS ITR 0205294, EIA RI 0202067
Optimal Constrained Wireless Emergency Network Antennae Placement
With increasing number of mobile devices, newly introduced smart devices, and the Internet of things (IoT) sensors, the current microwave frequency spectrum is getting rapidly congested. The obvious solution to this frequency spectrum congestion is to use millimeter wave spectrum ranging from 6 GHz to 300 GHz. With the use of millimeter waves, we can enjoy very high communication speeds and very low latency. But, this technology also introduces some challenges that we hardly faced before. The most important one among these challenges is the Line of Sight (LOS) requirement. In the emergent concept of smart cities, the wireless emergency network is set to use millimeter waves. We have worked on the problem of efficiently finding a line of sight for such wireless emergency network antennae in minimal time. We devised two algorithms, Sequential Line of Sight (SLOS) and Tiled Line of Sight (TLOS), both perform better than traditional algorithms in terms of execution time. The tiled line of sight algorithm reduces the time required for a single line of sight query from 200 ms for traditional algorithms to mere 1.7 ms on average
Adaptive Processing of Spatial-Keyword Data Over a Distributed Streaming Cluster
The widespread use of GPS-enabled smartphones along with the popularity of
micro-blogging and social networking applications, e.g., Twitter and Facebook,
has resulted in the generation of huge streams of geo-tagged textual data. Many
applications require real-time processing of these streams. For example,
location-based e-coupon and ad-targeting systems enable advertisers to register
millions of ads to millions of users. The number of users is typically very
high and they are continuously moving, and the ads change frequently as well.
Hence sending the right ad to the matching users is very challenging. Existing
streaming systems are either centralized or are not spatial-keyword aware, and
cannot efficiently support the processing of rapidly arriving spatial-keyword
data streams. This paper presents Tornado, a distributed spatial-keyword stream
processing system. Tornado features routing units to fairly distribute the
workload, and furthermore, co-locate the data objects and the corresponding
queries at the same processing units. The routing units use the Augmented-Grid,
a novel structure that is equipped with an efficient search algorithm for
distributing the data objects and queries. Tornado uses evaluators to process
the data objects against the queries. The routing units minimize the redundant
communication by not sending data updates for processing when these updates do
not match any query. By applying dynamically evaluated cost formulae that
continuously represent the processing overhead at each evaluator, Tornado is
adaptive to changes in the workload. Extensive experimental evaluation using
spatio-textual range queries over real Twitter data indicates that Tornado
outperforms the non-spatio-textually aware approaches by up to two orders of
magnitude in terms of the overall system throughput
Active Learning of Multiple Source Multiple Destination Topologies
We consider the problem of inferring the topology of a network with
sources and receivers (hereafter referred to as an -by- network), by
sending probes between the sources and receivers. Prior work has shown that
this problem can be decomposed into two parts: first, infer smaller subnetwork
components (i.e., -by-'s or -by-'s) and then merge these components
to identify the -by- topology. In this paper, we focus on the second
part, which had previously received less attention in the literature. In
particular, we assume that a -by- topology is given and that all
-by- components can be queried and learned using end-to-end probes. The
problem is which -by-'s to query and how to merge them with the given
-by-, so as to exactly identify the -by- topology, and optimize a
number of performance metrics, including the number of queries (which directly
translates into measurement bandwidth), time complexity, and memory usage. We
provide a lower bound, , on the number of
-by-'s required by any active learning algorithm and propose two greedy
algorithms. The first algorithm follows the framework of multiple hypothesis
testing, in particular Generalized Binary Search (GBS), since our problem is
one of active learning, from -by- queries. The second algorithm is called
the Receiver Elimination Algorithm (REA) and follows a bottom-up approach: at
every step, it selects two receivers, queries the corresponding -by-, and
merges it with the given -by-; it requires exactly steps, which is
much less than all possible -by-'s. Simulation results
over synthetic and realistic topologies demonstrate that both algorithms
correctly identify the -by- topology and are near-optimal, but REA is
more efficient in practice
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