1,875 research outputs found

    The stable roommates problem with globally-ranked pairs

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    We introduce a restriction of the stable roommates problem in which roommate pairs are ranked globally. In contrast to the unrestricted problem, weakly stable matchings are guaranteed to exist, and additionally, they can be found in polynomial time. However, it is still the case that strongly stable matchings may not exist, and so we consider the complexity of finding weakly stable matchings with various desirable properties. In particular, we present a polynomial-time algorithm to find a rank-maximal (weakly stable) matching. This is the first generalization of an algorithm due to [Irving et al. 06] to a nonbipartite setting. Also, we describe several hardness results in an even more restricted setting for each of the problems of finding weakly stable matchings that are of maximum size, are egalitarian, have minimum regret, and admit the minimum number of weakly blocking pairs

    On Conceptually Simple Algorithms for Variants of Online Bipartite Matching

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    We present a series of results regarding conceptually simple algorithms for bipartite matching in various online and related models. We first consider a deterministic adversarial model. The best approximation ratio possible for a one-pass deterministic online algorithm is 1/21/2, which is achieved by any greedy algorithm. D\"urr et al. recently presented a 22-pass algorithm called Category-Advice that achieves approximation ratio 3/53/5. We extend their algorithm to multiple passes. We prove the exact approximation ratio for the kk-pass Category-Advice algorithm for all k≥1k \ge 1, and show that the approximation ratio converges to the inverse of the golden ratio 2/(1+5)≈0.6182/(1+\sqrt{5}) \approx 0.618 as kk goes to infinity. The convergence is extremely fast --- the 55-pass Category-Advice algorithm is already within 0.01%0.01\% of the inverse of the golden ratio. We then consider a natural greedy algorithm in the online stochastic IID model---MinDegree. This algorithm is an online version of a well-known and extensively studied offline algorithm MinGreedy. We show that MinDegree cannot achieve an approximation ratio better than 1−1/e1-1/e, which is guaranteed by any consistent greedy algorithm in the known IID model. Finally, following the work in Besser and Poloczek, we depart from an adversarial or stochastic ordering and investigate a natural randomized algorithm (MinRanking) in the priority model. Although the priority model allows the algorithm to choose the input ordering in a general but well defined way, this natural algorithm cannot obtain the approximation of the Ranking algorithm in the ROM model

    Algorithms and Complexity Results for Persuasive Argumentation

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    The study of arguments as abstract entities and their interaction as introduced by Dung (Artificial Intelligence 177, 1995) has become one of the most active research branches within Artificial Intelligence and Reasoning. A main issue for abstract argumentation systems is the selection of acceptable sets of arguments. Value-based argumentation, as introduced by Bench-Capon (J. Logic Comput. 13, 2003), extends Dung's framework. It takes into account the relative strength of arguments with respect to some ranking representing an audience: an argument is subjectively accepted if it is accepted with respect to some audience, it is objectively accepted if it is accepted with respect to all audiences. Deciding whether an argument is subjectively or objectively accepted, respectively, are computationally intractable problems. In fact, the problems remain intractable under structural restrictions that render the main computational problems for non-value-based argumentation systems tractable. In this paper we identify nontrivial classes of value-based argumentation systems for which the acceptance problems are polynomial-time tractable. The classes are defined by means of structural restrictions in terms of the underlying graphical structure of the value-based system. Furthermore we show that the acceptance problems are intractable for two classes of value-based systems that where conjectured to be tractable by Dunne (Artificial Intelligence 171, 2007)
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