3 research outputs found

    Optimal Sequential Gossiping by Short Messages

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    International audienceGossiping is the process of information di ffusion in which each node of a network holds a block that must be communicated to all the other nodes in the network. We consider the problem of gossiping in communication networks under the restriction that communicating nodes can exchange up to a fixed number p of blocks during each call. We study the minimum numbers of call necessary to perform gossiping among n processor for any arbitrary fixed upper bound on the message size p

    Gathering radio messages in the path

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    International audienceIn this paper, we address the problem of gathering information in one node (sink) of a radio network where interference constraints are present: when a node transmits, it produces interference in an area bigger than the area in which its message can actually be received. The network is modeled by a graph; a node is able to transmit one unit of information to the set of vertices at distance at most dT in the graph, but when doing so it generates interferences that do not allow nodes at distance up to dI (dI ≥ dT ) to listen to other transmissions. We are interested in finding a gathering protocol, that is an ordered sequence of rounds (each round consists of noninterfering simultaneous transmissions) such that w(u) messages are transmitted from any node u to a fixed node called the sink. Our aim is to find a gathering protocol with the minimum number of rounds (called gathering time). In this article, we focus on the specific case where the network is a path with the sink at an end vertex of the path and where the traffic is unitary (w(u) = 1 for all u); indeed this simple case appears to be already very difficult. We first give a new lower bound and a protocol with a gathering time that differ only by a constant independent of the length of the path. Then we present a method to construct incremental protocols. An incremental protocol for the path on n + 1 vertices is obtained from a protocol for n vertices by adding new rounds and new calls to some rounds but without changing the calls of the original rounds. We show that some of these incremental protocols are optimal for many values of dT and dI (in particular when dT is prime). We conjecture that this incremental construction always gives optimal protocols. Finally, we derive an approximation algorithm when the sink is placed in an arbitrary vertex in the path

    Optimal Sequential Gossiping by Short Messages

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    Gossiping is the process of information diffusion in which each node of a network holds a block that must be communicated to all the other nodes in the network. We consider the problem of gossiping in communication networks under the restriction that communicating nodes can exchange up to a fixed number p of blocks during each call. We study the minimum number of calls necessary to perform gossiping among n processors for any arbitrary fixed upper bound on the message size p
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