40,405 research outputs found

    Optimal self-assembly of finite shapes at temperature 1 in 3D

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    Working in a three-dimensional variant of Winfree's abstract Tile Assembly Model, we show that, for an arbitrary finite, connected shape XZ2X \subset \mathbb{Z}^2, there is a tile set that uniquely self-assembles into a 3D representation of a scaled-up version of XX at temperature 1 in 3D with optimal program-size complexity (the "program-size complexity", also known as "tile complexity", of a shape is the minimum number of tile types required to uniquely self-assemble it). Moreover, our construction is "just barely" 3D in the sense that it only places tiles in the z=0z = 0 and z=1z = 1 planes. Our result is essentially a just-barely 3D temperature 1 simulation of a similar 2D temperature 2 result by Soloveichik and Winfree (SICOMP 2007)

    Temperature 1 Self-Assembly: Deterministic Assembly in 3D and Probabilistic Assembly in 2D

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    We investigate the power of the Wang tile self-assembly model at temperature 1, a threshold value that permits attachment between any two tiles that share even a single bond. When restricted to deterministic assembly in the plane, no temperature 1 assembly system has been shown to build a shape with a tile complexity smaller than the diameter of the shape. In contrast, we show that temperature 1 self-assembly in 3 dimensions, even when growth is restricted to at most 1 step into the third dimension, is capable of simulating a large class of temperature 2 systems, in turn permitting the simulation of arbitrary Turing machines and the assembly of n×nn\times n squares in near optimal O(logn)O(\log n) tile complexity. Further, we consider temperature 1 probabilistic assembly in 2D, and show that with a logarithmic scale up of tile complexity and shape scale, the same general class of temperature τ=2\tau=2 systems can be simulated with high probability, yielding Turing machine simulation and O(log2n)O(\log^2 n) assembly of n×nn\times n squares with high probability. Our results show a sharp contrast in achievable tile complexity at temperature 1 if either growth into the third dimension or a small probability of error are permitted. Motivated by applications in nanotechnology and molecular computing, and the plausibility of implementing 3 dimensional self-assembly systems, our techniques may provide the needed power of temperature 2 systems, while at the same time avoiding the experimental challenges faced by those systems

    An information-bearing seed for nucleating algorithmic self-assembly

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    Self-assembly creates natural mineral, chemical, and biological structures of great complexity. Often, the same starting materials have the potential to form an infinite variety of distinct structures; information in a seed molecule can determine which form is grown as well as where and when. These phenomena can be exploited to program the growth of complex supramolecular structures, as demonstrated by the algorithmic self-assembly of DNA tiles. However, the lack of effective seeds has limited the reliability and yield of algorithmic crystals. Here, we present a programmable DNA origami seed that can display up to 32 distinct binding sites and demonstrate the use of seeds to nucleate three types of algorithmic crystals. In the simplest case, the starting materials are a set of tiles that can form crystalline ribbons of any width; the seed directs assembly of a chosen width with >90% yield. Increased structural diversity is obtained by using tiles that copy a binary string from layer to layer; the seed specifies the initial string and triggers growth under near-optimal conditions where the bit copying error rate is 17 kb of sequence information. In sum, this work demonstrates how DNA origami seeds enable the easy, high-yield, low-error-rate growth of algorithmic crystals as a route toward programmable bottom-up fabrication

    Optimal Staged Self-Assembly of General Shapes

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    We analyze the number of tile types tt, bins bb, and stages necessary to assemble n×nn \times n squares and scaled shapes in the staged tile assembly model. For n×nn \times n squares, we prove O(logntbtlogtb2+loglogblogt)\mathcal{O}(\frac{\log{n} - tb - t\log t}{b^2} + \frac{\log \log b}{\log t}) stages suffice and Ω(logntbtlogtb2)\Omega(\frac{\log{n} - tb - t\log t}{b^2}) are necessary for almost all nn. For shapes SS with Kolmogorov complexity K(S)K(S), we prove O(K(S)tbtlogtb2+loglogblogt)\mathcal{O}(\frac{K(S) - tb - t\log t}{b^2} + \frac{\log \log b}{\log t}) stages suffice and Ω(K(S)tbtlogtb2)\Omega(\frac{K(S) - tb - t\log t}{b^2}) are necessary to assemble a scaled version of SS, for almost all SS. We obtain similarly tight bounds when the more powerful flexible glues are permitted.Comment: Abstract version appeared in ESA 201
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