26,679 research outputs found

    End-to-End Simulation of 5G mmWave Networks

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    Due to its potential for multi-gigabit and low latency wireless links, millimeter wave (mmWave) technology is expected to play a central role in 5th generation cellular systems. While there has been considerable progress in understanding the mmWave physical layer, innovations will be required at all layers of the protocol stack, in both the access and the core network. Discrete-event network simulation is essential for end-to-end, cross-layer research and development. This paper provides a tutorial on a recently developed full-stack mmWave module integrated into the widely used open-source ns--3 simulator. The module includes a number of detailed statistical channel models as well as the ability to incorporate real measurements or ray-tracing data. The Physical (PHY) and Medium Access Control (MAC) layers are modular and highly customizable, making it easy to integrate algorithms or compare Orthogonal Frequency Division Multiplexing (OFDM) numerologies, for example. The module is interfaced with the core network of the ns--3 Long Term Evolution (LTE) module for full-stack simulations of end-to-end connectivity, and advanced architectural features, such as dual-connectivity, are also available. To facilitate the understanding of the module, and verify its correct functioning, we provide several examples that show the performance of the custom mmWave stack as well as custom congestion control algorithms designed specifically for efficient utilization of the mmWave channel.Comment: 25 pages, 16 figures, submitted to IEEE Communications Surveys and Tutorials (revised Jan. 2018

    Optimized mobile thin clients through a MPEG-4 BiFS semantic remote display framework

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    According to the thin client computing principle, the user interface is physically separated from the application logic. In practice only a viewer component is executed on the client device, rendering the display updates received from the distant application server and capturing the user interaction. Existing remote display frameworks are not optimized to encode the complex scenes of modern applications, which are composed of objects with very diverse graphical characteristics. In order to tackle this challenge, we propose to transfer to the client, in addition to the binary encoded objects, semantic information about the characteristics of each object. Through this semantic knowledge, the client is enabled to react autonomously on user input and does not have to wait for the display update from the server. Resulting in a reduction of the interaction latency and a mitigation of the bursty remote display traffic pattern, the presented framework is of particular interest in a wireless context, where the bandwidth is limited and expensive. In this paper, we describe a generic architecture of a semantic remote display framework. Furthermore, we have developed a prototype using the MPEG-4 Binary Format for Scenes to convey the semantic information to the client. We experimentally compare the bandwidth consumption of MPEG-4 BiFS with existing, non-semantic, remote display frameworks. In a text editing scenario, we realize an average reduction of 23% of the data peaks that are observed in remote display protocol traffic

    Backhaul-Aware Caching Placement for Wireless Networks

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    As the capacity demand of mobile applications keeps increasing, the backhaul network is becoming a bottleneck to support high quality of experience (QoE) in next-generation wireless networks. Content caching at base stations (BSs) is a promising approach to alleviate the backhaul burden and reduce user-perceived latency. In this paper, we consider a wireless caching network where all the BSs are connected to a central controller via backhaul links. In such a network, users can obtain the required data from candidate BSs if the data are pre-cached. Otherwise, the user data need to be first retrieved from the central controller to local BSs, which introduces extra delay over the backhaul. In order to reduce the download delay, the caching placement strategy needs to be optimized. We formulate such a design problem as the minimization of the average download delay over user requests, subject to the caching capacity constraint of each BS. Different from existing works, our model takes BS cooperation in the radio access into consideration and is fully aware of the propagation delay on the backhaul links. The design problem is a mixed integer programming problem and is highly complicated, and thus we relax the problem and propose a low-complexity algorithm. Simulation results will show that the proposed algorithm can effectively determine the near-optimal caching placement and provide significant performance gains over conventional caching placement strategies.Comment: 6 pages, 3 figures, accepted to IEEE Globecom, San Diego, CA, Dec. 201

    Radio frequency optimization of a Global System for Mobile (GSM) network

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    Includes bibliographical references
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