5 research outputs found

    Ubiquitous fuzzy computing in open ambient intelligence environments

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    Ambient Intelligence (Ami) is considered as the composition of three emergent technologies; Ubiquitous Computing, Ubiquitous Communication and Intelligent User Interfaces. The aim of integration of aforesaid technologies is to make wider the interaction between human beings and information technology equipment through the usage of an invisible network of ubiquitous computing devices composing dynamic computational-ecosystems capable of satisfying the users'requirements. Many works focus the attention on the interaction from users to devices in order to allow an universal and immediate access to available content and services provided by the environment. This paper, vice versa, focuses on the reverse interactions, from devices to users, in order to realize a collection of autonomous control services able to minimize the human effort. In particular, by merging Computational Intelligence methodologies with standard Web technologies we show how ubiquitous devices will be able to find the suitable set of 'intelligent' services in a transparent way. © 2006 IEEE

    End-user software engineering of smart retail environments : the intelligent shop window

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    This paper presents the concept of ambient narratives to represent dynamic open ambient intelligence environments and an end-user software engineering approach that supports retail designers to create, simulate, deploy and maintain interactive immersive retail spaces in this model. We present the user-centered design approach that led to this implementation and the user evaluation of the end-user authoring environment for an intelligent shop window installation with a group of retail designers, consultants and retailers

    End-user software engineering of smart retail environments : the intelligent shop window

    No full text
    This paper presents the concept of ambient narratives to represent dynamic open ambient intelligence environments and an end-user software engineering approach that supports retail designers to create, simulate, deploy and maintain interactive immersive retail spaces in this model. We present the user-centered design approach that led to this implementation and the user evaluation of the end-user authoring environment for an intelligent shop window installation with a group of retail designers, consultants and retailers
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