321 research outputs found

    A 4/3-competitive randomized algorithm for online scheduling of packets with agreeable deadlines

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    In 2005 Li et al. gave a phi-competitive deterministic online algorithm for scheduling of packets with agreeable deadlines with a very interesting analysis. This is known to be optimal due to a lower bound by Hajek. We claim that the algorithm by Li et al. can be slightly simplified, while retaining its competitive ratio. Then we introduce randomness to the modified algorithm and argue that the competitive ratio against oblivious adversary is at most 4/3. Note that this still leaves a gap between the best known lower bound of 5/4 by Chin et al. for randomised algorithms against oblivious adversary.Comment: 11 pages, 3-4 figures; new version due to STACS submissio

    A ϕ\phi-Competitive Algorithm for Scheduling Packets with Deadlines

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    In the online packet scheduling problem with deadlines (PacketScheduling, for short), the goal is to schedule transmissions of packets that arrive over time in a network switch and need to be sent across a link. Each packet has a deadline, representing its urgency, and a non-negative weight, that represents its priority. Only one packet can be transmitted in any time slot, so, if the system is overloaded, some packets will inevitably miss their deadlines and be dropped. In this scenario, the natural objective is to compute a transmission schedule that maximizes the total weight of packets which are successfully transmitted. The problem is inherently online, with the scheduling decisions made without the knowledge of future packet arrivals. The central problem concerning PacketScheduling, that has been a subject of intensive study since 2001, is to determine the optimal competitive ratio of online algorithms, namely the worst-case ratio between the optimum total weight of a schedule (computed by an offline algorithm) and the weight of a schedule computed by a (deterministic) online algorithm. We solve this open problem by presenting a ϕ\phi-competitive online algorithm for PacketScheduling (where ϕ1.618\phi\approx 1.618 is the golden ratio), matching the previously established lower bound.Comment: Major revision of the analysis and some other parts of the paper. Another revision will follo

    Scheduling Packets with Values and Deadlines in Size-bounded Buffers

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    Motivated by providing quality-of-service differentiated services in the Internet, we consider buffer management algorithms for network switches. We study a multi-buffer model. A network switch consists of multiple size-bounded buffers such that at any time, the number of packets residing in each individual buffer cannot exceed its capacity. Packets arrive at the network switch over time; they have values, deadlines, and designated buffers. In each time step, at most one pending packet is allowed to be sent and this packet can be from any buffer. The objective is to maximize the total value of the packets sent by their respective deadlines. A 9.82-competitive online algorithm has been provided for this model (Azar and Levy. SWAT 2006), but no offline algorithms have been known yet. In this paper, We study the offline setting of the multi-buffer model. Our contributions include a few optimal offline algorithms for some variants of the model. Each variant has its unique and interesting algorithmic feature. These offline algorithms help us understand the model better in designing online algorithms.Comment: 7 page

    New Results on Online Resource Minimization

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    We consider the online resource minimization problem in which jobs with hard deadlines arrive online over time at their release dates. The task is to determine a feasible schedule on a minimum number of machines. We rigorously study this problem and derive various algorithms with small constant competitive ratios for interesting restricted problem variants. As the most important special case, we consider scheduling jobs with agreeable deadlines. We provide the first constant ratio competitive algorithm for the non-preemptive setting, which is of particular interest with regard to the known strong lower bound of n for the general problem. For the preemptive setting, we show that the natural algorithm LLF achieves a constant ratio for agreeable jobs, while for general jobs it has a lower bound of Omega(n^(1/3)). We also give an O(log n)-competitive algorithm for the general preemptive problem, which improves upon the known O(p_max/p_min)-competitive algorithm. Our algorithm maintains a dynamic partition of the job set into loose and tight jobs and schedules each (temporal) subset individually on separate sets of machines. The key is a characterization of how the decrease in the relative laxity of jobs influences the optimum number of machines. To achieve this we derive a compact expression of the optimum value, which might be of independent interest. We complement the general algorithmic result by showing lower bounds that rule out that other known algorithms may yield a similar performance guarantee

    A φ-competitive algorithm for scheduling packets with deadlines

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    In the online packet scheduling problem with deadlines (PacketScheduling, for short), the goal is to schedule transmissions of packets that arrive over time in a network switch and need to be sent across a link. Each packet has a deadline, representing its urgency, and a non-negative weight, that represents its priority. Only one packet can be transmitted in any time slot, so, if the system is overloaded, some packets will inevitably miss their deadlines and be dropped. In this scenario, the natural objective is to compute a transmission schedule that maximizes the total weight of packets which are successfully transmitted. The problem is inherently online, with the scheduling decisions made without the knowledge of future packet arrivals. The central problem concerning PacketScheduling, that has been a subject of intensive study since 2001, is to determine the optimal competitive ratio of online algorithms, namely the worst-case ratio between the optimum total weight of a schedule (computed by an offline algorithm) and the weight of a schedule computed by a (deterministic) online algorithm. We solve this open problem by presenting a ϕ-competitive online algorithm for PacketScheduling (where ϕ ≈ 1.618 is the golden ratio), matching the previously established lower bound
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