18,289 research outputs found
Momentum Control with Hierarchical Inverse Dynamics on a Torque-Controlled Humanoid
Hierarchical inverse dynamics based on cascades of quadratic programs have
been proposed for the control of legged robots. They have important benefits
but to the best of our knowledge have never been implemented on a torque
controlled humanoid where model inaccuracies, sensor noise and real-time
computation requirements can be problematic. Using a reformulation of existing
algorithms, we propose a simplification of the problem that allows to achieve
real-time control. Momentum-based control is integrated in the task hierarchy
and a LQR design approach is used to compute the desired associated closed-loop
behavior and improve performance. Extensive experiments on various balancing
and tracking tasks show very robust performance in the face of unknown
disturbances, even when the humanoid is standing on one foot. Our results
demonstrate that hierarchical inverse dynamics together with momentum control
can be efficiently used for feedback control under real robot conditions.Comment: 21 pages, 11 figures, 4 tables in Autonomous Robots (2015
Unsupervised Contact Learning for Humanoid Estimation and Control
This work presents a method for contact state estimation using fuzzy
clustering to learn contact probability for full, six-dimensional humanoid
contacts. The data required for training is solely from proprioceptive sensors
- endeffector contact wrench sensors and inertial measurement units (IMUs) -
and the method is completely unsupervised. The resulting cluster means are used
to efficiently compute the probability of contact in each of the six
endeffector degrees of freedom (DoFs) independently. This clustering-based
contact probability estimator is validated in a kinematics-based base state
estimator in a simulation environment with realistic added sensor noise for
locomotion over rough, low-friction terrain on which the robot is subject to
foot slip and rotation. The proposed base state estimator which utilizes these
six DoF contact probability estimates is shown to perform considerably better
than that which determines kinematic contact constraints purely based on
measured normal force.Comment: Submitted to the IEEE International Conference on Robotics and
Automation (ICRA) 201
Unsupervised Contact Learning for Humanoid Estimation and Control
This work presents a method for contact state estimation using fuzzy
clustering to learn contact probability for full, six-dimensional humanoid
contacts. The data required for training is solely from proprioceptive sensors
- endeffector contact wrench sensors and inertial measurement units (IMUs) -
and the method is completely unsupervised. The resulting cluster means are used
to efficiently compute the probability of contact in each of the six
endeffector degrees of freedom (DoFs) independently. This clustering-based
contact probability estimator is validated in a kinematics-based base state
estimator in a simulation environment with realistic added sensor noise for
locomotion over rough, low-friction terrain on which the robot is subject to
foot slip and rotation. The proposed base state estimator which utilizes these
six DoF contact probability estimates is shown to perform considerably better
than that which determines kinematic contact constraints purely based on
measured normal force.Comment: Submitted to the IEEE International Conference on Robotics and
Automation (ICRA) 201
An Efficiently Solvable Quadratic Program for Stabilizing Dynamic Locomotion
We describe a whole-body dynamic walking controller implemented as a convex
quadratic program. The controller solves an optimal control problem using an
approximate value function derived from a simple walking model while respecting
the dynamic, input, and contact constraints of the full robot dynamics. By
exploiting sparsity and temporal structure in the optimization with a custom
active-set algorithm, we surpass the performance of the best available
off-the-shelf solvers and achieve 1kHz control rates for a 34-DOF humanoid. We
describe applications to balancing and walking tasks using the simulated Atlas
robot in the DARPA Virtual Robotics Challenge.Comment: 6 pages, published at ICRA 201
Trajectory Optimization Through Contacts and Automatic Gait Discovery for Quadrupeds
In this work we present a trajectory Optimization framework for whole-body
motion planning through contacts. We demonstrate how the proposed approach can
be applied to automatically discover different gaits and dynamic motions on a
quadruped robot. In contrast to most previous methods, we do not pre-specify
contact switches, timings, points or gait patterns, but they are a direct
outcome of the optimization. Furthermore, we optimize over the entire dynamics
of the robot, which enables the optimizer to fully leverage the capabilities of
the robot. To illustrate the spectrum of achievable motions, here we show eight
different tasks, which would require very different control structures when
solved with state-of-the-art methods. Using our trajectory Optimization
approach, we are solving each task with a simple, high level cost function and
without any changes in the control structure. Furthermore, we fully integrated
our approach with the robot's control and estimation framework such that
optimization can be run online. By demonstrating a rough manipulation task with
multiple dynamic contact switches, we exemplarily show how optimized
trajectories and control inputs can be directly applied to hardware.Comment: Video: https://youtu.be/sILuqJBsyK
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