2,961 research outputs found
Automatic Environmental Sound Recognition: Performance versus Computational Cost
In the context of the Internet of Things (IoT), sound sensing applications
are required to run on embedded platforms where notions of product pricing and
form factor impose hard constraints on the available computing power. Whereas
Automatic Environmental Sound Recognition (AESR) algorithms are most often
developed with limited consideration for computational cost, this article seeks
which AESR algorithm can make the most of a limited amount of computing power
by comparing the sound classification performance em as a function of its
computational cost. Results suggest that Deep Neural Networks yield the best
ratio of sound classification accuracy across a range of computational costs,
while Gaussian Mixture Models offer a reasonable accuracy at a consistently
small cost, and Support Vector Machines stand between both in terms of
compromise between accuracy and computational cost
Learning Audio Sequence Representations for Acoustic Event Classification
Acoustic Event Classification (AEC) has become a significant task for
machines to perceive the surrounding auditory scene. However, extracting
effective representations that capture the underlying characteristics of the
acoustic events is still challenging. Previous methods mainly focused on
designing the audio features in a 'hand-crafted' manner. Interestingly,
data-learnt features have been recently reported to show better performance. Up
to now, these were only considered on the frame-level. In this paper, we
propose an unsupervised learning framework to learn a vector representation of
an audio sequence for AEC. This framework consists of a Recurrent Neural
Network (RNN) encoder and a RNN decoder, which respectively transforms the
variable-length audio sequence into a fixed-length vector and reconstructs the
input sequence on the generated vector. After training the encoder-decoder, we
feed the audio sequences to the encoder and then take the learnt vectors as the
audio sequence representations. Compared with previous methods, the proposed
method can not only deal with the problem of arbitrary-lengths of audio
streams, but also learn the salient information of the sequence. Extensive
evaluation on a large-size acoustic event database is performed, and the
empirical results demonstrate that the learnt audio sequence representation
yields a significant performance improvement by a large margin compared with
other state-of-the-art hand-crafted sequence features for AEC
Speaker-independent emotion recognition exploiting a psychologically-inspired binary cascade classification schema
In this paper, a psychologically-inspired binary cascade classification schema is proposed for speech emotion recognition. Performance is enhanced because commonly confused pairs of emotions are distinguishable from one another. Extracted features are related to statistics of pitch, formants, and energy contours, as well as spectrum, cepstrum, perceptual and temporal features, autocorrelation, MPEG-7 descriptors, Fujisakis model parameters, voice quality, jitter, and shimmer. Selected features are fed as input to K nearest neighborhood classifier and to support vector machines. Two kernels are tested for the latter: Linear and Gaussian radial basis function. The recently proposed speaker-independent experimental protocol is tested on the Berlin emotional speech database for each gender separately. The best emotion recognition accuracy, achieved by support vector machines with linear kernel, equals 87.7%, outperforming state-of-the-art approaches. Statistical analysis is first carried out with respect to the classifiers error rates and then to evaluate the information expressed by the classifiers confusion matrices. © Springer Science+Business Media, LLC 2011
Recommended from our members
Detection and classification of acoustic scenes and events: an IEEE AASP challenge
Audio Event Detection using Weakly Labeled Data
Acoustic event detection is essential for content analysis and description of
multimedia recordings. The majority of current literature on the topic learns
the detectors through fully-supervised techniques employing strongly labeled
data. However, the labels available for majority of multimedia data are
generally weak and do not provide sufficient detail for such methods to be
employed. In this paper we propose a framework for learning acoustic event
detectors using only weakly labeled data. We first show that audio event
detection using weak labels can be formulated as an Multiple Instance Learning
problem. We then suggest two frameworks for solving multiple-instance learning,
one based on support vector machines, and the other on neural networks. The
proposed methods can help in removing the time consuming and expensive process
of manually annotating data to facilitate fully supervised learning. Moreover,
it can not only detect events in a recording but can also provide temporal
locations of events in the recording. This helps in obtaining a complete
description of the recording and is notable since temporal information was
never known in the first place in weakly labeled data.Comment: ACM Multimedia 201
- …