1,861 research outputs found

    Average Weights and Power in Weighted Voting Games

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    We investigate a class of weighted voting games for which weights are randomly distributed over the standard probability simplex. We provide close-formed formulae for the expectation and density of the distribution of weight of the kk-th largest player under the uniform distribution. We analyze the average voting power of the kk-th largest player and its dependence on the quota, obtaining analytical and numerical results for small values of nn and a general theorem about the functional form of the relation between the average Penrose--Banzhaf power index and the quota for the uniform measure on the simplex. We also analyze the power of a collectivity to act (Coleman efficiency index) of random weighted voting games, obtaining analytical upper bounds therefor.Comment: 12 pages, 7 figure

    Efficient computation of the Shapley value for game-theoretic network centrality

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    The Shapley value—probably the most important normative payoff division scheme in coalitional games—has recently been advocated as a useful measure of centrality in networks. However, although this approach has a variety of real-world applications (including social and organisational networks, biological networks and communication networks), its computational properties have not been widely studied. To date, the only practicable approach to compute Shapley value-based centrality has been via Monte Carlo simulations which are computationally expensive and not guaranteed to give an exact answer. Against this background, this paper presents the first study of the computational aspects of the Shapley value for network centralities. Specifically, we develop exact analytical formulae for Shapley value-based centrality in both weighted and unweighted networks and develop efficient (polynomial time) and exact algorithms based on them. We empirically evaluate these algorithms on two real-life examples (an infrastructure network representing the topology of the Western States Power Grid and a collaboration network from the field of astrophysics) and demonstrate that they deliver significant speedups over the Monte Carlo approach. Fo

    Semivalues: power,potential and multilinear extensions

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    The notions of power and potential, both defined for any semivalue, give rise to two endomorphisms of the vector space of all cooperative games on a given player set. Several properties of these linear mappings are stated and their action on unanimity games is emphasized. We also relate in both cases the multilinear extension of the image game to the multilinear extension of the original game.Cooperative game; Semivalue; Power; Potential; Multilinear extension

    The Prediction value

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    We introduce the prediction value (PV) as a measure of players' informational importance in probabilistic TU games. The latter combine a standard TU game and a probability distribution over the set of coalitions. Player ii's prediction value equals the difference between the conditional expectations of v(S)v(S) when ii cooperates or not. We characterize the prediction value as a special member of the class of (extended) values which satisfy anonymity, linearity and a consistency property. Every nn-player binomial semivalue coincides with the PV for a particular family of probability distributions over coalitions. The PV can thus be regarded as a power index in specific cases. Conversely, some semivalues -- including the Banzhaf but not the Shapley value -- can be interpreted in terms of informational importance.Comment: 26 pages, 2 table

    Supply chain collaboration

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    In the past, research in operations management focused on single-firm analysis. Its goal was to provide managers in practice with suitable tools to improve the performance of their firm by calculating optimal inventory quantities, among others. Nowadays, business decisions are dominated by the globalization of markets and increased competition among firms. Further, more and more products reach the customer through supply chains that are composed of independent firms. Following these trends, research in operations management has shifted its focus from single-firm analysis to multi-firm analysis, in particular to improving the efficiency and performance of supply chains under decentralized control. The main characteristics of such chains are that the firms in the chain are independent actors who try to optimize their individual objectives, and that the decisions taken by a firm do also affect the performance of the other parties in the supply chain. These interactions among firms’ decisions ask for alignment and coordination of actions. Therefore, game theory, the study of situations of cooperation or conflict among heterogenous actors, is very well suited to deal with these interactions. This has been recognized by researchers in the field, since there are an ever increasing number of papers that applies tools, methods and models from game theory to supply chain problems

    Computing Classical Power Indices For Large Finite Voting Games.

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    Voting Power Indices enable the analysis of the distribution of power in a legislature or voting body in which different members have different numbers of votes. Although this approach to the measurement of power, based on co-operative game theory, has been known for a long time its empirical application has been to some extent limited, in part by the difficulty of computing the indices when there are many players. This paper presents new algorithms for computing the classical power indices, those of Shapley and Shubik (1954) and of Banzhaf (1963), which are essentially modifications of approximation methods due to Owen, and have been shown to work well in real applications.VOTING ; INDEXES ; GAMES
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