136,764 research outputs found

    Coding local and global binary visual features extracted from video sequences

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    Binary local features represent an effective alternative to real-valued descriptors, leading to comparable results for many visual analysis tasks, while being characterized by significantly lower computational complexity and memory requirements. When dealing with large collections, a more compact representation based on global features is often preferred, which can be obtained from local features by means of, e.g., the Bag-of-Visual-Word (BoVW) model. Several applications, including for example visual sensor networks and mobile augmented reality, require visual features to be transmitted over a bandwidth-limited network, thus calling for coding techniques that aim at reducing the required bit budget, while attaining a target level of efficiency. In this paper we investigate a coding scheme tailored to both local and global binary features, which aims at exploiting both spatial and temporal redundancy by means of intra- and inter-frame coding. In this respect, the proposed coding scheme can be conveniently adopted to support the Analyze-Then-Compress (ATC) paradigm. That is, visual features are extracted from the acquired content, encoded at remote nodes, and finally transmitted to a central controller that performs visual analysis. This is in contrast with the traditional approach, in which visual content is acquired at a node, compressed and then sent to a central unit for further processing, according to the Compress-Then-Analyze (CTA) paradigm. In this paper we experimentally compare ATC and CTA by means of rate-efficiency curves in the context of two different visual analysis tasks: homography estimation and content-based retrieval. Our results show that the novel ATC paradigm based on the proposed coding primitives can be competitive with CTA, especially in bandwidth limited scenarios.Comment: submitted to IEEE Transactions on Image Processin

    Efficient MRF Energy Propagation for Video Segmentation via Bilateral Filters

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    Segmentation of an object from a video is a challenging task in multimedia applications. Depending on the application, automatic or interactive methods are desired; however, regardless of the application type, efficient computation of video object segmentation is crucial for time-critical applications; specifically, mobile and interactive applications require near real-time efficiencies. In this paper, we address the problem of video segmentation from the perspective of efficiency. We initially redefine the problem of video object segmentation as the propagation of MRF energies along the temporal domain. For this purpose, a novel and efficient method is proposed to propagate MRF energies throughout the frames via bilateral filters without using any global texture, color or shape model. Recently presented bi-exponential filter is utilized for efficiency, whereas a novel technique is also developed to dynamically solve graph-cuts for varying, non-lattice graphs in general linear filtering scenario. These improvements are experimented for both automatic and interactive video segmentation scenarios. Moreover, in addition to the efficiency, segmentation quality is also tested both quantitatively and qualitatively. Indeed, for some challenging examples, significant time efficiency is observed without loss of segmentation quality.Comment: Multimedia, IEEE Transactions on (Volume:16, Issue: 5, Aug. 2014

    Word graphs: The third set

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    This is the third paper in a series of natural language processing in term of knowledge graphs. A word is a basic unit in natural language processing. This is why we study word graphs. Word graphs were already built for prepositions and adwords (including adjectives, adverbs and Chinese quantity words) in two other papers. In this paper, we propose the concept of the logic word and classify logic words into groups in terms of semantics and the way they are used in describing reasoning processes. A start is made with the building of the lexicon of logic words in terms of knowledge graphs

    High-Performance Architecture for Binary-Tree-Based Finite State Machines

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    A binary-tree-based finite state machine (BT-FSM) is a state machine with a 1-bit input signal whose state transition graph is a binary tree. BT-FSMs are useful in those application areas where searching in a binary tree is required, such as computer networks, compression, automatic control, or cryptography. This paper presents a new architecture for implementing BT-FSMs which is based on the model finite virtual state machine (FVSM). The proposed architecture has been compared with the general FVSM and conventional approaches by using both synthetic test benches and very large BT-FSMs obtained from a real application. In synthetic test benches, the average speed improvement of the proposed architecture respect to the best results of the other approaches achieves 41% (there are some cases in which the speed is more than double). In the case of the real application, the average speed improvement achieves 155%

    On the Application of Generic Summarization Algorithms to Music

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    Several generic summarization algorithms were developed in the past and successfully applied in fields such as text and speech summarization. In this paper, we review and apply these algorithms to music. To evaluate this summarization's performance, we adopt an extrinsic approach: we compare a Fado Genre Classifier's performance using truncated contiguous clips against the summaries extracted with those algorithms on 2 different datasets. We show that Maximal Marginal Relevance (MMR), LexRank and Latent Semantic Analysis (LSA) all improve classification performance in both datasets used for testing.Comment: 12 pages, 1 table; Submitted to IEEE Signal Processing Letter
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