574,558 research outputs found

    Hamilton cycles in almost distance-hereditary graphs

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    Let GG be a graph on n3n\geq 3 vertices. A graph GG is almost distance-hereditary if each connected induced subgraph HH of GG has the property dH(x,y)dG(x,y)+1d_{H}(x,y)\leq d_{G}(x,y)+1 for any pair of vertices x,yV(H)x,y\in V(H). A graph GG is called 1-heavy (2-heavy) if at least one (two) of the end vertices of each induced subgraph of GG isomorphic to K1,3K_{1,3} (a claw) has (have) degree at least n/2n/2, and called claw-heavy if each claw of GG has a pair of end vertices with degree sum at least nn. Thus every 2-heavy graph is claw-heavy. In this paper we prove the following two results: (1) Every 2-connected, claw-heavy and almost distance-hereditary graph is Hamiltonian. (2) Every 3-connected, 1-heavy and almost distance-hereditary graph is Hamiltonian. In particular, the first result improves a previous theorem of Feng and Guo. Both results are sharp in some sense.Comment: 14 pages; 1 figure; a new theorem is adde

    Rendezvous of Distance-aware Mobile Agents in Unknown Graphs

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    We study the problem of rendezvous of two mobile agents starting at distinct locations in an unknown graph. The agents have distinct labels and walk in synchronous steps. However the graph is unlabelled and the agents have no means of marking the nodes of the graph and cannot communicate with or see each other until they meet at a node. When the graph is very large we want the time to rendezvous to be independent of the graph size and to depend only on the initial distance between the agents and some local parameters such as the degree of the vertices, and the size of the agent's label. It is well known that even for simple graphs of degree Δ\Delta, the rendezvous time can be exponential in Δ\Delta in the worst case. In this paper, we introduce a new version of the rendezvous problem where the agents are equipped with a device that measures its distance to the other agent after every step. We show that these \emph{distance-aware} agents are able to rendezvous in any unknown graph, in time polynomial in all the local parameters such the degree of the nodes, the initial distance DD and the size of the smaller of the two agent labels l=min(l1,l2)l = \min(l_1, l_2). Our algorithm has a time complexity of O(Δ(D+logl))O(\Delta(D+\log{l})) and we show an almost matching lower bound of Ω(Δ(D+logl/logΔ))\Omega(\Delta(D+\log{l}/\log{\Delta})) on the time complexity of any rendezvous algorithm in our scenario. Further, this lower bound extends existing lower bounds for the general rendezvous problem without distance awareness

    Pseudo-scheduling: A New Approach to the Broadcast Scheduling Problem

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    The broadcast scheduling problem asks how a multihop network of broadcast transceivers operating on a shared medium may share the medium in such a way that communication over the entire network is possible. This can be naturally modeled as a graph coloring problem via distance-2 coloring (L(1,1)-labeling, strict scheduling). This coloring is difficult to compute and may require a number of colors quadratic in the graph degree. This paper introduces pseudo-scheduling, a relaxation of distance-2 coloring. Centralized and decentralized algorithms that compute pseudo-schedules with colors linear in the graph degree are given and proved.Comment: 8th International Symposium on Algorithms for Sensor Systems, Wireless Ad Hoc Networks and Autonomous Mobile Entities (ALGOSENSORS 2012), 13-14 September 2012, Ljubljana, Slovenia. 12 page

    Catching the head, tail, and everything in between: a streaming algorithm for the degree distribution

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    The degree distribution is one of the most fundamental graph properties of interest for real-world graphs. It has been widely observed in numerous domains that graphs typically have a tailed or scale-free degree distribution. While the average degree is usually quite small, the variance is quite high and there are vertices with degrees at all scales. We focus on the problem of approximating the degree distribution of a large streaming graph, with small storage. We design an algorithm headtail, whose main novelty is a new estimator of infrequent degrees using truncated geometric random variables. We give a mathematical analysis of headtail and show that it has excellent behavior in practice. We can process streams will millions of edges with storage less than 1% and get extremely accurate approximations for all scales in the degree distribution. We also introduce a new notion of Relative Hausdorff distance between tailed histograms. Existing notions of distances between distributions are not suitable, since they ignore infrequent degrees in the tail. The Relative Hausdorff distance measures deviations at all scales, and is a more suitable distance for comparing degree distributions. By tracking this new measure, we are able to give strong empirical evidence of the convergence of headtail

    There are Plane Spanners of Maximum Degree 4

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    Let E be the complete Euclidean graph on a set of points embedded in the plane. Given a constant t >= 1, a spanning subgraph G of E is said to be a t-spanner, or simply a spanner, if for any pair of vertices u,v in E the distance between u and v in G is at most t times their distance in E. A spanner is plane if its edges do not cross. This paper considers the question: "What is the smallest maximum degree that can always be achieved for a plane spanner of E?" Without the planarity constraint, it is known that the answer is 3 which is thus the best known lower bound on the degree of any plane spanner. With the planarity requirement, the best known upper bound on the maximum degree is 6, the last in a long sequence of results improving the upper bound. In this paper we show that the complete Euclidean graph always contains a plane spanner of maximum degree at most 4 and make a big step toward closing the question. Our construction leads to an efficient algorithm for obtaining the spanner from Chew's L1-Delaunay triangulation
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