1,282 research outputs found
E-Learning and microformats: a learning object harvesting model and a sample application
In order to support interoperability of learning tools and reusability of resources, this paper introduces a framework for harvesting learning objects from web-based content. Therefore, commonly-known web technologies are examined with respect to their suitability for harvesting embedded meta-data. Then, a lightweight application profile and a microformat for learning objects are proposed based on well-known learning object metadata standards. Additionally, we describe a web service which utilizes XSL transformation (GRDDL) to extract learning objects from different web pages, and provide a SQI target as a retrieval facility using a more complex query language called SPARQL. Finally, we outline the applicability of our framework on the basis of a search client employing the new SQI service for searching and retrieving learning objects
Engineering Materials and Personal Spaces in Public Repositories: The Case of the MERLOT Digital Library
The open educational resources are learning, teaching and research materials available in open sites for free access, and are frequently grouped into personal collections by users. MERLOT, the well-known online repository, includes amongst its materials Bookmark Collections (BC) created by its contributors. This article evaluates, from the point of view of users other than the creators, the usefulness of the MERLOT personal collections in engineering education. There are at least 895 Bookmark Collections in the Engineering collection of MERLOT. The main assessment criteria are the potential of shareability and reusability of the collection in terms of the engineering content and description, and the coherence of materials and collection with the respective engineering discipline and sub-discipline. Results show that the quality of these collections could be improved if the assignment of the collection would be declared, as the title and description, during the BC creation. The improvement of the BC title and most especially its description would be also a good improvement that will guide the searcher more precisely
concept paper
In this concept paper, we outline our working plan for the next phase of the
Corporate Semantic Web project. The plan covers the period from March 2009 to
March 2010. Corporate ontology engineering will improve the facilitation of
agile ontology engineering to lessen the costs of ontology development and,
especially, maintenance. Corporate semantic collaboration focuses the human-
centered aspects of knowledge management in corporate contexts. Corporate
semantic search is settled on the highest application level of the three
research areas and at that point it is a representative for applications
working on and with the appropriately represented and delivered background
knowledge. Each of these pillars will yield innovative methods and tools
during the project runtime until 2013. We propose a concept draft and a
working plan covering the next twelve months for an integrative architecture
of a Corporate Semantic Web provided by these three core pillars
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ICOPER Project - Deliverable 4.3 ISURE: Recommendations for extending effective reuse, embodied in the ICOPER CD&R
The purpose of this document is to capture the ideas and recommendations, within and beyond the ICOPER community, concerning the reuse of learning content, including appropriate methodologies as well as established strategies for remixing and repurposing reusable resources. The overall remit of this work focuses on describing the key issues that are related to extending effective reuse embodied in such materials. The objective of this investigation, is to support the reuse of learning content whilst considering how it could be originally created and then adapted with that ‘reuse’ in mind. In these circumstances a survey on effective reuse best practices can often provide an insight into the main challenges and benefits involved in the process of creating, remixing and repurposing what we are now designating as Reusable Learning Content (RLC).
Several key issues are analysed in this report: Recommendations for extending effective reuse, building upon those described in the previous related deliverables 4.1 Content Development Methodologies and 4.2 Quality Control and Web 2.0 technologies. The findings of this current survey, however, provide further recommendations and strategies for using and developing this reusable learning content. In the spirit of ‘reuse’, this work also aims to serve as a foundation for the many different stakeholders and users within, and beyond, the ICOPER community who are interested in reusing learning resources.
This report analyses a variety of information. Evidence has been gathered from a qualitative survey that has focused on the technical and pedagogical recommendations suggested by a Special Interest Group (SIG) on the most innovative practices with respect to new media content authors (for content authoring or modification) and course designers (for unit creation). This extended community includes a wider collection of OER specialists. This collected evidence, in the form of video and audio interviews, has also been represented as multimedia assets potentially helpful for learning and useful as learning content in the New Media Space (See section 4 for further details).
Section 2 of this report introduces the concept of reusable learning content and reusability. Section 3 discusses an application created by the ICOPER community to enhance the opportunities for developing reusable content. Section 4 of this report provides an overview of the methodology used for the qualitative survey. Section 5 presents a summary of thematic findings. Section 6 highlights a list of recommendations for effective reuse of educational content, which were derived from thematic analysis described in Appendix A. Finally, section 7 summarises the key outcomes of this work
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