6,625 research outputs found

    Parallelization of cycle-based logic simulation

    Get PDF
    Verification of digital circuits by Cycle-based simulation can be performed in parallel. The parallel implementation requires two phases: the compilation phase, that sets up the data needed for the execution of the simulation, and the simulation phase, that consists in executing the parallel simulation of the considered circuit for a certain number of cycles. During the early phase of design, compilation phase has to be repeated each time a bug is found. Thus, if the time of the compilation phase is too high, the advantages stemming from the parallel approach may be lost. In this work we propose an effective version of the compilation phase and compute the corresponding execution time. We also analyze the percentage of execution time required by the different steps of the compilation phase for a set of literature benchmarks. Further, we implemented the simulation phase exploiting the GPU architecture, and we computed the execution times for a set of benchmarks obtaining values comparable with literature ones. Finally, we implemented the sequential version of the Cycle-based simulation in such a way that the execution time is optimized. We used the sequential values to compute the speedup of the parallel version for the considered set of benchmarks

    On the complexity of optimal homotopies

    Get PDF
    In this article, we provide new structural results and algorithms for the Homotopy Height problem. In broad terms, this problem quantifies how much a curve on a surface needs to be stretched to sweep continuously between two positions. More precisely, given two homotopic curves γ1\gamma_1 and γ2\gamma_2 on a combinatorial (say, triangulated) surface, we investigate the problem of computing a homotopy between γ1\gamma_1 and γ2\gamma_2 where the length of the longest intermediate curve is minimized. Such optimal homotopies are relevant for a wide range of purposes, from very theoretical questions in quantitative homotopy theory to more practical applications such as similarity measures on meshes and graph searching problems. We prove that Homotopy Height is in the complexity class NP, and the corresponding exponential algorithm is the best one known for this problem. This result builds on a structural theorem on monotonicity of optimal homotopies, which is proved in a companion paper. Then we show that this problem encompasses the Homotopic Fr\'echet distance problem which we therefore also establish to be in NP, answering a question which has previously been considered in several different settings. We also provide an O(log n)-approximation algorithm for Homotopy Height on surfaces by adapting an earlier algorithm of Har-Peled, Nayyeri, Salvatipour and Sidiropoulos in the planar setting

    Long cycles, degree sums and neighborhood unions

    Get PDF
    AbstractFor a graph G, define the parameters α(G)=max{|S| |S is an independent set of vertices of G}, σk(G)=min{∑ki=1d(vi)|{v1,…,vk} is an independent set} and NCk(G)= min{|∪ki=1 N(vi)∥{v1,…,vk} is an independent set} (k⩾2). It is shown that every 1-tough graph G of order n⩾3 with σ3(G)⩾n+r⩾n has a cycle of length at least min{n,n+NCr+5+∈(n+r)(G)-α(G)}, where ε(i)=3(⌈13i⌉−13i). This result extends previous results in Bauer et al. (1989/90), Faßbender (1992) and Flandrin et al. (1991). It is also shown that a 1-tough graph G of order n⩾3 with σ3(G)⩾n+r⩾n has a cycle of length at least min{n,2NC⌊18(n+6r+17)⌋(G)}. Analogous results are established for 2-connected graphs

    Persistent Homology Over Directed Acyclic Graphs

    Full text link
    We define persistent homology groups over any set of spaces which have inclusions defined so that the corresponding directed graph between the spaces is acyclic, as well as along any subgraph of this directed graph. This method simultaneously generalizes standard persistent homology, zigzag persistence and multidimensional persistence to arbitrary directed acyclic graphs, and it also allows the study of more general families of topological spaces or point-cloud data. We give an algorithm to compute the persistent homology groups simultaneously for all subgraphs which contain a single source and a single sink in O(n4)O(n^4) arithmetic operations, where nn is the number of vertices in the graph. We then demonstrate as an application of these tools a method to overlay two distinct filtrations of the same underlying space, which allows us to detect the most significant barcodes using considerably fewer points than standard persistence.Comment: Revised versio
    • …
    corecore