1,569 research outputs found

    Multi-rendezvous Spacecraft Trajectory Optimization with Beam P-ACO

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    The design of spacecraft trajectories for missions visiting multiple celestial bodies is here framed as a multi-objective bilevel optimization problem. A comparative study is performed to assess the performance of different Beam Search algorithms at tackling the combinatorial problem of finding the ideal sequence of bodies. Special focus is placed on the development of a new hybridization between Beam Search and the Population-based Ant Colony Optimization algorithm. An experimental evaluation shows all algorithms achieving exceptional performance on a hard benchmark problem. It is found that a properly tuned deterministic Beam Search always outperforms the remaining variants. Beam P-ACO, however, demonstrates lower parameter sensitivity, while offering superior worst-case performance. Being an anytime algorithm, it is then found to be the preferable choice for certain practical applications.Comment: Code available at https://github.com/lfsimoes/beam_paco__gtoc

    Energy Efficient Ant Colony Algorithms for Data Aggregation in Wireless Sensor Networks

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    In this paper, a family of ant colony algorithms called DAACA for data aggregation has been presented which contains three phases: the initialization, packet transmission and operations on pheromones. After initialization, each node estimates the remaining energy and the amount of pheromones to compute the probabilities used for dynamically selecting the next hop. After certain rounds of transmissions, the pheromones adjustment is performed periodically, which combines the advantages of both global and local pheromones adjustment for evaporating or depositing pheromones. Four different pheromones adjustment strategies are designed to achieve the global optimal network lifetime, namely Basic-DAACA, ES-DAACA, MM-DAACA and ACS-DAACA. Compared with some other data aggregation algorithms, DAACA shows higher superiority on average degree of nodes, energy efficiency, prolonging the network lifetime, computation complexity and success ratio of one hop transmission. At last we analyze the characteristic of DAACA in the aspects of robustness, fault tolerance and scalability.Comment: To appear in Journal of Computer and System Science

    Is swarm intelligence able to create mazes?

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    In this paper, the idea of applying Computational Intelligence in the process of creation board games, in particular mazes, is presented. For two different algorithms the proposed idea has been examined. The results of the experiments are shown and discussed to present advantages and disadvantages

    Parallel ACO with a Ring Neighborhood for Dynamic TSP

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    The current paper introduces a new parallel computing technique based on ant colony optimization for a dynamic routing problem. In the dynamic traveling salesman problem the distances between cities as travel times are no longer fixed. The new technique uses a parallel model for a problem variant that allows a slight movement of nodes within their Neighborhoods. The algorithm is tested with success on several large data sets.Comment: 8 pages, 1 figure; accepted J. Information Technology Researc

    An ACO-Inspired, Probabilistic, Greedy Approach to the Drone Traveling Salesman Problem

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    In recent years, major companies have done research on using drones for parcel delivery. Research has shown that this can result in significant savings, which has led to the formulation of various truck and drone routing and scheduling optimization problems. This paper explains and analyzes a new approach to the Drone Traveling Salesman Problem (DTSP) based on ant colony optimization (ACO). The ACO-based approach has an acceptance policy that maximizes the usage of the drone. The results reveal that the pheromone causes the algorithm to converge quickly to the best solution. The algorithm performs comparably to the MIP model, CP model, and EA of Rich & Ham (2018), especially in instances with a larger number of stops
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