34,280 research outputs found
A Probabilistic Approach to Mean Field Games with Major and Minor Players
We propose a new approach to mean field games with major and minor players.
Our formulation involves a two player game where the optimization of the
representative minor player is standard while the major player faces an
optimization over conditional McKean-Vlasov stochastic differential equations.
The definition of this limiting game is justified by proving that its solution
provides approximate Nash equilibriums for large finite player games. This
proof depends upon the generalization of standard results on the propagation of
chaos to conditional dynamics. Because it is on independent interest, we prove
this generalization in full detail. Using a conditional form of the Pontryagin
stochastic maximum principle (proven in the appendix), we reduce the solution
of the mean field game to a forward-backward system of stochastic differential
equations of the conditional McKean-Vlasov type, which we solve in the Linear
Quadratic setting. We use this class of models to show that Nash equilibriums
in our formulation can be different from those of the formulations contemplated
so far in the literature
Approximate public-signal correlated equilibria for nonzero-sum differential games
We construct an approximate public-signal correlated equilibrium for a
nonzero-sum differential game in the class of stochastic strategies with
memory. The construction is based on a solution of an auxiliary nonzero-sum
continuous-time stochastic game. This class of games includes stochastic
differential games and continuous-time Markov games. Moreover, we study the
limit of approximate equilibrium outcomes in the case when the auxiliary
stochastic games tend to the original deterministic one. We show that it lies
in the convex hull of the set of equilibrium values provided by deterministic
punishment strategies.Comment: 35 page
Approximate solutions of continuous-time stochastic games
The paper is concerned with a zero-sum continuous-time stochastic
differential game with a dynamics controlled by a Markov process and a terminal
payoff. The value function of the original game is estimated using the value
function of a model game. The dynamics of the model game differs from the
original one. The general result applied to differential games yields the
approximation of value function of differential game by the solution of
countable system of ODEs.Comment: 23 page
Stochastic Differential Games and Energy-Efficient Power Control
One of the contributions of this work is to formulate the problem of
energy-efficient power control in multiple access channels (namely, channels
which comprise several transmitters and one receiver) as a stochastic
differential game. The players are the transmitters who adapt their power level
to the quality of their time-varying link with the receiver, their battery
level, and the strategy updates of the others. The proposed model not only
allows one to take into account long-term strategic interactions but also
long-term energy constraints. A simple sufficient condition for the existence
of a Nash equilibrium in this game is provided and shown to be verified in a
typical scenario. As the uniqueness and determination of equilibria are
difficult issues in general, especially when the number of players goes large,
we move to two special cases: the single player case which gives us some useful
insights of practical interest and allows one to make connections with the case
of large number of players. The latter case is treated with a mean-field game
approach for which reasonable sufficient conditions for convergence and
uniqueness are provided. Remarkably, this recent approach for large system
analysis shows how scalability can be dealt with in large games and only relies
on the individual state information assumption.Comment: The final publication is available at
http://www.springerlink.com/openurl.asp?genre=article\&id=doi:10.1007/s13235-012-0068-
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