66,169 research outputs found

    Fast Parallel Fixed-Parameter Algorithms via Color Coding

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    Fixed-parameter algorithms have been successfully applied to solve numerous difficult problems within acceptable time bounds on large inputs. However, most fixed-parameter algorithms are inherently \emph{sequential} and, thus, make no use of the parallel hardware present in modern computers. We show that parallel fixed-parameter algorithms do not only exist for numerous parameterized problems from the literature -- including vertex cover, packing problems, cluster editing, cutting vertices, finding embeddings, or finding matchings -- but that there are parallel algorithms working in \emph{constant} time or at least in time \emph{depending only on the parameter} (and not on the size of the input) for these problems. Phrased in terms of complexity classes, we place numerous natural parameterized problems in parameterized versions of AC0^0. On a more technical level, we show how the \emph{color coding} method can be implemented in constant time and apply it to embedding problems for graphs of bounded tree-width or tree-depth and to model checking first-order formulas in graphs of bounded degree

    Unveiling The Tree: A Convex Framework for Sparse Problems

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    This paper presents a general framework for generating greedy algorithms for solving convex constraint satisfaction problems for sparse solutions by mapping the satisfaction problem into one of graph traversal on a rooted tree of unknown topology. For every pre-walk of the tree an initial set of generally dense feasible solutions is processed in such a way that the sparsity of each solution increases with each generation unveiled. The specific computation performed at any particular child node is shown to correspond to an embedding of a polytope into the polytope received from that nodes parent. Several issues related to pre-walk order selection, computational complexity and tractability, and the use of heuristic and/or side information is discussed. An example of a single-path, depth-first algorithm on a tree with randomized vertex reduction and a run-time path selection algorithm is presented in the context of sparse lowpass filter design

    Advancements on SEFE and Partitioned Book Embedding Problems

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    In this work we investigate the complexity of some problems related to the {\em Simultaneous Embedding with Fixed Edges} (SEFE) of kk planar graphs and the PARTITIONED kk-PAGE BOOK EMBEDDING (PBE-kk) problems, which are known to be equivalent under certain conditions. While the computational complexity of SEFE for k=2k=2 is still a central open question in Graph Drawing, the problem is NP-complete for k≥3k \geq 3 [Gassner {\em et al.}, WG '06], even if the intersection graph is the same for each pair of graphs ({\em sunflower intersection}) [Schaefer, JGAA (2013)]. We improve on these results by proving that SEFE with k≥3k \geq 3 and sunflower intersection is NP-complete even when the intersection graph is a tree and all the input graphs are biconnected. Also, we prove NP-completeness for k≥3k \geq 3 of problem PBE-kk and of problem PARTITIONED T-COHERENT kk-PAGE BOOK EMBEDDING (PTBE-kk) - that is the generalization of PBE-kk in which the ordering of the vertices on the spine is constrained by a tree TT - even when two input graphs are biconnected. Further, we provide a linear-time algorithm for PTBE-kk when k−1k-1 pages are assigned a connected graph. Finally, we prove that the problem of maximizing the number of edges that are drawn the same in a SEFE of two graphs is NP-complete in several restricted settings ({\em optimization version of SEFE}, Open Problem 99, Chapter 1111 of the Handbook of Graph Drawing and Visualization).Comment: 29 pages, 10 figures, extended version of 'On Some NP-complete SEFE Problems' (Eighth International Workshop on Algorithms and Computation, 2014

    Low Diameter Graph Decompositions by Approximate Distance Computation

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    In many models for large-scale computation, decomposition of the problem is key to efficient algorithms. For distance-related graph problems, it is often crucial that such a decomposition results in clusters of small diameter, while the probability that an edge is cut by the decomposition scales linearly with the length of the edge. There is a large body of literature on low diameter graph decomposition with small edge cutting probabilities, with all existing techniques heavily building on single source shortest paths (SSSP) computations. Unfortunately, in many theoretical models for large-scale computations, the SSSP task constitutes a complexity bottleneck. Therefore, it is desirable to replace exact SSSP computations with approximate ones. However this imposes a fundamental challenge since the existing constructions of low diameter graph decomposition with small edge cutting probabilities inherently rely on the subtractive form of the triangle inequality, which fails to hold under distance approximation. The current paper overcomes this obstacle by developing a technique termed blurry ball growing. By combining this technique with a clever algorithmic idea of Miller et al. (SPAA 2013), we obtain a construction of low diameter decompositions with small edge cutting probabilities which replaces exact SSSP computations by (a small number of) approximate ones. The utility of our approach is showcased by deriving efficient algorithms that work in the CONGEST, PRAM, and semi-streaming models of computation. As an application, we obtain metric tree embedding algorithms in the vein of Bartal (FOCS 1996) whose computational complexities in these models are optimal up to polylogarithmic factors. Our embeddings have the additional useful property that the tree can be mapped back to the original graph such that each edge is "used" only logaritmically many times, which is of interest for capacitated problems and simulating CONGEST algorithms on the tree into which the graph is embedded

    Inexact Gradient Projection and Fast Data Driven Compressed Sensing

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    We study convergence of the iterative projected gradient (IPG) algorithm for arbitrary (possibly nonconvex) sets and when both the gradient and projection oracles are computed approximately. We consider different notions of approximation of which we show that the Progressive Fixed Precision (PFP) and the (1+ϵ)(1+\epsilon)-optimal oracles can achieve the same accuracy as for the exact IPG algorithm. We show that the former scheme is also able to maintain the (linear) rate of convergence of the exact algorithm, under the same embedding assumption. In contrast, the (1+ϵ)(1+\epsilon)-approximate oracle requires a stronger embedding condition, moderate compression ratios and it typically slows down the convergence. We apply our results to accelerate solving a class of data driven compressed sensing problems, where we replace iterative exhaustive searches over large datasets by fast approximate nearest neighbour search strategies based on the cover tree data structure. For datasets with low intrinsic dimensions our proposed algorithm achieves a complexity logarithmic in terms of the dataset population as opposed to the linear complexity of a brute force search. By running several numerical experiments we conclude similar observations as predicted by our theoretical analysis

    Dynamic Complexity of Planar 3-connected Graph Isomorphism

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    Dynamic Complexity (as introduced by Patnaik and Immerman) tries to express how hard it is to update the solution to a problem when the input is changed slightly. It considers the changes required to some stored data structure (possibly a massive database) as small quantities of data (or a tuple) are inserted or deleted from the database (or a structure over some vocabulary). The main difference from previous notions of dynamic complexity is that instead of treating the update quantitatively by finding the the time/space trade-offs, it tries to consider the update qualitatively, by finding the complexity class in which the update can be expressed (or made). In this setting, DynFO, or Dynamic First-Order, is one of the smallest and the most natural complexity class (since SQL queries can be expressed in First-Order Logic), and contains those problems whose solutions (or the stored data structure from which the solution can be found) can be updated in First-Order Logic when the data structure undergoes small changes. Etessami considered the problem of isomorphism in the dynamic setting, and showed that Tree Isomorphism can be decided in DynFO. In this work, we show that isomorphism of Planar 3-connected graphs can be decided in DynFO+ (which is DynFO with some polynomial precomputation). We maintain a canonical description of 3-connected Planar graphs by maintaining a database which is accessed and modified by First-Order queries when edges are added to or deleted from the graph. We specifically exploit the ideas of Breadth-First Search and Canonical Breadth-First Search to prove the results. We also introduce a novel method for canonizing a 3-connected planar graph in First-Order Logic from Canonical Breadth-First Search Trees

    Patrolling a Street Network is Strongly NP-Complete but in P for Tree Structures

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    We consider the following problem: Given a finite set of straight line segments in the plane, determine the positions of a minimal number of points on the segments, from which guards can see all segments. This problem can be interpreted as looking for a minimal number of locations of policemen, guards, cameras or other sensors, that can observe a network of streets, corridors, tunnels, tubes, etc. We show that the problem is strongly NP-complete even for a set of segments with a cubic graph structure, but in P for tree structures

    A Fixed Parameter Tractable Approximation Scheme for the Optimal Cut Graph of a Surface

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    Given a graph GG cellularly embedded on a surface Σ\Sigma of genus gg, a cut graph is a subgraph of GG such that cutting Σ\Sigma along GG yields a topological disk. We provide a fixed parameter tractable approximation scheme for the problem of computing the shortest cut graph, that is, for any ε>0\varepsilon >0, we show how to compute a (1+ε)(1+ \varepsilon) approximation of the shortest cut graph in time f(ε,g)n3f(\varepsilon, g)n^3. Our techniques first rely on the computation of a spanner for the problem using the technique of brick decompositions, to reduce the problem to the case of bounded tree-width. Then, to solve the bounded tree-width case, we introduce a variant of the surface-cut decomposition of Ru\'e, Sau and Thilikos, which may be of independent interest
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