2,191 research outputs found
A Multi-Game Framework for Harmonized LTE-U and WiFi Coexistence over Unlicensed Bands
The introduction of LTE over unlicensed bands (LTE-U) will enable LTE base
stations (BSs) to boost their capacity and offload their traffic by exploiting
the underused unlicensed bands. However, to reap the benefits of LTE-U, it is
necessary to address various new challenges associated with LTE-U and WiFi
coexistence. In particular, new resource management techniques must be
developed to optimize the usage of the network resources while handling the
interdependence between WiFi and LTE users and ensuring that WiFi users are not
jeopardized. To this end, in this paper, a new game theoretic tool, dubbed as
\emph{multi-game} framework is proposed as a promising approach for modeling
resource allocation problems in LTE-U. In such a framework, multiple,
co-existing and coupled games across heterogeneous channels can be formulated
to capture the specific characteristics of LTE-U. Such games can be of
different properties and types but their outcomes are largely interdependent.
After introducing the basics of the multi-game framework, two classes of
algorithms are outlined to achieve the new solution concepts of multi-games.
Simulation results are then conducted to show how such a multi-game can
effectively capture the specific properties of LTE-U and make of it a
"friendly" neighbor to WiFi.Comment: Accepted for publication at IEEE Wireless Communications Magazine,
Special Issue on LTE in Unlicensed Spectru
An Efficient Requirement-Aware Attachment Policy for Future Millimeter Wave Vehicular Networks
The automotive industry is rapidly evolving towards connected and autonomous
vehicles, whose ever more stringent data traffic requirements might exceed the
capacity of traditional technologies for vehicular networks. In this scenario,
densely deploying millimeter wave (mmWave) base stations is a promising
approach to provide very high transmission speeds to the vehicles. However,
mmWave signals suffer from high path and penetration losses which might render
the communication unreliable and discontinuous. Coexistence between mmWave and
Long Term Evolution (LTE) communication systems has therefore been considered
to guarantee increased capacity and robustness through heterogeneous
networking. Following this rationale, we face the challenge of designing fair
and efficient attachment policies in heterogeneous vehicular networks.
Traditional methods based on received signal quality criteria lack
consideration of the vehicle's individual requirements and traffic demands, and
lead to suboptimal resource allocation across the network. In this paper we
propose a Quality-of-Service (QoS) aware attachment scheme which biases the
cell selection as a function of the vehicular service requirements, preventing
the overload of transmission links. Our simulations demonstrate that the
proposed strategy significantly improves the percentage of vehicles satisfying
application requirements and delivers efficient and fair association compared
to state-of-the-art schemes.Comment: 8 pages, 8 figures, 2 tables, accepted to the 30th IEEE Intelligent
Vehicles Symposiu
Review on Radio Resource Allocation Optimization in LTE/LTE-Advanced using Game Theory
Recently, there has been a growing trend toward ap-plying game theory (GT) to various engineering fields in order to solve optimization problems with different competing entities/con-tributors/players. Researches in the fourth generation (4G) wireless network field also exploited this advanced theory to overcome long term evolution (LTE) challenges such as resource allocation, which is one of the most important research topics. In fact, an efficient de-sign of resource allocation schemes is the key to higher performance. However, the standard does not specify the optimization approach to execute the radio resource management and therefore it was left open for studies. This paper presents a survey of the existing game theory based solution for 4G-LTE radio resource allocation problem and its optimization
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