20,449 research outputs found
Rapid near-optimal aerospace plane trajectory generation and guidance
Effort was directed toward the problems of the real time trajectory optimization and guidance law development for the National Aerospace Plane (NASP) applications. In particular, singular perturbation methods were used to develop guidance algorithms suitable for onboard, real time implementation. The progress made in this research effort is reported
Nonlinear zero-sum differential game analysis by singular perturbation methods
A class of nonlinear, zero-sum differential games, exhibiting time-scale separation properties, can be analyzed by singular-perturbation techniques. The merits of such an analysis, leading to an approximate game solution, as well as the 'well-posedness' of the formulation, are discussed. This approach is shown to be attractive for investigating pursuit-evasion problems; the original multidimensional differential game is decomposed to a 'simple pursuit' (free-stream) game and two independent (boundary-layer) optimal-control problems. Using multiple time-scale boundary-layer models results in a pair of uniformly valid zero-order composite feedback strategies. The dependence of suboptimal strategies on relative geometry and own-state measurements is demonstrated by a three dimensional, constant-speed example. For game analysis with realistic vehicle dynamics, the technique of forced singular perturbations and a variable modeling approach is proposed. Accuracy of the analysis is evaluated by comparison with the numerical solution of a time-optimal, variable-speed 'game of two cars' in the horizontal plane
Optimal control of multiscale systems using reduced-order models
We study optimal control of diffusions with slow and fast variables and
address a question raised by practitioners: is it possible to first eliminate
the fast variables before solving the optimal control problem and then use the
optimal control computed from the reduced-order model to control the original,
high-dimensional system? The strategy "first reduce, then optimize"--rather
than "first optimize, then reduce"--is motivated by the fact that solving
optimal control problems for high-dimensional multiscale systems is numerically
challenging and often computationally prohibitive. We state sufficient and
necessary conditions, under which the "first reduce, then control" strategy can
be employed and discuss when it should be avoided. We further give numerical
examples that illustrate the "first reduce, then optmize" approach and discuss
possible pitfalls
High alpha feedback control for agile half-loop maneuvers of the F-18 airplane
A nonlinear feedback control law for the F/A-18 airplane that provides time-optimal or agile maneuvering of the half-loop maneuver at high angles of attack is given. The feedback control law was developed using the mathematical approach of singular perturbations, in which the control devices considered were conventional aerodynamic control surfaces and thrusting. The derived nonlinear control law was used to simulate F/A-18 half-loop maneuvers. The simulated results at Mach 0.6 and 0.9 compared well with pilot simulations conducted at NASA
Model reduction of controlled Fokker--Planck and Liouville-von Neumann equations
Model reduction methods for bilinear control systems are compared by means of
practical examples of Liouville-von Neumann and Fokker--Planck type. Methods
based on balancing generalized system Gramians and on minimizing an H2-type
cost functional are considered. The focus is on the numerical implementation
and a thorough comparison of the methods. Structure and stability preservation
are investigated, and the competitiveness of the approaches is shown for
practically relevant, large-scale examples
Energy management of three-dimensional minimum-time intercept
A real-time computer algorithm to control and optimize aircraft flight profiles is described and applied to a three-dimensional minimum-time intercept mission
Modeling of Transitional Channel Flow Using Balanced Proper Orthogonal Decomposition
We study reduced-order models of three-dimensional perturbations in
linearized channel flow using balanced proper orthogonal decomposition (BPOD).
The models are obtained from three-dimensional simulations in physical space as
opposed to the traditional single-wavenumber approach, and are therefore better
able to capture the effects of localized disturbances or localized actuators.
In order to assess the performance of the models, we consider the impulse
response and frequency response, and variation of the Reynolds number as a
model parameter. We show that the BPOD procedure yields models that capture the
transient growth well at a low order, whereas standard POD does not capture the
growth unless a considerably larger number of modes is included, and even then
can be inaccurate. In the case of a localized actuator, we show that POD modes
which are not energetically significant can be very important for capturing the
energy growth. In addition, a comparison of the subspaces resulting from the
two methods suggests that the use of a non-orthogonal projection with adjoint
modes is most likely the main reason for the superior performance of BPOD. We
also demonstrate that for single-wavenumber perturbations, low-order BPOD
models reproduce the dominant eigenvalues of the full system better than POD
models of the same order. These features indicate that the simple, yet accurate
BPOD models are a good candidate for developing model-based controllers for
channel flow.Comment: 35 pages, 20 figure
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