16,275 research outputs found
Probabilistic Timed Automata with Clock-Dependent Probabilities
Probabilistic timed automata are classical timed automata extended with
discrete probability distributions over edges. We introduce clock-dependent
probabilistic timed automata, a variant of probabilistic timed automata in
which transition probabilities can depend linearly on clock values.
Clock-dependent probabilistic timed automata allow the modelling of a
continuous relationship between time passage and the likelihood of system
events. We show that the problem of deciding whether the maximum probability of
reaching a certain location is above a threshold is undecidable for
clock-dependent probabilistic timed automata. On the other hand, we show that
the maximum and minimum probability of reaching a certain location in
clock-dependent probabilistic timed automata can be approximated using a
region-graph-based approach.Comment: Full version of a paper published at RP 201
MeGARA: Menu-based Game Abstraction and Abstraction Refinement of Markov Automata
Markov automata combine continuous time, probabilistic transitions, and
nondeterminism in a single model. They represent an important and powerful way
to model a wide range of complex real-life systems. However, such models tend
to be large and difficult to handle, making abstraction and abstraction
refinement necessary. In this paper we present an abstraction and abstraction
refinement technique for Markov automata, based on the game-based and
menu-based abstraction of probabilistic automata. First experiments show that a
significant reduction in size is possible using abstraction.Comment: In Proceedings QAPL 2014, arXiv:1406.156
On Zone-Based Analysis of Duration Probabilistic Automata
We propose an extension of the zone-based algorithmics for analyzing timed
automata to handle systems where timing uncertainty is considered as
probabilistic rather than set-theoretic. We study duration probabilistic
automata (DPA), expressing multiple parallel processes admitting memoryfull
continuously-distributed durations. For this model we develop an extension of
the zone-based forward reachability algorithm whose successor operator is a
density transformer, thus providing a solution to verification and performance
evaluation problems concerning acyclic DPA (or the bounded-horizon behavior of
cyclic DPA).Comment: In Proceedings INFINITY 2010, arXiv:1010.611
Probabilistic Bisimulation: Naturally on Distributions
In contrast to the usual understanding of probabilistic systems as stochastic
processes, recently these systems have also been regarded as transformers of
probabilities. In this paper, we give a natural definition of strong
bisimulation for probabilistic systems corresponding to this view that treats
probability distributions as first-class citizens. Our definition applies in
the same way to discrete systems as well as to systems with uncountable state
and action spaces. Several examples demonstrate that our definition refines the
understanding of behavioural equivalences of probabilistic systems. In
particular, it solves a long-standing open problem concerning the
representation of memoryless continuous time by memory-full continuous time.
Finally, we give algorithms for computing this bisimulation not only for finite
but also for classes of uncountably infinite systems
Analysis of Timed and Long-Run Objectives for Markov Automata
Markov automata (MAs) extend labelled transition systems with random delays
and probabilistic branching. Action-labelled transitions are instantaneous and
yield a distribution over states, whereas timed transitions impose a random
delay governed by an exponential distribution. MAs are thus a nondeterministic
variation of continuous-time Markov chains. MAs are compositional and are used
to provide a semantics for engineering frameworks such as (dynamic) fault
trees, (generalised) stochastic Petri nets, and the Architecture Analysis &
Design Language (AADL). This paper considers the quantitative analysis of MAs.
We consider three objectives: expected time, long-run average, and timed
(interval) reachability. Expected time objectives focus on determining the
minimal (or maximal) expected time to reach a set of states. Long-run
objectives determine the fraction of time to be in a set of states when
considering an infinite time horizon. Timed reachability objectives are about
computing the probability to reach a set of states within a given time
interval. This paper presents the foundations and details of the algorithms and
their correctness proofs. We report on several case studies conducted using a
prototypical tool implementation of the algorithms, driven by the MAPA
modelling language for efficiently generating MAs.Comment: arXiv admin note: substantial text overlap with arXiv:1305.705
Lattice structures for bisimilar Probabilistic Automata
The paper shows that there is a deep structure on certain sets of bisimilar
Probabilistic Automata (PA). The key prerequisite for these structures is a
notion of compactness of PA. It is shown that compact bisimilar PA form
lattices. These results are then used in order to establish normal forms not
only for finite automata, but also for infinite automata, as long as they are
compact.Comment: In Proceedings INFINITY 2013, arXiv:1402.661
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