2,047 research outputs found
A Literature Survey of Cooperative Caching in Content Distribution Networks
Content distribution networks (CDNs) which serve to deliver web objects
(e.g., documents, applications, music and video, etc.) have seen tremendous
growth since its emergence. To minimize the retrieving delay experienced by a
user with a request for a web object, caching strategies are often applied -
contents are replicated at edges of the network which is closer to the user
such that the network distance between the user and the object is reduced. In
this literature survey, evolution of caching is studied. A recent research
paper [15] in the field of large-scale caching for CDN was chosen to be the
anchor paper which serves as a guide to the topic. Research studies after and
relevant to the anchor paper are also analyzed to better evaluate the
statements and results of the anchor paper and more importantly, to obtain an
unbiased view of the large scale collaborate caching systems as a whole.Comment: 5 pages, 5 figure
Replication for Web Hosting Systems
Replication is a well-known technique to improve the accessibility of Web sites. It generally offers reduced client latencies and increases a siteâs availability. However, applying replication techniques is not trivial, and various Content Delivery Networks (CDNs) have been created to facilitate replication for digital content providers. Th
Object Distribution Networks for World-wide Document Circulation
This paper presents an Object Distribution System (ODS), a distributed system inspired by the ultra-large scale distribution models used in everyday life (e.g. food or newspapers distribution chains). Beyond traditional mechanisms of approaching information to readers (e.g. caching and mirroring), this system enables the publication, classification and subscription to volumes of objects (e.g. documents, events). Authors submit their contents to publication agents. Classification authorities provide classification schemes to classify objects. Readers subscribe to topics or authors, and retrieve contents from their local delivery agent (like a kiosk or library, with local copies of objects). Object distribution is an independent process where objects circulate asynchronously among distribution agents. ODS is designed to perform specially well in an increasingly populated, widespread and complex Internet jungle, using weak consistency replication by object distribution, asynchronous replication, and local access to objects by clients. ODS is based on two independent virtual networks, one dedicated to the distribution (replication) of objects and the other to calculate optimised distribution chains to be applied by the first network
Multimedia object placement for transparent data replication
Copyright © 2007 IEEETransparent data replication is a promising technique for improving the system performance of a large distributed network. Transcoding is an important technology which adapts the same multimedia object to diverse mobile appliances; thus, usersâ requests for a specified version of a multimedia object could be served by a more detailed version cached according to transcoding. Therefore, it is particularly of theoretical and practical necessity to determine the proper version to be cached at each node such that the specified objective is achieved. In this paper, we address the problem of multimedia object placement for transparent data replication. The performance objective is to minimize the total access cost by considering both transmission cost and transcoding cost. We present optimal solutions for different cases for this problem. The performance of the proposed solutions is evaluated with a set of carefully designed simulation experiments for various performance metrics over a wide range of system parameters. The simulation results show that our solution consistently and significantly outperforms comparison solutions in terms of all the performance metrics considered.Keqiu Li, Hong Shen, Francis Y.L. Chin, and Weishi Zhan
A distributed-object infrastructure for corporate websites
A corporate website is the virtual representation of a cor-poration or organization on the Internet. Corporate web-sites face numerous problems due to their large size and complexity, and the nonscalability of the underlying Web infrastructure. Current solutions to these problems gener-ally rely on traditional scaling techniques such as caching and replication. These are usually too restrictive, however; taking a one-size-fits-all approach and applying the same solution to every document. We propose Globe as a founda-tion upon which to build scalable corporate websites, and introduce GlobeDoc, a website model based on Globe dis-tributed shared objects. This paper describes GlobeDoc, highlighting the design and technical details of the infras-tructure. 1
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