850 research outputs found

    Vertex Cover Kernelization Revisited: Upper and Lower Bounds for a Refined Parameter

    Get PDF
    An important result in the study of polynomial-time preprocessing shows that there is an algorithm which given an instance (G,k) of Vertex Cover outputs an equivalent instance (G',k') in polynomial time with the guarantee that G' has at most 2k' vertices (and thus O((k')^2) edges) with k' <= k. Using the terminology of parameterized complexity we say that k-Vertex Cover has a kernel with 2k vertices. There is complexity-theoretic evidence that both 2k vertices and Theta(k^2) edges are optimal for the kernel size. In this paper we consider the Vertex Cover problem with a different parameter, the size fvs(G) of a minimum feedback vertex set for G. This refined parameter is structurally smaller than the parameter k associated to the vertex covering number vc(G) since fvs(G) <= vc(G) and the difference can be arbitrarily large. We give a kernel for Vertex Cover with a number of vertices that is cubic in fvs(G): an instance (G,X,k) of Vertex Cover, where X is a feedback vertex set for G, can be transformed in polynomial time into an equivalent instance (G',X',k') such that |V(G')| <= 2k and |V(G')| <= O(|X'|^3). A similar result holds when the feedback vertex set X is not given along with the input. In sharp contrast we show that the Weighted Vertex Cover problem does not have a polynomial kernel when parameterized by the cardinality of a given vertex cover of the graph unless NP is in coNP/poly and the polynomial hierarchy collapses to the third level.Comment: Published in "Theory of Computing Systems" as an Open Access publicatio

    Rectangular Layouts and Contact Graphs

    Get PDF
    Contact graphs of isothetic rectangles unify many concepts from applications including VLSI and architectural design, computational geometry, and GIS. Minimizing the area of their corresponding {\em rectangular layouts} is a key problem. We study the area-optimization problem and show that it is NP-hard to find a minimum-area rectangular layout of a given contact graph. We present O(n)-time algorithms that construct O(n2)O(n^2)-area rectangular layouts for general contact graphs and O(nlog⁥n)O(n\log n)-area rectangular layouts for trees. (For trees, this is an O(log⁥n)O(\log n)-approximation algorithm.) We also present an infinite family of graphs (rsp., trees) that require Ω(n2)\Omega(n^2) (rsp., Ω(nlog⁥n)\Omega(n\log n)) area. We derive these results by presenting a new characterization of graphs that admit rectangular layouts using the related concept of {\em rectangular duals}. A corollary to our results relates the class of graphs that admit rectangular layouts to {\em rectangle of influence drawings}.Comment: 28 pages, 13 figures, 55 references, 1 appendi

    Navigability is a Robust Property

    Full text link
    The Small World phenomenon has inspired researchers across a number of fields. A breakthrough in its understanding was made by Kleinberg who introduced Rank Based Augmentation (RBA): add to each vertex independently an arc to a random destination selected from a carefully crafted probability distribution. Kleinberg proved that RBA makes many networks navigable, i.e., it allows greedy routing to successfully deliver messages between any two vertices in a polylogarithmic number of steps. We prove that navigability is an inherent property of many random networks, arising without coordination, or even independence assumptions

    Optimal Data Collection For Informative Rankings Expose Well-Connected Graphs

    Get PDF
    Given a graph where vertices represent alternatives and arcs represent pairwise comparison data, the statistical ranking problem is to find a potential function, defined on the vertices, such that the gradient of the potential function agrees with the pairwise comparisons. Our goal in this paper is to develop a method for collecting data for which the least squares estimator for the ranking problem has maximal Fisher information. Our approach, based on experimental design, is to view data collection as a bi-level optimization problem where the inner problem is the ranking problem and the outer problem is to identify data which maximizes the informativeness of the ranking. Under certain assumptions, the data collection problem decouples, reducing to a problem of finding multigraphs with large algebraic connectivity. This reduction of the data collection problem to graph-theoretic questions is one of the primary contributions of this work. As an application, we study the Yahoo! Movie user rating dataset and demonstrate that the addition of a small number of well-chosen pairwise comparisons can significantly increase the Fisher informativeness of the ranking. As another application, we study the 2011-12 NCAA football schedule and propose schedules with the same number of games which are significantly more informative. Using spectral clustering methods to identify highly-connected communities within the division, we argue that the NCAA could improve its notoriously poor rankings by simply scheduling more out-of-conference games.Comment: 31 pages, 10 figures, 3 table

    Breaching the 2-Approximation Barrier for Connectivity Augmentation: a Reduction to Steiner Tree

    Full text link
    The basic goal of survivable network design is to build a cheap network that maintains the connectivity between given sets of nodes despite the failure of a few edges/nodes. The Connectivity Augmentation Problem (CAP) is arguably one of the most basic problems in this area: given a kk(-edge)-connected graph GG and a set of extra edges (links), select a minimum cardinality subset AA of links such that adding AA to GG increases its edge connectivity to k+1k+1. Intuitively, one wants to make an existing network more reliable by augmenting it with extra edges. The best known approximation factor for this NP-hard problem is 22, and this can be achieved with multiple approaches (the first such result is in [Frederickson and J\'aj\'a'81]). It is known [Dinitz et al.'76] that CAP can be reduced to the case k=1k=1, a.k.a. the Tree Augmentation Problem (TAP), for odd kk, and to the case k=2k=2, a.k.a. the Cactus Augmentation Problem (CacAP), for even kk. Several better than 22 approximation algorithms are known for TAP, culminating with a recent 1.4581.458 approximation [Grandoni et al.'18]. However, for CacAP the best known approximation is 22. In this paper we breach the 22 approximation barrier for CacAP, hence for CAP, by presenting a polynomial-time 2ln⁥(4)−9671120+Ï”<1.912\ln(4)-\frac{967}{1120}+\epsilon<1.91 approximation. Previous approaches exploit properties of TAP that do not seem to generalize to CacAP. We instead use a reduction to the Steiner tree problem which was previously used in parameterized algorithms [Basavaraju et al.'14]. This reduction is not approximation preserving, and using the current best approximation factor for Steiner tree [Byrka et al.'13] as a black-box would not be good enough to improve on 22. To achieve the latter goal, we ``open the box'' and exploit the specific properties of the instances of Steiner tree arising from CacAP.Comment: Corrected a typo in the abstract (in metadata

    Geometric Biplane Graphs II: Graph Augmentation

    Get PDF
    We study biplane graphs drawn on a nite point set S in the plane in general position. This is the family of geometric graphs whose vertex set is S and which can be decomposed into two plane graphs. We show that every su ciently large point set admits a 5-connected biplane graph and that there are arbitrarily large point sets that do not admit any 6- connected biplane graph. Furthermore, we show that every plane graph (other than a wheel or a fan) can be augmented into a 4-connected biplane graph. However, there are arbitrarily large plane graphs that cannot be augmented to a 5-connected biplane graph by adding pairwise noncrossing edges.Peer ReviewedPostprint (author’s final draft
    • 

    corecore