878 research outputs found

    Quality of Service over Specific Link Layers: state of the art report

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    The Integrated Services concept is proposed as an enhancement to the current Internet architecture, to provide a better Quality of Service (QoS) than that provided by the traditional Best-Effort service. The features of the Integrated Services are explained in this report. To support Integrated Services, certain requirements are posed on the underlying link layer. These requirements are studied by the Integrated Services over Specific Link Layers (ISSLL) IETF working group. The status of this ongoing research is reported in this document. To be more specific, the solutions to provide Integrated Services over ATM, IEEE 802 LAN technologies and low-bitrate links are evaluated in detail. The ISSLL working group has not yet studied the requirements, that are posed on the underlying link layer, when this link layer is wireless. Therefore, this state of the art report is extended with an identification of the requirements that are posed on the underlying wireless link, to provide differentiated Quality of Service

    Low Cost Quality of Service Multicast Routing in High Speed Networks

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    Many of the services envisaged for high speed networks, such as B-ISDN/ATM, will support real-time applications with large numbers of users. Examples of these types of application range from those used by closed groups, such as private video meetings or conferences, where all participants must be known to the sender, to applications used by open groups, such as video lectures, where partcipants need not be known by the sender. These types of application will require high volumes of network resources in addition to the real-time delay constraints on data delivery. For these reasons, several multicast routing heuristics have been proposed to support both interactive and distribution multimedia services, in high speed networks. The objective of such heuristics is to minimise the multicast tree cost while maintaining a real-time bound on delay. Previous evaluation work has compared the relative average performance of some of these heuristics and concludes that they are generally efficient, although some perform better for small multicast groups and others perform better for larger groups. Firstly, we present a detailed analysis and evaluation of some of these heuristics which illustrates that in some situations their average performance is reversed; a heuristic that in general produces efficient solutions for small multicasts may sometimes produce a more efficient solution for a particular large multicast, in a specific network. Also, in a limited number of cases using Dijkstra's algorithm produces the best result. We conclude that the efficiency of a heuristic solution depends on the topology of both the network and the multicast, and that it is difficult to predict. Because of this unpredictability we propose the integration of two heuristics with Dijkstra's shortest path tree algorithm to produce a hybrid that consistently generates efficient multicast solutions for all possible multicast groups in any network. These heuristics are based on Dijkstra's algorithm which maintains acceptable time complexity for the hybrid, and they rarely produce inefficient solutions for the same network/multicast. The resulting performance attained is generally good and in the rare worst cases is that of the shortest path tree. The performance of our hybrid is supported by our evaluation results. Secondly, we examine the stability of multicast trees where multicast group membership is dynamic. We conclude that, in general, the more efficient the solution of a heuristic is, the less stable the multicast tree will be as multicast group membership changes. For this reason, while the hybrid solution we propose might be suitable for use with closed user group multicasts, which are likely to be stable, we need a different approach for open user group multicasting, where group membership may be highly volatile. We propose an extension to an existing heuristic that ensures multicast tree stability where multicast group membership is dynamic. Although this extension decreases the efficiency of the heuristics solutions, its performance is significantly better than that of the worst case, a shortest path tree. Finally, we consider how we might apply the hybrid and the extended heuristic in current and future multicast routing protocols for the Internet and for ATM Networks.

    Adaptive Multicast of Multi-Layered Video: Rate-Based and Credit-Based Approaches

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    Network architectures that can efficiently transport high quality, multicast video are rapidly becoming a basic requirement of emerging multimedia applications. The main problem complicating multicast video transport is variation in network bandwidth constraints. An attractive solution to this problem is to use an adaptive, multi-layered video encoding mechanism. In this paper, we consider two such mechanisms for the support of video multicast; one is a rate-based mechanism that relies on explicit rate congestion feedback from the network, and the other is a credit-based mechanism that relies on hop-by-hop congestion feedback. The responsiveness, bandwidth utilization, scalability and fairness of the two mechanisms are evaluated through simulations. Results suggest that while the two mechanisms exhibit performance trade-offs, both are capable of providing a high quality video service in the presence of varying bandwidth constraints.Comment: 11 page

    Quality of Service over Specific Link Layers: state of the art report

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    Prospects for Internet technology

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    This paper surveys the current developments in Internet technology, with a particular emphasis on performance, and the growing need for various guarantees of quality of service. It discusses hardware technologies for increased bandwidth, mechanisms for requesting and providing specific qualities of service, and various scaling issues. Fi-nally it discusses mechanisms needed for (but not the economics of) the Internet in the mass market. To this end, we survey changes in the areas of addressing, and flow management. 1

    IP and ATM - current evolution for integrated services

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    Current and future applications make use of different technologies as voice, data, and video. Consequently network technologies need to support them. For many years, the ATM based Broadband-ISDN has generally been regarded as the ultimate networking technology, which can integrate voice, data, and video services. With the recent tremendous growth of the Internet and the reluctant deployment of public ATM networks, the future development of ATM seems to be less clear than it used to be. In the past IP provided (and was though to provide) only best effort services, thus, despite its world wide diffution, was not considered as a network solution for multimedia application. Currently many of the IETF working groups work on areas related to integrated services, and IP is also proposing itself as networking technology for supporting voice, data, and video services. This paper give a technical overview on the competing integrated services network solutions, such as IP, ATM and the different available and emerging technologies on how to run IP over ATM, and tries to identify their potential and shortcomings

    Saturation routing for asynchronous transfer mode (ATM) networks

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    The main objective of this thesis is to show that saturation routing, often in the past considered inefficient, can in fact be a viable approach to use in many important applications and services over an Asynchronous Transfer Mode (ATM) network. For other applications and services, a hybrid approach (one that partially uses saturation routing) is presented. First, the minimum effects of saturation routing are demonstrated by showing that the ratio, defined as f, of routing overhead cells over information cells is small even for large networks. Second, modeling and simulation and M/D/l queuing analysis techniques are used to show that the overall effect on performance when using saturation routing is not significant over ATM networks. Then saturation routing ATM implementation is also provided, with important extensions to services such as multicast routing. After an analytical comparison, in terms of routing overhead, is made between Saturation Routing and the currently proposed Private Network-Network Interface (PNNI) procedure for ATM routing made by the ATM forum. This comparison is made for networks of different sizes (343node and 2401 -node networks) and different number of hierarchical levels (3 and 4 levels of hierarchy). The results show that the higher the number of levels of hierarchy and the farthest (in terms of hierarchical levels) the source and the destination nodes are from each other, the more advantageous saturation routing becomes. Finally, a set of measures of performance for use by saturation routing (or any routing algorithm), as metrics for routing path selection, is proposed. Among these measures, an innovative new measure of performance derived for measuring quality of service provided to Constant Bit Rate (CBR) users (e.g., such as voice and video users) called the Burst Voice Arrival Lag (BVAL) is described and derived
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