319,205 research outputs found
The senior companion multiagent dialogue system
This article presents a multi-agent dialogue system. We show how a collection of relatively simple agents is able to treat complex dialogue phenomena and deal successfully with different deployment configurations. We analyze our system regarding robustness and scalability. We show that it degrades gracefully under different failures and that the architecture allows one to easily add new modalities was well as porting the system to different applications and platforms.peer-reviewe
Neuroethology, Computational
Over the past decade, a number of neural network researchers have used the term computational neuroethology to describe a specific approach to neuroethology. Neuroethology is the study of the neural mechanisms underlying the generation of behavior in animals, and hence it lies at the intersection of neuroscience (the study of nervous systems) and ethology (the study of animal behavior); for an introduction to neuroethology, see Simmons and Young (1999). The definition of computational neuroethology is very similar, but is not quite so dependent on studying animals: animals just happen to be biological autonomous agents. But there are also non-biological autonomous agents such as some types of robots, and some types of simulated embodied agents operating in virtual worlds. In this context, autonomous agents are self-governing entities capable of operating (i.e., coordinating perception and action) for extended periods of time in environments that are complex, uncertain, and dynamic. Thus, computational neuroethology can be characterised as the attempt to analyze the computational principles underlying the generation of behavior in animals and in artificial autonomous agents
Negotiation in Multi-Agent Systems
In systems composed of multiple autonomous agents, negotiation is a key form of interaction that enables groups of agents to arrive at a mutual agreement regarding some belief, goal or plan, for example. Particularly because the agents are autonomous and cannot be assumed to be benevolent, agents must influence others to convince them to act in certain ways, and negotiation is thus critical for managing such inter-agent dependencies. The process of negotiation may be of many different forms, such as auctions, protocols in the style of the contract net, and argumentation, but it is unclear just how sophisticated the agents or the protocols for interaction must be for successful negotiation in different contexts. All these issues were raised in the panel session on negotiation
Philosophical Signposts for Artificial Moral Agent Frameworks
This article focuses on a particular issue under machine ethicsāthat is, the nature of Artificial Moral Agents. Machine ethics is a branch of artificial intelligence that looks into the moral status of artificial agents. Artificial moral agents, on the other hand, are artificial autonomous agents that possess moral value, as well as certain rights and responsibilities. This paper demonstrates that attempts to fully develop a theory that could possibly account for the nature of Artificial Moral Agents may consider certain philosophical ideas, like the standard characterizations of agency, rational agency, moral agency, and artificial agency. At the very least, the said philosophical concepts may be treated as signposts for further research on how to truly account for the nature of Artificial Moral Agents
Nonuniform Coverage Control on the Line
This paper investigates control laws allowing mobile, autonomous agents to
optimally position themselves on the line for distributed sensing in a
nonuniform field. We show that a simple static control law, based only on local
measurements of the field by each agent, drives the agents close to the optimal
positions after the agents execute in parallel a number of
sensing/movement/computation rounds that is essentially quadratic in the number
of agents. Further, we exhibit a dynamic control law which, under slightly
stronger assumptions on the capabilities and knowledge of each agent, drives
the agents close to the optimal positions after the agents execute in parallel
a number of sensing/communication/computation/movement rounds that is
essentially linear in the number of agents. Crucially, both algorithms are
fully distributed and robust to unpredictable loss and addition of agents
Agents for educational games and simulations
This book consists mainly of revised papers that were presented at the Agents for Educational Games and Simulation (AEGS) workshop held on May 2, 2011, as part of the Autonomous Agents and MultiAgent Systems (AAMAS) conference in Taipei, Taiwan. The 12 full papers presented were carefully reviewed and selected from various submissions. The papers are organized topical sections on middleware applications, dialogues and learning, adaption and convergence, and agent applications
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