5 research outputs found
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Older Adults with AMD as Co-Designers of an Assistive Mobile Application
In the UK, 20% of people aged 75 years and over are living with sight loss and age-related macular degeneration (AMD) is the most common cause of sight loss in the UK, impacting nearly 10% of those over 80; regrettably, these figures are expected to increase in coming decades as the population ages (RNIB, 2012). This paper reports on the authorsâ design activities conducted for the purpose of informing the development of an assistive self-monitoring, ability-reactive technology (SMART) for older adults with AMD. The authors reflect on their experience of adopting and adapting the PICTIVE (Plastic Interface for Collaborative Technology Initiatives through Video Exploration) participatory design approach (Muller, 1992) to support effective design with and for their special needs user group, reflect on participantsâ views of being part of the process, and discuss the design themes identified via their PD activities
Participatory research with older adults with AMD:co-designing a SMART diet diary app
The global population of people aged 60 years and older is growing rapidly. In the UK, there are currently around 10 million people aged 65 and over, and the number is projected to rise by 50% in the next 20 years (RNIB, 2013). While ongoing advances in information technology (IT) are undoubtedly increasing the scope for IT to enhance and support older adults' daily living, the digital divide between older and younger adults - 43% of people below the age of 55 own and use a smartphone, compared to only 3% of people aged 65 and over (AgeUK, 2013) - raises concerns about the suitability of technological solutions for older adults, especially for older adults with impairments. Evidence suggests that sympathetic design of mobile technology does render it useful and acceptable to older adults: the key issue is, however, how best to achieve such sympathetic design when working with impaired older adults. We report here on a case study in order to outline the practicalities and highlight the benefits of participatory research for the design of sympathetic technology for (and importantly with) older adults with impairments
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A longitudinal evaluation of the acceptability and impact of a diet diary app for older adults with age-related macular degeneration
Ongoing advances in technology are increasing the scope for enhancing and supporting older adultsâ daily living. The digital divide between older and younger adults raises concerns, however, about the suitability of technological solutions for older adults, especially for those with impairments. Taking older adults with Age-Related Macular Degeneration (AMD) as a case study, we used user-centred and participatory design approaches to develop an assistive mobile app for self-monitoring their intake of food [12,13]. In this paper we report on findings of a longitudinal field evaluation of our app that was conducted to investigate how it was received and adopted by older adults with AMD and its impact on their lives. Demonstrating the benefit of applying inclusive design methods for technology for older adults, our findings reveal how the use of the app raises participantsâ awareness and facilitates self-monitoring of diet, encourages positive (diet) behaviour change, and encourages learning
Life-long collections: motivations and the implications for lifelogging with mobile devices
In this paper the authors investigate the motivations for life-long collections and how these motivations can
inform the design of future lifelog systems. Lifelogging is the practice of automatically capturing data from
daily life experiences with mobile devices, such as smartphones and wearable cameras. Lifelog archives can
benefit both older and younger people; therefore lifelog systems should be designed for people of all ages.
The authors believe that people would be more likely to adopt lifelog practices that support their current
motivations for collecting items. To identify these motivations, ten older and ten younger participants were
interviewed. It was found that motivations for and against life-long collections evolve as people age and enter
different stages, and that family is at the core of life-long collections. These findings will be used to guide the
design of an intergenerational lifelog browser
Engaging older adults with age-related macular degeneration in the design and evaluation of mobile assistive technologies
Ongoing advances in technology are undoubtedly increasing the scope for enhancing and supporting older adultsâ daily living. The digital divide between older and younger adults, however, raises concerns about the suitability of technological solutions for older adults, especially for those with impairments. Taking older adults with Age-Related Macular Degeneration (AMD) â a progressive and degenerative disease of the eye â as a case study, the research reported in this dissertation considers how best to engage older adults in the design and evaluation of mobile assistive technologies to achieve sympathetic design of such technologies. Recognising the importance of good nutrition and the challenges involved in designing for people with AMD, this research followed a participatory and user-centred design (UCD) approach to develop a proofâofâconcept diet diary application for people with AMD. Findings from initial knowledge elicitation activities contribute to the growing debate surrounding the issues on how older adultsâ participation is initiated, planned and managed. Reflections on the application of the participatory design method highlighted a number of key strategies that can be applied to maintain empathic participatory design rapport with older adults and, subsequently, lead to the formulation of participatory design guidelines for effectively engaging older adults in design activities. Taking a novel approach, the final evaluation study contributed to the gap in the knowledge on how to bring closure to the participatory process in as positive a way as possible, cognisant of the potential negative effect that withdrawal of the participatory process may have on individuals. Based on the results of this study, we ascertain that (a) sympathetic design of technology with older adults will maximise technology acceptance and shows strong indicators for affecting behaviour change; and (b) being involved in the design and development of such technologies has the capacity to significantly improve the quality of life of older adults (with AMD)