94 research outputs found

    Light field reconstruction from multi-view images

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    Kang Han studied recovering the 3D world from multi-view images. He proposed several algorithms to deal with occlusions in depth estimation and effective representations in view rendering. the proposed algorithms can be used for many innovative applications based on machine intelligence, such as autonomous driving and Metaverse

    Accurate Light Field Depth Estimation with Superpixel Regularization over Partially Occluded Regions

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    Depth estimation is a fundamental problem for light field photography applications. Numerous methods have been proposed in recent years, which either focus on crafting cost terms for more robust matching, or on analyzing the geometry of scene structures embedded in the epipolar-plane images. Significant improvements have been made in terms of overall depth estimation error; however, current state-of-the-art methods still show limitations in handling intricate occluding structures and complex scenes with multiple occlusions. To address these challenging issues, we propose a very effective depth estimation framework which focuses on regularizing the initial label confidence map and edge strength weights. Specifically, we first detect partially occluded boundary regions (POBR) via superpixel based regularization. Series of shrinkage/reinforcement operations are then applied on the label confidence map and edge strength weights over the POBR. We show that after weight manipulations, even a low-complexity weighted least squares model can produce much better depth estimation than state-of-the-art methods in terms of average disparity error rate, occlusion boundary precision-recall rate, and the preservation of intricate visual features

    Aperture Supervision for Monocular Depth Estimation

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    We present a novel method to train machine learning algorithms to estimate scene depths from a single image, by using the information provided by a camera's aperture as supervision. Prior works use a depth sensor's outputs or images of the same scene from alternate viewpoints as supervision, while our method instead uses images from the same viewpoint taken with a varying camera aperture. To enable learning algorithms to use aperture effects as supervision, we introduce two differentiable aperture rendering functions that use the input image and predicted depths to simulate the depth-of-field effects caused by real camera apertures. We train a monocular depth estimation network end-to-end to predict the scene depths that best explain these finite aperture images as defocus-blurred renderings of the input all-in-focus image.Comment: To appear at CVPR 2018 (updated to camera ready version

    Light Field Depth Estimation Based on Stitched-EPI

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    Depth estimation is one of the most essential problems for light field applications. In EPI-based methods, the slope computation usually suffers low accuracy due to the discretization error and low angular resolution. In addition, recent methods work well in most regions but often struggle with blurry edges over occluded regions and ambiguity over texture-less regions. To address these challenging issues, we first propose the stitched-EPI and half-stitched-EPI algorithms for non-occluded and occluded regions, respectively. The algorithms improve slope computation by shifting and concatenating lines in different EPIs but related to the same point in 3D scene, while the half-stitched-EPI only uses non-occluded part of lines. Combined with the joint photo-consistency cost proposed by us, the more accurate and robust depth map can be obtained in both occluded and non-occluded regions. Furthermore, to improve the depth estimation in texture-less regions, we propose a depth propagation strategy that determines their depth from the edge to interior, from accurate regions to coarse regions. Experimental and ablation results demonstrate that the proposed method achieves accurate and robust depth maps in all regions effectively.Comment: 15 page
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